
All that's left is you, the endless swarm of zombies, and the beer they stole. Shoot every rotten scoundrel in your path and bring back the coveted drink, which is a pleasure to while away the days of a fading future!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Zombie Shotgun Rampage is a simple star-studded shooter with pixelated graphics and good soundtrack that will kill hours of your time.Zombie Shotgun Rampage - It's the end of the world! The jokes are over.
A funny arcade game about stolen beer by zombies. Kill all zombies and return your favorite drink!
Got this like 3 years ago, for under a dollar. It's Agitating AF, but I got my money's worth I guess. If this is your first platformer, It'll probably make you completely avoid the Genre, but if you're a masochist, or just like janky ♥♥♥♥♥♥♥. grab it on sale.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Portuguese - Brazil*, Hungarian*, Vietnamese*, Greek*, Danish* +91 more
Hours played at review time, across 29 reviews with recorded playtime.
Platformer, designed in pleasant and relaxing colors. In addition to jumping we have to kill zombies. I hope they will add achievements to the game.
Вот вроде бы и ноги есть у главного героя, и пушка, но полноценным "Беги-стреляй" язык не поворачивается это назвать. Во всём виноват подлый дизайн уровней, который заставит Вас совершать ювелирные прыжки до самого конца игры. Хотя оружие в руках всё-таки не для того, чтобы фотографироваться, оно понадобится для уничтожения назойливых зомби, очень любящих занимать важные платформы. По нам достаточно одного прицельного попадания, а вот мертвецы откидываются где-то с трёх выстрелов. Падение в яму, конечно же, тоже смертельно. Фатальной смесью становится скольжение при приземлении + необходимость передвижения прыжками. Сроднитесь с управлением, пройдёте минут за 15-20, а не прочувствуете его, будете вздрагивать и замирать после очередной попытки и бросать клавиатуру/джойстик в стену во время очередного фиаско. Оно Вам надо? Тем более не ясно, ради чего стараемся. Сюжет не завезли (зомби украли пиво, гениально), герой без имени, судьбы и биографии. Смерть отправляет в начало уровня, но хотя бы между ними идёт сохранение прогресса, то есть жизни и попытки бесконечны. Для тех, кто застал времена 8 и 16 бит, картинка и звук вряд ли вызовут отторжение, а для остальных и это будет веской причиной пройти мимо данного экземпляра. Слабенький продукт, могли сделать гораздо лучше.
Its terrible and absolutely criminal to charge 10.99 for this
This game is a frustrating piece of crap. You are expected to make quick jumps onto tiny platforms, with barely enough room to stop yourself from going over the edge. And when you finally do it, guess what happen? You get shot by an enemy off screen that you could not possibly have known would be there. And they don't even bother to tell you the controls. This game is worth maybe $2, and even then only if you really like to yell at your screen because you have no way to change the sensitivity of your movement and you keep falling off of cliffs. For the price they charge, stay the hell away.
My friend gifted me this game and i really like it. It means a lot that I have a friend that gifts me games. The only problem that i have with this game is that the movement is not that good. if you look at games like Mario or other platformers, you can see that they have a tight grip on their movement system. This game, however, does not. It feels very slippery. my friend says that some of the blocks have different colors, like blue, to indicate the effect of landing on it (in that case, slippery). I disagree. I recommend that this game uses the movement system from Minecraft. what I mean is that adding a sprint and crouch so i don't fall of the edge of the block! Also the zombies should have more variants to them. I think that they should take notes from the game "Zombie Survivals [18+]" and have many zombie types. Overall I do recommend this game, but you should wait for a sale to pick it up for less than a dollar.
I do not like it
Zombie Shotgun Rampage is a deliberately stripped-down, retro-styled action game that embraces simplicity and immediacy above all else. Developed and published by Starlight Genesis Studios, it presents itself as a no-frills side-scrolling shooter where the satisfaction comes from constant forward motion, tight gunplay, and mowing down waves of undead with a shotgun that feels appropriately powerful. Rather than chasing modern design trends or layered systems, the game leans into an arcade mindset, delivering short bursts of action that are easy to understand and quick to enjoy. The premise is intentionally absurd and lighthearted, framing the entire zombie rampage around a trivial but relatable goal: reclaiming stolen beer in a world overrun by the undead. This tongue-in-cheek motivation sets the tone immediately, making it clear that the game is not interested in grim survival horror or emotional storytelling. Instead, it treats the apocalypse as an excuse for relentless shooting and exaggerated action, keeping the mood playful even as enemies swarm from every direction. Gameplay centers on classic 2D platforming combined with constant shotgun combat. Players move laterally through compact levels, jumping over obstacles and firing into crowds of zombies that steadily advance. Controls are straightforward and responsive, emphasizing movement and timing rather than complex mechanics. There are no elaborate skill trees, crafting systems, or tactical layers to manage; success depends on positioning, reaction speed, and knowing when to advance or fall back to avoid being overwhelmed. Combat is fast and repetitive by design, but intentionally so. The shotgun delivers immediate feedback with each blast, clearing space and knocking back enemies in a way that feels satisfying even after repeated encounters. Zombie behavior is simple and aggressive, focusing on closing distance rather than clever tactics, which reinforces the game’s arcade roots. The challenge comes from numbers and pressure rather than enemy variety, creating moments where survival depends on keeping momentum and avoiding hesitation. Visually, the game adopts a low-resolution pixel art style that evokes older action titles. Characters and environments are basic, but the clarity of the visuals ensures that enemies, platforms, and hazards are always readable, even when the screen fills with chaos. Animation is minimal but functional, supporting the fast pace without unnecessary embellishment. The aesthetic may feel plain to players accustomed to more detailed indie visuals, but it aligns well with the game’s retro ambition and mechanical focus. Audio design follows the same utilitarian philosophy. Gunshots, zombie noises, and impact sounds are simple and effective, reinforcing actions without overwhelming the player. Music, when present, stays in the background, maintaining energy without competing for attention. The soundscape does its job of supporting moment-to-moment gameplay, though repetition becomes noticeable during longer sessions due to the limited variety of effects. The structure of the game is compact and linear. Levels are short and designed to be cleared quickly, making the experience well-suited for brief play sessions rather than extended marathons. There is little in the way of progression beyond pushing forward and surviving increasingly dense zombie encounters. This limited scope means the game does not evolve significantly over time, and players looking for new mechanics or escalating complexity may find the experience predictable after the initial novelty wears off. That simplicity, however, is also the game’s core strength. Zombie Shotgun Rampage does not overstay its welcome or burden players with systems that dilute its focus. It understands its own scale and delivers exactly what it promises: straightforward zombie shooting with minimal downtime. For players who enjoy uncomplicated action games or nostalgic arcade experiences, this clarity of purpose can be refreshing. Overall, Zombie Shotgun Rampage is best appreciated as a small, focused action title rather than a full-featured zombie experience. It thrives on immediacy, humor, and the visceral pleasure of blasting through undead hordes with a powerful weapon, offering quick entertainment without demanding long-term commitment. While its lack of depth and variety may limit replay value, it succeeds in providing a concise and energetic romp that knows exactly what it wants to be and executes that vision without distraction. Rating: 5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $33.2K | 175 | 77% | $7.99 | |
| $16.9K | 89 | 89% | $8.99 | |
| $11.3K | 80 | 92% | $3.89 | |
| $2K | 9 | 67% | $11.99 | |
| $1.6K | 40 | 85% | $1.99 | |
| $999 | 15 | 80% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 76 | 59% | $0.79 | |
| $1.5K | 107 | 87% | $0.99 | |
| $1.5K | 51 | 94% | $1.99 | |
| $1.5K | 96 | 36% | $0.74 | |
| $1.5K | 66 | 92% | $0.69 | |
| $1.5K | 131 | 53% | $0.54 |