
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, ready to fight to the death.
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About
ZeroSpace is a hybrid sci-fi RTS / RPG game that allows you to play as the commander of The Protectorate, a galactic force dedicated to securing humanity’s place in the galaxy. The Orion sector is locked in a vicious power struggle between many alien factions, all armed to the teeth and ready to fight to the death to achieve space dominance. Harness the latest warfare technology and recruit seasoned shock troopers and specialist crew members. Navigate through political turmoil as you make the hard choices needed to guarantee humanity’s place among the stars. But really the choice is yours. Don’t like the Protectorate? Pick a different faction, and wipe your opposition off the face of the galaxy.
Deploy infantry, artillery and air weaponry to dominate the battlefield. Engage in strategic buildcraft and troop deployment either solo, with a friend or against everyone. Orbital weapons, nuclear strikes, mechs are just some of the ingredients you get to play with. Pick your favorite arsenal and allegiance and lay waste to your enemies, scattering their burning carcasses among the Orion Sector.
Jump into an epic, cinematic saga of brotherhood in arms that spans the galaxy. Take on the mantle of Aster, Commander of the Protectorate, tasked with saving humanity from losing access to interstellar travel and receding into an age of darkness and ignorance. Engage in a cinematic RPG experience where your choices shape the future of the galaxy, then drop into the battlefields to execute on your strategies.
With 4 warring factions (3 active in pre-launch period), 7 mercenary factions and 14 distinct commanders all vying for power and dominance, you will have to use all your wit and strategic thinking to come out on top. Ally yourself with the right parties, build out your force, and protect the Orion sector.
A Caelo Ad Terram.
For centuries the Protectorate have been the stalwart defenders of humanity’s ventures through the Orion Arm, guarding against enemies foreign and domestic of the United Earth Spheres. As humanity’s galactic infrastructure teeters on the brink of collapse over a deficit of the resource “flux,” the Protectorate brings honed tactics and heavy firepower to bear. Field veteran commandos to deep strike enemy positions, or bring the heavy firepower of your mech divisions to break enemy lines.
Grow. Expand. Exterminate.
The Grell are a tide of highly evolved plant-like creatures that spawn sites of raw flux crystals through the galaxy, and humanity’s first contact with alien life. As external powers dive deeper into exploiting flux for faster than light travel, the once passive Grell have begun to flood across worlds, wiping out those who would threaten their biosphere. Expand your blooms by spreading the roots of your biomass across the battlefield, and rip apart your enemies with twisted evolutions from the acidic Harbinger to the rampaging Reaver.
Across a Million Worlds, We March.
The Legion of Truth are a fanatical empire from beyond the reaches of known space, devoted to their Emperor and a pantheon of god-like beings. Their armies crusade across the cosmos, bringing all in their path under the Idals, and purging those unwilling or unable to accept the voice. Drown your enemies with waves of expendable Thralls and Fanatics, and break your enemy under the treads of the titanic Terror Tank, a mobile fortress that can reconfigure with the tide of battle.
For Purpose. For Survival.
The Xol are civilization of autonomous robotic consciousness, brought to the brink of extinction by the dark crusade of the Legion. Though fiercely individualistic, they are united by one imperative: survival. As the tide of annihilation turns against them, the Xol will bring the most advanced robotics technology in the galaxy to bear, wield the accumulated genius of their society, and wipe out all who threaten their future.
Rank to become the dominant battle group in the sector as you take part in a living, breathing galaxy shared by thousands of real players. Defend your territory and conquer neighboring planets by leading a vast armada of troops, aliens, creatures, vehicles, and heavy weaponry- all for the glory of your alliance.
Building on decades of RTS mechanics, enjoy a unit management and control system that is both streamlined and deep, allowing for smooth control at all levels of play. Are you a fan of micromanaging every unit type or do you just love the big ball of death? Zerospace makes it easy for you to manage your armies and conflict. Play your way with several gameplay modes: Solo, Co-op, Co-op /w AI, PVP, etc.
A singleplayer campaign with 15 main story missions, 10 hero loyalty missions, and 15 side story arc missions. With choices and dialog trees similar to Mass Effect and Baldur's Gate.
Hours of cinematic cutscenes and interactive dialogs where your choices dictate the game’s outcome.
10 specialist heroes from various factions in campaign mode to build relationships with, or select from over 14 to lead your multiplayer games.
A separate, persistent Galaxy map with multiple game modes that contribute towards shared conquest. (Co-op, Single-player, PvE, 2vAI, 2v2, Scenarios and 1v1)
4 main factions - From a plant species to organic robots.
7 mercenary factions - Delivering even more specialized battle groups
Updates
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Déja super agréable à jouer. Nerveux, 4 factions. Graphismes magnifiques et une campagne intêressante. Vraiment top. Prise en main relativement facile pour un RTS. Regroupe pas mal de mécaniques de différents RTS mais de manière équilibrée. En tant que joueur de starcraft 2 et de command and conquer, je suis satisfait.
Enjoying the game. Lots of quality of life systens that improve the RTS formula. 4 asymmetric factions that can also choose 6 mercenary factions. Lots of PvE content if you don't want to PvP. Has good sound design. Units dont die instantly like other RTS
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| $2M | 4K | 88% | $19.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.1M | 2.6K | 76% | $14.99 | |
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| $6.8K | 19 | 47% | $9.99 | |
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| $66.2K | 147 | 78% | $17.99 | |
| $748 | 1 | 0% | $24.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, Spanish - Spain, Spanish - Latin America, German, Japanese, Korean, Simplified Chinese, Traditional Chinese, French, Portuguese - Brazil, Russian +2 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 825 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
现在的在线就是生死存亡,我很心痛,我单人肝了十几个小时单人pve才发现这游戏已经没人玩了吗,我原本只是社恐加懒得等,但是想要快速刷中心区高难度ai队友太傻逼了。现在是不是先出一个单人模式?等你pve牛逼了再谈论合作pve?单人模式还要baby sit弱智AI真的很痛苦,直接双矿玩家多线不就好了。先稳住让游戏有人玩然后慢慢考虑其他
малай била еееуууаааеуу
A few hours in, but played around 10 hours of the demo last month. This game has loads of potential. Feels really good to play as the units are responsive and the units and their abilities feel fun. It seems that they've already made improvements to the performance since the demo last month so that is nice to see. It really feels like they are trying to move the rts genre forward without reinventing the wheel. While I generally enjoy competitive online rts, I do hope they continue to flesh out the single player experiences including the campaign because I think what is there is really solid and unique. The idea of an rts with rpg elements executed in this way feels like a fresh take on the genre and from what I've seen so far, it works really well. Obviously, it's early access so additional polish and content is needed, but I love what I've played so far. No game breaking bugs (yet), just a couple audio-visual glitches during campaign cut scenes.
The PvP and PvE coop experience are really smooth I'd recommend highly to everyone! Lots of potentials, many improvements needed. The campaign on the other hand has many unfinished conversations and features. Given this is an early access, it really has a very solid foundation. Just needs more content and optimization. 7/10 for now and will keep a close eye on this project.
暂时先给个好评吧,但这并不意味着这是个好游戏,如果后续未改善或者直接跑路的话,142原价是完全不值得的,这时候就要狠狠的差评塞你臭老外的ass里了 优点: 过场动画还算精致;游戏建模也还行;空格=F2A 缺点: 目前bug多的数不胜数,战役地图还存在穿模的低级问题;优化也是差的离谱,机箱直接变烤箱;ai行动逻辑也有问题,为什么一个远程的侦察车在F2A的时候会骑到人家脸上去呢?明明是个远程,单位车上的机枪难道是霰弹?
Can't think of a more ambitious RTS than this one. The game is brimming with fun ideas. I particularly love being able to select not only a main faction but also a complimentary mercenary faction, distinctly increasing the amount of strategy to a level above most other games of it's type. Regarding 1v1/2v2, the matches tend to be very action packed with base building a bit de-emphasised, making room for more worrying about map control and army movement. Talents, which come in faster when you control XP towers, and high yield flux are both compelling reasons to be sending some of your units outside of your base beyond the usual securing of minerals you may be used to. When you select your entire army, every ability in the army remains accessible as they are all mapped to unique keys. Buildings block incoming shots from enemies but allies can shoot over them without issue. Top bar energy is primarily generated by losing units, providing a bit of a comeback mechanic. Co-op via galactic warfare has been quite fun thus far too with a good amount of missions to draw from. The game still has some jank, but this is the RTS that gives me hope for the future.
I was looking for a game like this
mmmm playing this to get ready for dawn of war 4
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