
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
USSR, 1986. When Ira Grachevskaya goes missing in the closed city of Vorkuta-5, not a soul seems to be concerned – except for the quiet outcast Asya Shubina, that is. Uncover the mystery behind Ira’s disappearance, transmit your radio signal to the universe and learn why a bird flies past the window.
Meet the cast.

A problem child and a truant, Ira doesn't have the best reputation. Her standoffish demeanor makes her difficult to talk to, especially for someone as meek as you. There is a rumour she's been meeting with an older man.

Marina's carefree personality makes her quite popular among her classmates. Adults don't seem to like her very much, probably due to poor grades. Despite the girl's outgoing nature, her worldview is rather cynical.

A boy with an unpleasant sense of humour. Likes picking on people weaker than him, namely you. His family has been a little out of it the past few weeks.

You. Not worth writing about.
Z.A.T.O. is a linear visual novel with roughly 7-8 hours of playtime. There are no choices. The ending is predetermined. Sit back and enjoy your time in a town that doesn't exist.
DISCLAIMER: the game contains strong language, loud noises and flickering images.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 1924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在宏观,不可调控的结局下,阿莎雅用爱向世界,宇宙发送出自己的电波。 纵使周遭的一切都冷漠,那又如何呢?只要“我”爱这个世界,这个宇宙,它们也会爱着“我”,那就够了 所以作为一位玩家,我很高兴,在故事的最后一刻,阿莎雅再次向世界表达出自己的爱意。 真是一个伟大的作品
还是不错的,氛围和选曲都很好。就是感觉收尾有些仓促,或许第三章多补充一些主人公的过去比较好?
It’s a matter of my resolve. It’s a matter of admiration. It’s a matter of dedication.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 6.7K | 95% | $24.99 | |
| — | 0 | — | — | |
| $0 | 275 | 98% | Free | |
| $391 | 5 | 100% | $4.24 | |
| $148.9K | 1.2K | 98% | $7.99 | |
| $94K | 908 | 92% | $7.99 |
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my written review cannot do this game justice this has to be my favorite visual novel ive experienced (although i havent played many) especially because of how i can relate to it the message the characters the symbolism and nuance... even if i couldnt understand it in is entirety its all so wonderful just so wonderful i love it, .. / .-.. --- ...- . / -.-- --- ..-
苏联毛子氛围满满,十分吃电波的优秀视觉小说,美术十分对我胃口^^
神人作品,玩第一章的时候你如果觉得女主是个精神病就没必要玩了,因为你是一个正常人
能对上电波就是神作!!! 氛围感极强的电子小说。音乐非常棒,美术也很有特色,女主有点傻萌。强烈推荐
PEAK
Very хороший, first visual novel but did not dissappoint
♥♥♥♥♥♥♥ Russian literature, man.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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