
Meat shop simulator where you play as a ZOMBIE! Sell meat to humans by day, butcher them by night, and manage a dark business through stealth and resource management all while eating BRA-A-A-INS!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Jul 19 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ZOMBUTCHER – is a stealth action simulator in which you take on the role of a zombie butcher. Hiding in the shadows of a Louisiana town and avoiding night patrols, you will gather food and resources for other monsters.

Every day begins according to plan: I pick up meat from the farmers, bring it to my shop, cut it up with a knife, and pack everything into convenient bags.

Zombies aren't the strongest monsters, but you have the shadows on your side, so getting brains and new consumables for goods isn't a difficult task. A stranger in a dark alley is prey. But remember, you're not the only hunter on the streets.

During the day – for people, at night – from people. The main thing is not to get confused! A piece of human flesh may taste similar to chicken, but not everyone will appreciate such a delicacy. And it is unlikely that any of the nighttime shoppers will be happy with a berry smoothie instead of a bottle of fresh blood.

Consumer appetites are growing! If you want to satisfy their demands, upgrade your equipment, expand your store, and seek out the highest quality ingredients so that EVERY customer leaves satisfied.
Genres
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Zombutcher lacks ai generated content disclaimer for textures inside the game, and the images on the store page intentionally avoid publicly displaying the ai generated textures, gameplay is decent at the start but becomes worse as time goes on, with a cap on what you're able to accomplish within a day, with no real progression past the semi automatic work tables
The game lacks a disclaimer stating that it uses generative ai, which is bad right off the bat. The tutorial tells you how to do next to nothing, and there are numerous spelling errors within the first hour or so of playing. The game looks like something you'd find on Roblox. Not worth it, do not buy.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian, Japanese, Portuguese - Brazil, Portuguese - Portugal, Turkish
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't mind it gameplay wise, it's just a tad stressful. My main issue, is 90% of images, if not all of them, are entirely AI generated. Additionally, if you fix that, and I come back to this, you need a way to sell furniture, because I bought the upgraded packer and it's so expensive just to not get money back on my previous. Additionally, the crafting table is too big to put into the basement when you expect us.
Refunded, game micro stuttered like crazy at 1440p/4k regardless of what graphic settings were. Pretty typical of anything UE5. No idea why this Dev chose Unreal Engine 5 since its graphically not impressive and Unreal Engine 4 would have done what was needed without the game running like ass. Buyer beware, see attached specs.
So... its a cool concept. fun idea, fun characters, however my main struggle with playing it is AI. the text in the game feels very akin to it, and ive seen others mention it has Ai images. Atop that, the mechanics feel janky. namely chopping and bagging- it's as though they were barely tested to begin with. it doesnt register when your trying to cut chicken carcasses specifically, having to spam click on the final cut just for a chance for it to work. mix that with the fact crafting benches have a stack size of 20 units, while the player inventory has a size of 10 makes it very difficult to work with. I want to love this game, but the lack of polish and use of ai ruin it for me. apologies.
ZOMBUTCHER: Monster Business Simulator — достаточно необычный инди-симулятор. Представьте себе смесь симулятора магазина, менеджмента ресурсов и стелса, где вы играете за зомби-мясника: днем продаёте мясо обычным людям, а ночью отправляетесь на охоту за новыми ингредиентами для своего бизнеса. Уже сама идея выглядит безумно, но давайте заглянем в суть геймплея. Хвалю — затягивающий игровой цикл и юмор в игре. Днём игрок занимается развитием мясной лавки, обработкой продукции, выполнением заказов и улучшением оборудования. Ночью геймплей меняется: клиенты уже монстры со своими индивидуальными предпочтениями и жутким характером, ведь им идут продажи весьма сомнительных деликатесов. Благодаря этому игра запоминается и выделяется среди множества других симуляторов бизнеса. Минусы: управление и взаимодействие с объектами проработано слишком точечно, некоторые действия требуют слишком точного наведения курсора, из-за чего простые операции вроде разделки туш или взаимодействия с предметами иногда превращаются в борьбу с интерфейсом. Во время игры словила два визуальных бага. Так-же хочу добавить: обучение в игре надо доработать, в начале не сразу понятно от куда брать ресурсы для магазина. Оценка: 7/10: ZOMBUTCHER: Monster Business Simulator - это необычный и увлекательный симулятор с оригинальной концепцией, который успешно сочетает управление магазином, развитие бизнеса и ночные стелс-вылазки. Игре не хватает полировки в управлении, но благодаря нестандартной идее и затягивающему прогрессу она способна надолго увлечь поклонников жанра. Shorts уже на 📺YouTube (https://youtube.com/shorts/3bNQn0ZlqVk?feature=share)
クリアしたのでレビュー。 おススメにはしたけど、あんまり勧められないが本音 私1ミリもホラー耐性なく最初はドキドキしてたけど、全然怖くない もちろん人を加工するのは多少グロイけどそれでも全然。 ホラーを求めて遊ぼうと思った人には期待はずれかも スーパーマーケットのように楽しく肉屋しようと思ってる人もそんなかも。 店初期のまま、地下も1回拡張でクリア なんか。。。別に拡張する理由もなく・・・ ストーリーも薄くて全然印象にない めちゃくちゃ雰囲気やグラ良すぎてゲーム内容も良いのに勿体なさすぎる リリース直後からみるとかなり遊びやすくなってる。 ハードモードがイージーモードになったレベルの緩さ。 未だにバグがみられるけど毎日修正してくれてて、煩わしかった仕様も改善されてる。
This game ended up being way more addictive than I expected. The concept is unique, running a butcher by day, while trying to survive the night by feeding demons. It's a fun balance between management, strategy and chaos! I like how there's a constant pressure to stay on top of things because if you don't feed yourself too, you slowly turn into a zombie and the cops will notice! This adds even more tension to all you're managing! The gameplay keeps you engaged and I definitely recommend, especially if you're a fan of business simulation crossed with chaos and darkness! Also must give a thumbs up to the Devs - I've noticed how active and responsive they are and this bodes well for the future of the game - keep it up!
So I want to like this game it's really fun and a great addition to a disturbing theme but it hasn't really progressed from the demo. - UI is horrible and amateurish - I spent 20 minutes looking for a crafting table only to realise it's a lvl 4 item (could use some messages to tell you that) - I almost got detected taking someone down at night yet the game told me it was morning - The pacing is really too fast in my opinion Dirt accumulates too quickly, sometimes getting brains is a pain because NPC's move into the street to quickly, turning into a Zombie happens too quickly at times aswell so a chill mode would be an awesome addition if possible or at least some upgrades to prolong these issues. honestly though with some proper polish if the dev keeps at it this could be dare I say a really enjoyable experience
Interesting game. However, it's super quick to be able to be killed by police due to stupid things (Such as mopping near someone's feet). I like the game, just feel like stuff like this should be fixed.
Players by region
Where this game's players are, estimated from review languages.
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