
A great catastrophe has come, and you, who are on duty, crash and trapped in a Zed Zone. There are zombies and monsters everywhere, In order to escape, by collecting materials, upgrading skills, building shelters, defeating zombie waves and mysterious mechs, chasing a glimmer of hope.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 21 → 0.4/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
뭐 해야 할지도 모르겠고, 거점 한번 지으면 움직이는게 너무 어려움. 제작대는 아예 차량 운반이 안 돼서 새로 거점 지으면 또 재료 파밍해서 제작대를 또 만들어야 함. 근데 또 직접 거점 지으면 지붕이 없음ㅋㅋㅋ
每次上线都有不一样的体验(油酱现在天天更新~) 玩法风格很有特点 说不上好玩 但比其他脑瘫操作要好多了 唯一缺点就是物品太杂了 背包存储系统 和整理系统 简直拉库里 每次开新游戏 最麻烦就是整理物品
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Spanish - Latin America
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩着感觉不错,而且也在持续更新,虽然更新周期不稳定,但是起码没有跑路,希望能够持续下去
一直很喜欢玩这款游戏,Bug总是会有,但不耽误玩。期待不断更新
[h1]X [/h1] [h1]У [/h1] [h1]E [/h1] [h1]T [/h1] [h1]А [/h1]
更新得很快,一天更新很多次。
好玩
cree un nuevo mundo (y personaje) y mientras leia los mensajes de bienbenida tipo tutorial, me ataco algo similar a carnage de marver, una masa de tentaculos rojos que se arrastraban por el suelo y me mato. 16/10 y god. por mejorar seria el parche de idioma al español que al momento de esta reseña esta muy tosco y aun sin traducir algunos objetos y descripciones ya que se mantienen en el original, seria que colocara como "suplente" al ingles que a ese se le entiende poquito mas
Small Dev but the game will get there my biggest issue right now is just how much there is on screen and how hard it can be to find doors and loot amongst all the clutter
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $389.5K | 1.4K | 86% | $7.99 | |
| $1.3K | 15 | 80% | $4.99 | |
| $607 | 6 | 83% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 11.5K | 47% | $5.99 | |
| $1.2M | 1.5K | 95% | $19.99 | |
| $1.2M | 1.5K | 41% | $12.34 | |
| $1.2M | 1.6K | 91% | $19.99 | |
| $1.2M | 3.2K | 90% | $14.99 | |
| $1.2M | 1.7K | 73% | $19.99 |