
Join Brian Pasternack on his first working day at Sintracorp. Uncertain, unprepared, and massively unqualified, will Pasternack have what it takes to shine in Sintracorp’s hierarchy? It all depends on how he performs on his first assignment… and whether he survives it.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 8 → 1.14/day in the week after.
About
All players now have access to the Yuppie Psycho: Executive Edition Update! Which includes new areas, new bosses, and hours of carefully crafted new content to build on the Yuppie Psycho universe.
Join Brian Pasternack, a young man with no future in a dystopian 90s society, on his first day at one of the world’s largest companies, Sintracorp. Uncertain, unprepared, and massively unqualified, will Pasternack have what it takes to shine in Sintracorp’s hierarchy? It all depends on how he performs on his first assignment… and whether he survives it.
During his unconventional employee orientation, Pasternack discovers what his new job really entails: hunting a “witch” whose powers made the success of the corporation possible in the first place, but who now seems to have returned to torment its employees. Brian will meet all kinds of odd characters, escape from terrible creatures, and unravel the hidden secrets of Sintracorp’s dark past.
During Brian's Time at Sintracorp, you will:
Familiarize Yourself with Your Workspace: Use the elevator to discover who’s working and what’s lurking on every floor of Sintracorp.
Learn Office Protocol: Learn when to chat, when to work, and when to cower in terror from otherworldly beings.
Engage in Watercooler Conversation: Investigate your co-workers and discover their sordid, blood-soaked secrets.
Consider your five-year goal: Only you can choose how this story will end, so make your decisions carefully!
Assess health and safety: Use different light methods to light your path and reveal what is breathing in the dark.
Conduct a Rigorous Personal Assessment: Find clues, solve riddles, discover new paths - all without letting the Witch catch you!

You can purchase the Yuppie Psycho OST made by Michael "Garoad" (Composer of VA-11 Hall-A) right on Bandcamp!
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.94−65% | 8Kreviews | 95% | — | $646.3K |
| $16.49 | 240ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 259 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Such a beautiful game. Going to full ride the glans idc this game and creators deserve it. A game's story hasn't caught my interest like this in years. Even if youre not a story person you can't help but feel dragged in. Curious enough to get you started, and deep enough to draw you in. Staying strong with the simple and elegant game mechanics that still make an impact to make it feel like youre gaining or losing something whenever you succeed or fail. All of the endings and hidden things in the game give you something to work towards while keeping the game fresh. The characters and story are very fun and the pacing is extremely well done. Wish I could erase this game from my memory just to play it fresh again. 10/10 Thank you Baroque Decay for maintaining my faith in video games. Cheers and I look forward to Catechesis.
fun and varied gameplay with challenging puzzles. interesting characters, story and ending branches. Nice cutscenes. Good game (though its unfortunately easy to accidentally get locked out of acheivements)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $646.5K | 1K | 85% | $19.99 | |
| $646.7K | 1.6K | 59% | $9.99 | |
| $646.7K | 7.9K | 95% | $5.99 | |
| $647.3K | 1.4K | 98% | $12.99 | |
| $647.3K | 860 | 89% | $12.34 | |
| $647.4K | 2.5K | 81% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $711.5K | 3K | 93% | $9.99 | |
| — | 0 | — | — | |
| $10.8K | 53 | 96% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 25 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Russian, French, German, Japanese, Portuguese - Brazil, Turkish, Ukrainian +3 more
| $6.65−60% |
| 43ratings |
| 84% |
| — |
| not modelled |
| $16.99 | — | — | — | not modelled |
| $5.83−65% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 259 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
йоу
黑色短发微卷√ 眼镜√ 可以戴面具√ 使用到匕首√ [spoiler] 不开派对线 [/spoiler]有替身为自己做事√ [spoiler] 派对线 [/spoiler]身手敏捷地荡绳子√ 可以偷走某人的秘宝√ [strike] 很涩 [/strike]√√√ 从未与东京某模样相似的转学生同时出现过√√√√√ 以及一点小缺点。键鼠不能改键位,按shift奔跑,中文输入法状态无法移动。关闭shift切输入法或者直接上手柄应该是可行的,但是刚到花园走到哼歌社畜边上忽然走不动路了还是非常之酸爽的 存档不灵活,不适合偷偷摸鱼玩
Синтра крутая а Хьюго ♥♥♥♥
Is a simple scary game.Is a little bug and slow some time frustrating. The enemies are difficult and the game don't hel you traverse it.But the animation and the story are good at last.Also the achimenet are a little difficult or tricky so is difficult witouth a guid finding al of it
我在语言选项中找不到中文是怎么回事啊 刚进入游戏时显示的是英文,然后进入切换语言的区域寻找中文的选项,结果原本应该写着【简体中文】和【繁体中文】的两个选项变成了两个连续的【English】 我又对比了一下选项的位置,发现不是操作系统语言检测失败,而是中文的选项被替换了成了英文 我想知道是否有相应的解决办法 Why can't I find Chinese in the language options? When I first entered the game, it was in English. Then I went to the language switch section to look for Chinese options, but the two options that should have been labeled [Simplified Chinese] and [Traditional Chinese] had both been replaced with two consecutive [English]. I checked the position of the options and realized it’s not a language detection failure, but the Chinese options were actually replaced. I want to know if there’s a solution for this.
игра мега интересная) сюжет простенький, но приятный. с кайфом находила секреты, получала все достижения и смотрела разные концовки. игра даже в какой-то степени заставляет тупить и не понимать че от тебя требуется:) максимально советую пройти хотя бы на одну концовку(не с увольнением в начале конечно)
⭐⭐⭐
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.