
USSR, 1986. A girl goes missing in the closed city of Vorkuta-5, yet not a soul seems to be concerned. Uncover the mystery behind her disappearance and transmit your signal to the universe.
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Reviews
Themes across 1981 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
电波系的神
A thought-provoking text paired with atmospheric music! Even though there's only one ending, the art style and emotional depth more than make up for it—probably. I love this kind of wave-like, stream-of-consciousness visual novel—highly recommended!
I love u
two very amazing people recommended me this game, so anyone who plays this is ♥♥♥♥♥♥♥ goated
*Spoiler Warning* Z.A.T.O is an insightful story that highlights the story of Asya Shubina, who holds an uncanny appreciation for everything in the world (Including the introduction) yet the only thing she cannot appreciate or love is herself. Personally I think its the most central theme for me, the idea of self-hatred and constant self-flagellation. I'm certain some parts resonate more for others, but the persistent stubbornness to refuse your own 'good' comes to me as the most powerful. There is a consistently ironic nature in how she is able to find the good in every human, and event but because she perceives herself as something less than human she is almost desperately and maniacally grateful towards the world, this ironic nature continues into how she believes she cannot be kind like ira or emulate the 'beauty' she sees but its contradicted by quite clearly what Marina thinks of her. The bittersweet ending of Asya manages to show how she is able to see herself as more human because once the memories fog she loses that shame of 'existing', built from her social isolation with Tosya likely being a Tulpa and prior traumatic experiences which personally I wish would be explored further. Nevertheless to add on a more unique perspective I believe Tosya, who becomes replaced by 'me' in the captions are more direct by pointing to us the viewer as we see Asya in first person directly gazing at us for the first time. It is the final note to the audience, that "I love you". Thus, how Z.A.T.O shows the unique perspective of Asya Shubina, who comes to love the world and everything in it, including herself. extra note - There is certainly some criticisms/reservations I have about the settings and characters, but ultimately comes down to wishing for more clarity (aka more story) of the world.
It's nice that the story doesn't really require you to understand everything in a literal sense. Rather, it wants you to go deeper in an emotional sense relating with the characters in the story, especially the protagonist. Themes are pretty ambiguous and it's up to you how you would interpret it to your liking. The intro soundtrack really hooked me in when I first listened to it. Glad I stayed here. Art is a plus, contributing to the game's somber mood. It's great, it's not trying to be deep and it doesn't have to be one. Once again, give some love to yourself. It makes the world easier to swallow. You don't have to mask it through cynicism or extreme positivism.
Z.A.T.O. // I Love the World and Everything In It is probably now my favorite visual novel game. I loved this game very much, the characters were fun, the story was amazingly well written, and the game made me think a lot about a lot of things I normally never really thought about or put much thought into before. This is a story that is best going in as blind as possible because you will appreciate it much more. I highly recommend this to anyone that likes visual novels.
Great game, kinda reminded me of myself, regardless its very good
What a lovely game, the visual styling and presentation is exceptional and Asya's interiority is so vivid that I had momentary flashbacks to the times I dissociated in 10th grade English class. Find out why a bird flies past a window.
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