
Hidden object game in a fairytale style. This is a kind game for kids.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While I typically enjoy hidden object games- this one was just meh. The gnomes were not hidden in any way. However if you are an achievement seeker, you will appreciate you can earn 100 achievements in less than ten minutes.
Awesome!
I think they should have a leadershipboard on the fastest completion lol. I bought it eons ago and decided to play while waiting for work call. Not worth buying if it's not on sale imo. Edit: Yea, if you want trading cards, you gotta idle the game till you got them all :/ [b]100% Achievement?[/b] Almost effortlessly. [b]Microtransaction?[/b] None, it's a one-off game that you'll not come back again probably? [b]Timer?[/b] None [b]Children Friendly?[/b] Yeah I'd say this is pretty good for little kids to keep them occupied for a bit :) [b]List of games with difficulty level :[/b] (Full credits to the game devs/owners as this was taken from them) Maximum game difficulty = X-X-X-X-X Minimum game difficulty = 0-0-0-0-0 1000 hidden snails = X-X-X-X-X 100 hidden turtles = X-X-X-X-0 100 hidden snails = X-X-X-0-0 100 hidden snails 2 = X-X-X-X-0 100 hidden eternals = X-X-X-X-X 100 hidden cats 2 = X-X-X-0-0 100 hidden frogs (free) = X-X-X-0-0 100 hidden frogs 2 (3D) = X-X-X-X-X 100 hidden birds = X-X-X-X-0 100 hidden birds 2 = X-X-X-X-X 100 hidden hares = X-X-X-X-0 100 hidden mice = X-X-X-0-0 100 hidden cats = X-X-X-X-0 100 hidden rams = X-X-X-0-0 100 hidden dogs = X-X-X-X-0 100 hidden fish = X-X-X-0-0 100 hidden cups = X-X-X-0-0 100 hidden gnomes = X-0-0-0-0 100 hidden aliens = X-X-X-0-0 100 hidden mushrooms = X-X-X-X-0
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 全成就收集遊戲達成+1 [/h1] 欸...怎麼說,這遊戲非常簡單 大概花不到2分鐘就找到全部的小矮人並全成就達成 我其餘時間應該就是遊戲掛卡用 若有再收集全成就 可考慮這款遊戲的組合包
——记录:-40%折扣3.60元,26/08/02入。 ——难度比较简单的寻找100个隐藏的小矮人,嗯...根本就没隐藏!!!2分钟左右通关,简单到手100个成就。26/08/07
This game is a delightful blend of relaxation and cuteness. The upbeat music and charming artwork make for a pleasant experience. While the gameplay is quick, it's still enjoyable.
easy 100%
норм
This is definitely for LITTLE little kids, lol. The gnomes are not at all hard to find.
100 Hidden Gnomes is a deliberately simple hidden-object game that focuses on relaxation, visual charm, and instant gratification rather than challenge or narrative complexity. Developed by Anatoliy Loginovskikh with contributions from Drop_Dead_Fred, the game presents players with a single illustrated scene and a clear objective: find one hundred gnomes cleverly scattered throughout the image. There are no timers, penalties, or complicated mechanics, making the experience approachable from the moment it begins. This straightforward design places the game firmly in the casual category, appealing to players who want a brief, low-stress activity rather than a demanding puzzle. The visual presentation plays a major role in the game’s appeal. The artwork embraces a whimsical, fairy-tale style filled with playful details and soft colors, creating a lighthearted atmosphere that invites slow observation. While the environment contains plenty of decorative elements, it is intentionally uncluttered, ensuring that players can scan the scene without feeling overwhelmed. The gnomes themselves are stylized to stand out just enough from the background, making the search feel more like a relaxed visual exercise than a test of sharp perception. This artistic approach makes the game suitable for all ages and particularly welcoming for those new to hidden-object games. Gameplay consists solely of locating and clicking each gnome, with a counter tracking progress as the total gradually decreases. There are no puzzles layered on top of the search, no inventory systems, and no hints to manage, which keeps the experience focused and intuitive. Each discovery is rewarded with immediate feedback, reinforcing a sense of steady progress. Because the game is designed around a single scene and a fixed number of objects, it can be completed very quickly, often in just a few minutes, depending on the player’s attentiveness. A notable aspect of 100 Hidden Gnomes is its appeal to achievement hunters. Each gnome found corresponds to a Steam achievement, turning the entire experience into a rapid completion challenge for players who enjoy filling achievement lists. This structure adds an extra incentive to fully clear the scene, even though the gameplay itself is brief. For some players, this achievement-driven design is the main attraction, offering a quick sense of accomplishment without a large time investment. While the game’s simplicity is its defining strength, it can also be a limitation. Players seeking a more demanding hidden-object experience with clever camouflage, layered scenes, or evolving challenges may find the search too easy and the content too limited. The lack of multiple scenes or replay variation means there is little reason to return once all gnomes have been found. However, the game does not attempt to disguise this limitation, presenting itself honestly as a short and gentle experience rather than a full-length puzzle adventure. Overall, 100 Hidden Gnomes succeeds as a compact and relaxing hidden-object game that values charm and accessibility over depth. It offers a pleasant visual experience and a straightforward objective that can be enjoyed in a single sitting, making it ideal as a brief distraction or a calming break between more complex games. While it may not satisfy players looking for lasting challenge or replayability, it delivers exactly what it promises: a light, friendly search game that prioritizes ease, comfort, and simple enjoyment. Rating: 7/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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