
"ZAKO NO AHIRU" is an exasperating climbing action game where you aim for the summit with a peculiar-behaving duck while being taunted by the cheeky girl, Sugaki Mary.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Yahoo yahoo♡ I'm here to play with you♡
Let's take on the challenge of "ZAKO NO AHIRU" together♡
I heard it's an insanely tough game!
You have to control a stubborn little ducky and climb to the top of the mountain♡
I can't wait to see you struggle and suffer♡♡♡
It's super easy to operate!
Just make the little ducky spray water from its mouth with a "pew pew" sound♡
Then you can fly right over to the next platform~!
But... Nothing is always in plain sailing…
Because there's a chance of moving backward, it's actually pretty tough!!!
And you might mess up and fall off, forcing you to start all over again~!
Putting unnecessary pressure on someone is so lame, isn't it?
But I won't let any foolish mistakes slide, you know ♡
My sharp tongue is suuuper—powerful, so you better be prepared~
Giving up so easily is just pathetic!
You've got to hold on till the very end ♡♡♡
Amazing!!!
I knew you could clear it ♡♡♡
Are you looking at me? Since when???
I-I'm not happy for you or anything...!
There are times when everyone just can't hold on any longer, right?
Someone will offer you incredibly strong support~♡
Bu~t~ then!
All your efforts and sense of achievement will vanish into vain~!
Even so, do you still want to press it? The for·bid·den but·ton♡
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
メスガキの須垣メアリーちゃんが持ってきたゲーム、 『ZAKONOAHIRU』をメアリーちゃんと一緒にプレイする。 ゲームジャンルは冒頭でメアリーちゃんが紹介する通り、 高難易度登山ゲーム、つまり壺おじ系。 操作としては左右回転と水噴射だけで、 アヒルの口から水を噴射した反動で前に進んでいく。 ただし、アヒルは転がりやすく空中でも安定しないため、 狙った方向に水を噴射するのが難しい。 実際の雰囲気としては狙ったとおりに動かせる壺おじよりも、 落ち着きのない挙動のポゴに近い感じ。 と言いつつ、ポゴよりはとても簡単なので安心。 最後の手段としてUFOで次の区間まで運んでくれる機能もある。 本作最大の特徴は隣でプレイを見ているメアリーちゃんが、 こちらの一挙一投足を煽ってくれること。 [strike]壺に入ったおっさんじゃないだけでご褒美に早変わり。[/strike] ボイスの数もかなり多く、足場ごとに違うことを言ってくれる。 [strike]人を煽るのも語彙力が必要で結構大変らしい。[/strike] クリアするとメアリーちゃんの本心が見れたり聞けたりする。 [spoiler]構ってほしさにこんなゲーム探して持ってくるのかわいい。[/spoiler] [code][url=https://store.steampowered.com/curator/44793959/][b][u]遊んだゲームを紹介する。[/u][/b][/url] のキュレーターで紹介しました。 他にもいろんなゲームのレビューを書いているので、 ぜひキュレーターもフォローしていただけると嬉しいです。[/code] https://youtu.be/69r9KEF_43M
Cute game ! it's a rage game but with a cute Mesugaki talking down to you the whole time so it's 11/10. I would recommend
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Japanese*, English, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is an infuriating climbing precision platformer developed by Fukuoka Fighters and published by Phoenixx Inc. on Steam. Think of this an actual test in godly-tier patience as a highly economical alternative to actual therapy. For the price of a cheap coffee, you get to simulate the ultimate existential crisis by controlling a water-squirting rubber ducky defying gravity, instead of paying a life coach to lie to you. Mary Sugaki will provide 1,000 expertly voiced, brutally honest insults to roast your terrible hand-eye coordination. It is a masterclass in psychological resilience. Buy it because suffering in a beautiful, chaotic physics sandbox builds character—and watching a virtual girl mock your pathetic pixelated falls is cheaper than hiring a personal dominatrix. 山田じぇみ子さん、お疲れ様でした! It is a certified rage-inducer that can absolutely shatter your mental fortitude and endanger your gaming hardware in minutes. The game is weaponized psychological warfare designed to trigger immediate, explosive anger through a few specific mechanics. But, unless you're a gamer with a pure patiently heart of an angelic being, then this game isn't made for you. At all. If you lack impulse control, it is highly recommended to hide your expensive gaming equipment firstly before playing this inhumanly hilarious game. Trust me, you'll be thanking me later for this. As for me? This game has successfully weaponized my inner peace. My impatient rage has been entirely eradicated, replaced by a permanent, daily sus smile that frankly terrifies my social circle. Even Bubba Sawyer, Michael Myers, Jason Voorhees, Freddy Krueger, OG Sadako and Art The Clown keep their distance now. While my friends express deep concern for my sudden psychological shift, I assure you there is no cause for alarm. Ever since that tactical nuclear strike of emotional damage completely vaporized my feelings, now I have officially ascended to my final form: a true, emotionless sentient being of a jelly cube named Oblex (the legendary D&D ooze inspired by Dr. Seuss's 1949 Oobleck). DM's Ooze homebrew version. Move along! And yes, Dungeons & Dragons started first with that gelatinous cosmic entity thingy. Not God Of War: Laundry (damn copycat! No originality at all! I'd rather play all of the Greek Pantheon Saga over and over again. Creativity is long gone dead for Laufey!). Domo arigatou, Zako No Ahiru! どうもありがとう、雑魚のアヒル! My journey begins now... Bouncy-bouncy, strafing slowly. Just like a celestial jelly. The original one! Not a copy. Lalilulelo, la-la-la li-li-li.. :3
90 minutes in, and I've been in an endless loop of Stage 1 and 2. Is this hell? But the cute brat keeps me going, so I suppose I just need to take a break before going back in again~ 10/10
Very good game. The vibe is on point, and while it draws inspiration from Getting Over It, the gameplay is completely different; much like how MTG and YGO are both TCGs but totally distinct. The VA work is insane, and the sheer amount of jokes and references was amazing. Mary can be quite chatty, so I set her speech frequency to low and even then she still talked plenty. Her teasing is also very loving, so it encourages you to keep going until the end. I strongly recommend using the UFO only for rushing the alternative endings. I haven't tried Hard Mode yet, but I'm glad that a post-game exists, as the gameplay was fun enough that I still wanted more after the credits rolled. Even for people who don't care for the game's cute aesthetic and funny humour, just shooting through the stages with your trustworthy ducky is a blast on its own.
didnt like it (mary is cute)
Brat....
John MSGK... ARGHHHHHH YOU DAMN MSGK!!! ARGHHHHHHHHHHHHH
I love Mary-chan. Without her I'd never be able to clear to the top. It can't be helped when I suck so bad.
じぇみ子さんやコンポーザーの実力に胡座をかいてゲーム本体のクオリティはかなり希薄なものになっているように感じた。 まず一番に、フォント。どこにでもあるゆっくり実況みたいなフリーフォント。開口一番、これでかなりやる気を削がれた。誰も気にしない細かいところならまだしも、ゲームを進めるうえでプレイヤーがずっと見るようなところで予算や労力を削っているのははっきり言って手抜きと思わざるを得ない。 次に、挙動。怪しすぎる。これはまあみんな言ってるけど同じ操作なのに偶にとんでもなくジャンプしたり、空中での制御とか様々なところに問題がある。ゲーム内で、「このゲーム、壺を思い出す」的なセリフがあったけど、壺がイライラゲーとしてあれだけ支持を得てるのは、システムが完璧でミスはすべて自責でしか解決しないから。ゲームの責任にできちゃダメでしょ。 あと、セリフの整合性。大きく戻されたタイミングとかでも全然関係ないセリフ話してるし、前後のセリフで全く逆のこと言ってたり、表情とセリフが合ってなかったりでかなりひどい。あとシンプルに解釈不一致。とりあえずメスガキっぽいこと言わせて後でデレさせればいいって感じのセリフが多い。あまりキャラクターに一貫性を感じられなくて、最後まで好きになれなかった。(結局これが一番萎えた) まあ山田じぇみ子さんの声を聞くのが目的のD◯siteフレンズはやるといいと思う。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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