
1849 is a city management game set during the California Gold Rush. Your task is to build towns, populate them with workers, and make sure that they are housed, fed, and entertained. You’ll have to manage and coordinate extensive production and trade networks to make sure your towns thrive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I WANTED to like it. I love the theme, the presentation, the sound and music, even most of the gameplay, but I feel a city-builder should be a casual experience where, if you notice you've veered off course, you gently steer the ship back in the right direction. This is not that! From the second story mission, I already realized that I would be forced to manually conduct trade by regularly opening a certain menu and clicking a certain button. There was no other way to proceed beyond that! Not fun! To make matters worse, There are only three speed settings: Pause, Normal, or Fast. I like a little more variability in the speed because, perhaps I'm not the sharpest player or maybe I've had a couple drinks and I just want to chill! Furthermore, there were no hotkeys that I could find for pause/unpause, rotate, anything like that, and no menu where I could look at the controls. This looks a lot like a mobile game that was ported to Steam with little or no attention paid to improving the UI or quality of life for a PC player. It's a shame, because the theme and presentation are strong. Perhaps I'm missing something. If so, let me know. Comments are open. If I continue playing and change my opinion, I'll edit this review.
1849 is a simple city sim game. 3/5 stars from me. It's playable and somewhat entertaining. The levels get gradually more difficult in an appropriate way. The graphics are average, if not outdated. I got stuck on a level about 4 hours in, but not so stuck that I couldn't figure it out. After a few months of thinking "maybe I'll go back and beat that game later," I've realized that I'm not actually that interested in doing so. It's not a matter of difficulty or of not knowing what to do, it's just not something I want to spend free time doing. Project Highrise is one of my favorite games. It's why I gave this one a try. I think this game is important because it gave developers experience so that they could go on to make better games. At the same time, I wouldn't recommend this one. It's just very basic and, at least in 2023, it's unattractive.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Polish
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bietet nur sehr wenig Inhalt, es ist schnell durch gespielt und es gibt einfach nicht viel zu sehen - die Karten sind auch alle winzig, vielleicht 2 € wert.
About 30 minutes of gameplay.
Really great isometric city builder. The limited space to build within presents nice puzzles for how to solve the level. Super satisfying as someone who grew up playing Pharaoh and who now seeks out every iso city builder out there.
Nice little game.
Gra starego typu, kopia Faraona tyle że znacznie bardziej uproszczona, szybko się nudzi. Może 20 lat temu siedziałbym dłużej przy niej. Maks 15zł.
nice game :)
Great City builder with challenging objectives. 69 Hours of game play in, I can confidently say this is right up there with sim city 2000 as a classic. The Expansion IMO is not as fun with the whole resource train mechanic. The soundtrack is great too with out being too repetitive.
Players by region
Where this game's players are, estimated from review languages.
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| $1M | 1.8K | 79% | $19.99 | |
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| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $205.1K | 607 | 95% | $11.99 | |
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| $205K | 2.7K | 90% | $3.59 | |
| $205K | 339 | 86% | $24.99 |