
In a colorful archipelago, play as a young thief studying at the Guild. Investigate kidnappings, steer clear of roaming pirates or fight them. Sail the ocean on a cute turtle and climb every island. Cure sick animals, and find the truth during this feel-good journey. Made by a dreamer solo dev.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 9 → 1.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In a colorful archipelago, play as a young thief studying at the Guild. Investigate kidnappings, steer clear of roaming pirates or fight them. Sail the ocean on a cute turtle and climb every island. Cure sick animals, and find the truth during this feel-good journey.
"Zefyr: A Thiefs' Melody" is a tribute to old adventure games like "Beyond Good & Evil" and "Zelda Windwaker"; it features exploration, dialogs, fights, puzzles, collectibles and huge Boss battles, all wrapped in a colorful world with a contemplative and feel-good atmosphere.

Run, jump, and climb wherever you want, travel between islands on a turtle, and discover a colorful open world!

Be it pirates, guards, robots or other thieves, you'll face many challenges during your missions. You are free to play sneakily or go straight to confrontation. But choose carefully!

During your journey, you'll find ancient Guardians. Some will block your path, others will be well hidden. Will you be able to bring back peace to these giant creatures?

Look for sick animals and cure them with fruits! Collect flowers, discover lost paintings... Many side quests await you in this feel-good world. Will you find them all?

Freely explore a colorful open world.
Learn various skills: climbing, stealth, fighting, bow, bombs, grapple and much more!
Confront or avoid pirates, guards and robots.
Cure sick animals all over the world.
Collect gemstones, paintings and flowers.
Defy giant Guardians during epic battles.
Discover cute and funny characters.
Save the world! Er no, I mean "be a true hero!" Er no, I mean "help your sister." Well, you have to start somewhere, kid...
Oh, yeah! And ride a cute turtle! But I guess you already got that from the picture.

Hi there! I'm Mathias and I've been creating video games since I was a child. I love coding, playing music and drawing. So what's better than creating a video game to do all of this at the same time? I do everything alone because I love every part of it and I'm a curious guy who likes to know how it works! I hope you'll like it :)
If you want to support me or learn more, don't hesitate to check out my website, where you can find all the links to social media, my dev blog and other stuff. Thank you so much!
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Que no te engañen los gráficos,es un mundo muy bonito de fantasía, una historia preciosa y buen ritmo, mucha diversión,es un juego para disfrutar relajado sin tensión, observando este marivolloso mundo que ha creado el autor del juego. Llevo varias horas y me parece una joyita, se nota el cariño que le ha puesto a este juego. Muchas gracias,se echan en falta juegos así.♥️🙂
good game.
It's a bit rough but more than makes up for it with charm. Also extremely solid platforming and good level design.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There was only one game that soothed my mind and that was Ocarina of Time. Now Zefyr is the second and I simply can't help but recommend it. I absolutely admire the developer's work because at the end of the game, in the credits, you can see how the game was created and how much work and passion was put into it. It really warms my heart to be able to be a part of something like this. <3 <3 <3
For a solo project this is very impressive open world action adventure game. I particularly liked the climbing mechanic and exploration, the combat was a bit simplistic but serviceable. The graphics are pretty good too, the water reflections are especially well made. Overall I definitely recommend it!
Great indie game. The controls come naturally, the environment is colorful and fun to explore. This was made with a lot of passion. I have trouble believing only one person made this game!
休閒,是一個適合放鬆的遊戲
*Early Impressions* Though I can't recommend Zephyr at full price to most, if you are a 3d platformer enjoyer that is intrigued by fresh mechanics, there's a surprising amount to soak in, if you can tolerate some campiness. Though the music, character design, questing, dialogue, and new-system pacing leave a *lot* to be desired, the game feel of the jump roll and climbing, as well as the water and level design are *really* inspired. The creator should be super proud of the design direction that they achieved, even if the execution is inconsistent. Check it on sale, if you're curious!
This game is truly a double-edged sword. On one hand, there is plenty to criticize if you’re so inclined: extremely simple AI that’s easily outsmarted, very quiet areas devoid of music, repetitive enemies, and a highly minimalist, unengaging story. On the other hand, however, we have a beautiful game world that is genuinely fun to explore. We traverse the oceans on the back of a turtle, discover new islands, collect a multitude of hidden items, and steadily improve our capabilities with new gear. I’d be lying if I said Zefyr didn’t captivate me. It is, in any case, a lovely homage to The Legend of Zelda: The Wind Waker, one brimming with heart and a real sense of discovery.
I can truly see the passion that went into making this game. Thank you Matthias for an amazing experience! I can't believe more people aren't talking about this game. Zefyr takes me back to my childhood, as if I was playing on my cousin's PS2 again. If there is one word to describe the game, it would be charming. The story and combat may be a simplistic by modern standards, but the art and world design is undeniably beautiful and rich, and reminiscient of old Zelda games. Pros: - Art: Simplistic but stylistic in a way that fits - World and Map: The absolute highlight of my experience was being able to traverse the world on turtleback, with an absolute banger of a soundtrack while doing so. The magnetic climb ability complements the world exploral wonderfully, and I adored being able to explore each nook and cranny for secrets and loot. - Dungeon design: I thoroughly enjoyed each of the dungeons and areas within the game, as well as the puzzles that came with it. - Charm: Nothing in the game takes itself too seriously, from the story to the characters, making this a perfect light-hearted casual game to get into. Even enemies that you defeat are not "killed", but rather knocked out so that they are sleeping (or if they're knocked into water, then enjoying a leisurely swim). Cons: - Combat is extremely simple and largely trivial, especially with the basic enemy AI. Nevertheless, I enjoy the satisfying thwack of knocking an enemy out, whether it is with an arrow or a sneak attack. - Economy: There's like only 5 things you can really buy throughout the entire game (for permanent upgrades), where one upgrade is like 70% of the total cost. This makes money collection meaningless in the late game. If there's one change I would like, it would be to have more things to spend money on (Garnet could sell additional outfits with different abilities, for example). - Wall climb mechanics can sometimes be a bit jank. - Some areas lack music, which can be a bit jarring at times. Nevertheless, this game is truly a hidden gem, and I am extremely thankful that Matthias has pursued the passion for 12-years as a solo developer to make his dream game a reality. This game truly deserves more recognition.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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