
經典三國大富翁遊戲,老玩家回味紀念版。單挑!野戰!攻城!劉備、曹操、孫權,誰能一統天下?城池經營新增「建物」設計,如「市集」可提高稅金收入、「護城河」可以增加城池的防禦力、「糧倉」可加快人口成長、「練兵場」可訓練士兵,「兵營」可進行徵兵,「書院」可增加駐城武將的智力。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
經典懷舊, 時間小偷
234,搞不懂你们为什么4好评还差。234里面 我觉得4还值得玩玩。23 算了吧
从3代入的坑,把2代用刘皇叔通关了一遍,除了一些对城计谋设置的不合理、太强且没有制约手段外,其他还是很有3代的影子的,值得闲暇时玩玩
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Traditional Chinese*, Simplified Chinese**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
情懷GAME 現在玩起來隨機性太強 望努力
屬於我和小夥伴們的童年記憶,和當年一模一樣,感謝STEAM
《富甲天下》系列是主打轻松无厘头风格的国产三国题材强手棋游戏,由于初代只能在dos系统运行,所以Steam商店是从这款2代开始上架的,本作也是初代基础上的全面扩充,画面都是采用Q版形象,武将单挑时都是骑着木马蹦蹦跳跳冲过去,就……还蛮有趣的。 游戏中玩家不仅要像《大富翁》那样靠掷骰子行动、买地、收取过路费,作为三国题材,还引入了战争元素,当角色走到别人的地快时,可以先进行『单挑』『野战』或『攻城』等战斗判定,若取胜就可以免除费用,失败则支付双倍……实际体验下来《富甲天下》与《大富翁》的游玩逻辑完全不同: 《大富翁》中快速跑图爆铺的战术不再适用,而是要优先集中力量精铺少量城池,毕竟能打不赢战斗一切城池都是白费,所以游戏的核心便是努力平衡金钱、士兵与武将的数量,而三种资源中,有足够数量的强力武将才是核心中的核心。
重温20多年前刚有电脑时的快乐
懷念國中時,和朋友在網咖玩這款遊戲的情景
童年的回憶
nice game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
| $1.1M | 2.9K | 92% | $13.99 | |
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| $4.4K | 99 | 83% | $1.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.9K | 51 | 69% | $1.99 | |
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| $3.9K | 276 | 78% | $0.99 | |
| $3.9K | 53 | 79% | $2.99 | |
| $3.9K | 61 | 49% | $3.99 | |
| $3.9K | 81 | 96% | $2.99 |