
From the developers of Warhammer 40,000: Gladius, ZEPHON is a post-apocalyptic 4X strategy game built on Proxy’s unique tactical combat system. Guide survivors through a turbulent future, navigating unexpected disasters, eldritch horror and cyberpunk monstrosities. What will you do to survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Humanity emerges, hesitantly, into ruination. Almost nothing is left of the world as we knew it—settlements, forests, seas, mountains—all have been blasted into unfamiliarity. Horribly mutated animals hunt in packs through deformed woodland. Decrepit military robots stumble unknowingly through the ruins, sensors and logic centres blown. Alien soldiers, once impossibly powerful, cower in the wrecks of their ships, praying to heedless gods for rescue.
Control the survivors of humanity in a near-future apocalypse of alien origin. Pick a path between the indifferent abominations of the Voice and the uncaring automata of ZEPHON, with city management, turn-based tactical combat, unholy research, diplomatic maneuvering, and branching narrative quests. Gather your allies and pick your actions wisely.
On the planet Earth, that was once a cradle of life, the extinction of humanity is at hand.
What will you do to survive?
Intense turn-based survival strategy in both single and multiplayer.
Command over 50 unique units in battle—each with its own graphics, voice overs, weapon systems and sets of traits and abilities.
Plan out optimal build orders amongst 3 asymmetric paths—Human, Voice and Cyber—or combine them in surprising ways.
Deploy tactical operations—interference protocols, otherworldly hymns of decay and even nuclear weapons—to gain an advantage.
Combat occurs on the main map—no switching modes and having to auto-resolve battles because they drag on too long.
Use distinctive leader abilities in fully-featured multiplayer—with or against your friends.
Take your settlements from scrappy bases to sprawling metropolises as your faction expands its sphere of influence.
Find and grow your cities by constructing buildings on tiles—everything you build needs space.
Optimize an empire-wide economy with 11 tiered resources—allowing you to specialize cities by their placement.
Recognize each building by its appearance—3 architecture styles to accompany your chosen path.
Fortify key strategic points to prevent enemies from assailing your positions—sometimes defense is the best defense.
Traverse the unfamiliarity of the destroyed Earth and unveil its deadly new secrets.
Discover dozens of terrain features and phenomena spread across 6 climates—flesh trees, microchip factories, traveling sandstorms, erupting volcanoes and much more.
Tune the generation of a new post-apocalyptic game world—cliffsides, ruins and deformed woodland occupied by violent wildlife and expanding NPCs acting out their own agendas.
Exterminate packs of mutated animals to collect caches full of rewards, capture outposts and expand your reach—one turn at a time.
As mankind strives to catch up to the new masters of the Earth, you’ll make strange new discoveries that could be just what you need to survive.
Unlock over 150 technologies spread across 10 tiers—units, buildings, operations, weapons, abilities and passive bonuses.
Advance from post-apocalyptic survivalism—through a blend of magic and cyberpunk aesthetics—before achieving transhuman transcendence.
Observe each unit upgrade visualized on the model—outfit regular, large and titanic units with cruise missiles, tunneling nails, deflector shields, and much more.
Read exact modifier numbers in tooltips and the easy-to-browse in-game compendium—so you don’t have to scour the internet for information.
Diplomatic negotiations are key to staving off defeat—but your opponents are watching your actions and reacting.
Roleplay with AI-controlled opponents through diplomatic encounters—each AI comes with their own likes and dislikes based on their character.
Establish peace, trading agreements and alliances—or use your influence to antagonize your friends towards each other.
Choose sides—ZEPHON, Acrin and Reaver non-player factions permeate the world and need to be contended with.
As the clash between ZEPHON and the Acrin continues, your choice of Leader and path will determine who survives in the wreckage of Earth.
Steer your empire through multistage, branching, unexpected events—nightmares, cries for help and economic crashes all have to be dealt with.
Dive into your chosen leader’s backstory through their unique quest chain—complete it to unlock a permanent reward.
Play a key part in determining if humanity, machines or horrors prevail—the clash between ZEPHON and Acrin continues across the planet.
Resolve the prophecy that has brought the Acrin to Earth to unlock new game modifiers—all of this has happened before, and it will all happen again.
“Open your eyes, singleton. You are not dreaming—you are the dream. The old world is dead, your old self is dead, so who are you now? We were the Meek, the Silent, and the Accomplice. Individually we were no one, together we are god itself. Woo us, fear us, worship us… these are all acceptable answers to the riddle of what you can do for us.”
— Furtive Tribunal
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun af
好玩,题材很喜欢,美术很好看,音乐也不错
感觉不如格雷迪修斯,你那个ui是人能设计出来的?评价是沉迷自己的艺术创作之中了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.13/day in the week to Jul 21 → 1.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Korean, Russian, Polish, Simplified Chinese, Spanish - Spain*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Took awhile for me to start liking this game after playing a lot of Gladius. It's in a much better state now and really fun. Still a lot of similarities with Gladius, but it's an interesting setting and some really fun mechanics. The AI is giving you a good fight as well and it's a constant puzzle what to build.
cool game, amazing art
its good and good is good. so in conclousiousness of conclusions, play zephon and lock in cuz peak
It's pretty good! Nice setting and art, quite replayable too.
Very good TBS game with good graphics
It's going down the typical route of Strategy games, that being consisting of mostly DLCs. The base game is fine, good even, but I can't recommend it as a whole since seemingly no matter the dev team, be it an indie team like this one or a big company like Paradox, they would just rather release a ton of (overpriced) DLC over the course of 10+ years instead of just giving people a complete experience from the get-go. Just a look at their previous title, Gladius, should probably tell you all you need to know when it comes to the direction this game is heading towards. Which, for the record, has an amount of DLC that costs over 200 Euros if you want them all, plus of course the 40 of the base game. Quite disappointing.
우선 재미있음. 필요한 자원들 건물이 딱딱 있으니 직관적이고 만들수 있음. 다만 아직 아쉬운건 UI 개편 좀 해줬으면 좋겠고 영웅장비 쌓이면 화면을 가려버림 ㅋㅋ 이거 좀 바로 해결 해주소. 연구랑 유닛도 좀 더 늘어났으면 좋겠고 특히 타이탄 생산 가능하게 늘려 줬으면 좋겠네요. 엔딩 퀘스트는 옵션으로 늦춰놔도 빠르게 나타나는거 같은데 아무튼 고칠점은 아직도 많다는것.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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