
"I" make a deal with the witch to give up my heart, in exchange for love— from everyone. ——————————————————————————Is it worth it if losing my heart means gaining *his*? In this short visual novel, make choices and answer the question: is love a zero-sum game?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 27 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Romantic, fantastical, and eerie, Zero-Sum Heart is a coming-of-age story about love.

Enter a magical boarding school on our protagonist's eighteenth birthday as she makes a monumental decision and derails her life.
A ritual sacrifice got her everything she ever wanted: an adoring crowd (faceless), a newfound power (dangerous), and a whirlwind romance (one-sided). But without a heart in her chest, how could she love anyone back? Does she even need to?

A short 2-hour story with multiple endings, blending genres of romance, teen drama, thriller/horror, and magical realism.
Vibrant and psychedelic hand-drawn illustrations that blur the lines between reality and fantasy.
A witchy, sinister, and groovy original soundtrack.

Zero-Sum Heart contains visual depictions of self-mutilation, violence, and gore, although not particularly graphic due to the non-realistic art style.
The story also contains limited depictions of stalking, harrassment, abuse, toxic familial and romantic relationships, murder, and suicide. Please note that due to the premise of the story, any romantic interaction the protagonist initiates with characters under the influence of magic might involve dubious consent.
If any of the above might be triggering for you, caution is advised while playing the game.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 258reviews | 94% | — | $24.7K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
QUE JOGO MAGNIFICO DE LINDO! Tenho tantas coisas para elogiar sobre este jogo. Em primeiro lugar quero falar do quão bem feita são as artes, as animações, a trilha sonora. Ver as imagens na pagina da Steam me atraiu muito, lendo mais algumas analises, tive certeza de que eu deveria experimentar. Os cgs de cada final é muito criativo, todos de acordo com o que ocorre. Cada momento da história que é revelado, cada cena que desbloqueamos traz mais vida para esse jogo. A forma que nos apresentam cada elemento da história me trás um agrado sem fim, amo como a protagonista tem finais em que é boa, ruim, tranquila ou caótica; sempre vemos diversos lados dos personagens, seus pontos positivos e negativos, todos completam a historia. A relação da protagonista com sua família é o que mais molda a jornada, e vai de você, aquele que mergulha nesse mundo, escolher entre seguir para enfrentar essas turbulências internas ou fugir a ponto de prejudicar si e os outros por não lidar com suas dificuldades. No fim, o jogo tem uma mensagem muito linda, os personagens dialogam bastante e isso toca o coração, assim como deve ser, devemos sentir nossos sentimentos e abraça-los! Realmente me agradei muito conforme ia avançando. O único momento que me estressou foi na hora de pular textos que eu já havia lido, mesmo que estivessem lidos, ainda não conseguia pular com facilidade, as vezes essa opção travava e eu tinha que ficar clicando o relendo por achar que era alguma novidade por causa das diferentes escolhas que eu fazia. Ainda que tenha finalizado o jogo, tenho um pouco de dificuldade para achar 2 únicos cgs que me faltam, quem sabe um dia eu termino.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, Spanish - Latin America
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
诶呀,如果现实中真的有这样一个坚定相信你的人该多幸运啊,他的台词都写得好好,完全就是亿万少女幻想中的正常人类,be也特别有美感hhh,个人感觉爱是一种看见别人的能力,主角有被他看见真是太好啦
如果爱真的是一场零和博弈的话,重来一百次一千次我也会选择和女巫做交易,用我的心换所有人来爱我。 又想起友人当初震撼我的那句“我就想要所有人都来爱我。”时至今日也觉得能坦然说出这句话的她太了不起。所以我在努力学习。 女巫说仪式不会影响本来爱你的人,姐姐本来爱你,爸爸妈妈本来就爱你(才怪 我其实真的很想看父母出场的对比的……只爱自己的精致利己者到底要怎么爱自己失败无能的女儿 所以到底怎么能相信男主的爱不是源自仪式而是来自本心,我前半程一直在问,太豪赌了女主,懦弱一辈子为爱一上头xxx 当然没有说男主不好的意思,甚至太好了以至于我一直发出这什么童话爱情小品的声音(尤其是配上这个画风感觉在看绘本我喜欢到半途摸出来买设定集) 只是我更愿意相信爱不是零和博弈,爱是阿婆,是“你要学会等待”,是女巫想要的坩埚(所以到头来人永远在渴望自己没得到的爱),是“我对你的愿望也是一样”。 真好真好,我爱看黑夜里粉色的梦,爱看小美人鱼的结局是王子吹泡泡(其实更喜欢分享家门口的蛋糕那个版本),我们需要童话。 [spoiler] 但是写这个其实是因为玩出化为泡沫的be以后,我做了个噩梦(玩到不能理解的东西就会开始思维打结可恶 [/spoiler] [strike] 还有为什么要让熊做反派啦可恶(bushi [/strike]
非常合我胃口的一个游戏,我最喜欢的就是它迷幻又美丽的美术,充满艺术感。而有些惊悚诡异的故事又使这部游戏充满反差感。里面还有一些血腥恶心的画面(按道理来说是血腥的),不过已经艺术化过了,看起来没那么吓人,但还是挺诡异的。我最喜欢的结局也是我第一个打出来的结局,男女主he,第二喜欢的结局是化为泡影,比较符合我的爱情观。总而言之就是好有好报恶有恶报吧,做出决定的时候一定要慎重,根据自己的心走,一切就都没问题。
This game has beautiful art, sympathetic characters and a touching story. I love it all so much.
很脆弱的人。 玩着玩着被这个游戏的台词说破防了。==
-`♡´-"I love you." "Why?" "Because it's you. Because the universe seemed to have somehow planned it. Because the moment I saw you, everything felt different. Because you asked me to run away with you. No introductions, no plan, no destination, just the two of us. Because you saw something in my work when I thought no one cared. Because you understood. Because there's a tiny wrinkle in your nose when you smile. Because I saw a raindrop on your eyelash and it looked so magical. Because you are the only person I know who will put semicolons and full periods in your text messages. And because you are looking at me with those sad eyes right now and I should be upset, but I'm not." -`♡´- -`♡´- "I'll get you another gift, plenty of them, if you want them. I'll get you flowers. A bouquet I put together myself. I'll grow them. I'll get you cupcakes, chocolate ones with fudge-filled centers and sprinkles on top, which are my favorite from the baker on the street I grew up on. And I'll ask her to teach me how to make a birthday cake, too. I'll get you coloring pencils. Cardigans, fluffy seat cushions, a bunch of those tiny handblown glass frogs. All for no reason, other than because I thought of you when I saw them." -`♡´- Beautiful art and so is the outro song of the game. My favorite endings were Dissolution and Then There Were None because it just shows the reality of the main character and it seemed like the more realistic endings to me, since she was desperate enough to ask for the ritual to be made. The Bleeding Heart ending also had a lot of potential, if it was expanded a little further. Overall, very fun visual novel and I was able to get all the achivements/endings in 4hrs!
我真的犹豫了好久才决定买,很高兴这趟旅程不虚此行。
剧情太神人了,画风没得说
愛とは何処から生まれるのだろう? 愛とは評価であり対価であり見返りである、 そんな愛されない自分に傷ついてきた女の子が、 愛を求めるために自分を捨てるところから始る 愛と代償、愛とエゴ、愛と痛みの物語。 認識論や存在論のようなテーマを挟みつつ哲学的で時にホラーな雰囲気を 柔らかくて温かみのあるアートが優しく包み込んでくれる。 ポップな塗りで表情変化も立ち絵も可愛らしく、この絵柄が良いと思っただけでも触れてみるのはありな作品。 ギャラリーに収集率表示がないのでわかりにくいが、フレームが埋まった絵でも実は細かい差分があったりする。 選択肢によってテキストも細かく変わるので「あ、この組み合わせでそうなるんですね」と気付くのが楽しい。 日本語は…「がんばりましたね」って感じではあるし、一人称や言葉使いがブレブレではあるけど、比喩表現や台詞の意味内容は日本語として通じるくらいにちゃんと訳されているので、多少の揺れを気にせず、暖かい気持ちで読める人なら大丈夫。 全エンドを見るだけならそんなに大変じゃ無いけど、 彼君が聖人すぎて、彼君に愛想つかされるルートが一番難しかったまである。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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