
In this land where magic and crisis intersect, a blue-haired boy fearlessly joins the ranks of adventurers with the ambition of defeating the legendary Dragon God Bahamut. Facing countless trials and challenges of fate, he will uncover the hidden truth and embark on his own destiny journey.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
warn! The English version of this game uses machine translation, so the language quality is relatively poor. If you are concerned, please do not buy it.
The classic RPG game - Bahamut, now REMAKE returns.
Clear, who aims to defeat the legendary Bahamut, embarks on his own path of adventure.
Uncover the secrets of the mysterious cloaked man and stop the crisis on Sakchi Island.
1. The unique ATB-based combat system makes each battle more exciting and exciting.
2. There are six professions to choose from, each with exclusive skills, making combat styles and strategies more diverse.
3. A rich pet system allows you to choose different pets as loyal partners. These partners will provide unique support and skills during the adventure.
4. The game world has a dynamic day and night environment system, which brings different atmospheres and challenges to players' exploration. Different time periods will affect enemy behavior, mission conditions and visual effects.
5. You can challenge your luck in the casino, or go to the arena to show your strength and win generous rewards.
6. Rich and diverse side missions, coupled with a complete mission guidance function, you can easily explore every story and this land where magic and crisis intersect, a blue-haired boy fearlessly joins the ranks of adventurers with the ambition of defeating the legendary Dragon God Bahamut. Facing countless trials and challenges of fate, he will uncover the hidden truth and embark on his own destiny journey.
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常感謝作者 讓我玩到將近20年前的RPG的重製板 也讓近期疑似患有電動陽痿症的我 又重新燃起了小時候打RPG遊戲的時光 如果有出三代 雖然很麻煩 但請保留冒險家的傳統"入室搶劫" 現在進新的地方 一定會去村民家裡看看有啥好料 看看攻略也會找找是不是有沒找到的 真的很好玩
最近組了桌墊想玩小時候玩的單機巴哈姆特,問了ChatGPT後發現Steam上有,手刀下載,非常滿意而且完美達到懷舊效果。
好玩,支持作者,建議一周目別玩困難。
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Traditional Chinese, Simplified Chinese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
讚啦 誰愛玩誰玩(褒意
滿好玩的、只是裝備跟道具能不能加個排序,每次找東西都找好久
缺點是跟舊版比起來很農,但也沒有農到會卡關的地步,這樣一看好像也不能說是缺點。 最大的優點是作者很明顯的對作品充滿熱情與愛,不論是整體地圖的塑造或是對寵物的各種調整、克利爾多的一堆職業立繪、請繪師繪製的高品質插圖等等,都能看出作者非常用心的在做RE版。明明可以完全不改動不做新系統直接單純移植做RE,但作者很認真的去嘗試了新系統讓舊作有新的氣息,還加了克利爾的單身誓言可能有救的伏筆(?),所以還是滿期待三代之類的後續發展。 不過流星爆我自己感覺算逃不過被下修,流星爆痛是很痛,但我當年會喜歡這一招的主因是「它可以在下場戰鬥繼續丟完上場沒丟完的星星」,大概是RM製作系統所限,因此沒辦法像當年那樣吧 那時候一步一星爆的在城堡裡炸小怪,超帥的 當年有弄出MP999的人應該也不多,我猜作者沒配出過999所以不知道999的流星爆有多誇張(?) 法師的浪漫就是燒乾魔力把眼前一切都炸光,大滅絕就算用六重施法也沒辦法燒乾魔力,就不會有流星爆那種帥度了,我覺得有點可惜 不過RE版結局END的插畫超級讚,克利爾重新成長又拍了好多可愛的照片給媽媽收藏XD 整體而言是推薦的,難度以法師來說RE困難>舊版一代>二代孤狼>RE二周目>二代二周目 手殘黨請不要自虐,直接選最簡單難度就好
情懷但很有老遊戲樣樣不方便的感覺,還是很好玩 1.錢很難賺,雖然作者說用賣裝賺但掉寶率很悲劇,一週目幸運寶箱3個就算掉寶要出金裝也很難,想打高難度的話,一週目先用簡單努力刷怪衝數量累積裝備跟錢可以考慮 2.同1,一週目橘色附魔有打到啥用啥,因為切換視窗會自動存檔的機制,開寶箱前先ESC開準備視窗再關掉,自動存檔後,開寶箱不是想要的附魔就直接開ESC讀取自動存檔(千萬別關掉不然又會自動存檔蓋掉) 3.賭場還是能掛機賺代幣,不玩賭場就是跟自己時間過不去,賭場不會自動存檔,去門外切換視窗自動存檔後再進來刷橘藍金箱, 4.剛從二代外傳來戰吧過來,附魔都被普遍砍了,魔偶致死率剩10%,外傳魔偶塞滿,飛龍又噴又電又滅世,小怪完全沒得玩. 除了食人花15%還能用之外,其他大概就是塞相關能力的附魔堆上去把敵人爆掉. 5.老電腦,地圖上的敵人一多真的很lag,繞路機會也不多,真全面突襲出來前大概會很火大
BAHAMUT1-REMAKE is a nostalgic Japanese role-playing game developed by 王韋 and published by RMAsia, reintroducing an older adventure to modern audiences through a complete remake. At its core, the game tells the story of Clear, a young hero whose ambition is to challenge and ultimately defeat the legendary Dragon God Bahamut. While the premise initially appears straightforward, the narrative gradually expands into a larger fantasy tale filled with mysteries, unexpected encounters, and dangers that threaten the future of Sakchi Island. The game embraces the storytelling traditions of classic JRPGs, focusing on exploration, personal growth, and the excitement of embarking on a grand quest rather than relying on cinematic presentation or overly complex narrative structures. One of the game's most appealing aspects is its commitment to traditional role-playing mechanics while introducing enough refinements to keep the experience accessible. The battle system draws inspiration from Active Time Battle designs, creating encounters that require players to pay attention to timing and decision-making. Combat feels more energetic than standard turn-based systems, encouraging strategic use of skills and resources while maintaining the familiar rhythm that longtime RPG fans appreciate. Battles remain engaging throughout the adventure because the system rewards planning without becoming overly complicated. Character development receives considerable attention through a profession system that offers six unique classes. Each profession comes with its own strengths, abilities, and combat identity, allowing players to shape their journey according to personal preferences. Whether focusing on offense, defense, or support roles, the available options create meaningful differences in gameplay. This flexibility adds replay value, as experimenting with different professions can dramatically alter battle strategies and character progression. The class variety helps ensure that players remain invested in building their party throughout the adventure. The companion and pet mechanics provide another layer of customization. Rather than serving as simple cosmetic additions, pets contribute useful abilities and strategic benefits that can influence combat outcomes. Choosing the right companion becomes an important part of preparation, giving players additional opportunities to tailor their approach to challenges. This feature complements the class system well and strengthens the sense of building a unique adventuring team capable of overcoming increasingly difficult encounters. Exploration plays a significant role in the overall experience, supported by a dynamic day-and-night cycle that changes the atmosphere of the world. The shifting time system helps environments feel more alive and encourages players to revisit locations at different times. Alongside the main storyline, the game includes numerous side quests and optional activities that enrich the world and provide additional rewards. Arena battles offer combat-focused challenges, while casino attractions add lighter diversions between story missions. These features help create a sense of adventure beyond the central narrative and provide players with plenty of reasons to continue exploring. Visually, BAHAMUT1-REMAKE prioritizes charm and classic RPG appeal over cutting-edge graphics. The presentation successfully captures the spirit of older fantasy adventures while benefiting from modern improvements. Character sprites, environments, and interface elements all reflect a design philosophy rooted in retro role-playing traditions. The soundtrack and overall atmosphere further reinforce this identity, creating a world that feels warm, familiar, and inviting for fans of classic Japanese RPGs. Despite its strengths, the game is not without shortcomings. The most noticeable issue is the English localization, which relies heavily on machine translation. While the story remains understandable, some dialogue and descriptions can feel awkward or unnatural, occasionally reducing the emotional impact of key scenes. Players who prioritize polished writing may find this aspect disappointing, although those willing to overlook translation inconsistencies will still be able to enjoy the core adventure and its underlying narrative themes. Ultimately, BAHAMUT1-REMAKE succeeds because of its sincerity and dedication to classic RPG design. It offers a substantial adventure filled with strategic battles, character progression, companion systems, side activities, and a world designed to reward exploration. Although its presentation remains modest and the translation quality occasionally detracts from the experience, the game's passion for traditional role-playing shines through. For players seeking an old-school fantasy journey that emphasizes adventure, growth, and discovery, BAHAMUT1-REMAKE delivers a satisfying experience that respects its roots while making them accessible to modern audiences. Rating: 8/10
...剛玩完第一次結束...。就是不確定破不破乾淨。
開局後去農金幣,農到可以購買3~5枚代幣後,直接去左上方到底的最短距離的那架老虎機開始投幣玩,只要你撐到五枚爆掉前中獎的話,那麼很大概率你可以用連點程式掛一晚然後賺個幾百萬 恩,我就是這樣成為賭場富翁的 順帶一提 1.當前進程 2.x2 懂得都懂 以上
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Players by region
Where this game's players are, estimated from review languages.
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