No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
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Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Become the most successful youtuber on the planet! Create videos, get subscribers, attend events, interact with your fans… and grow your channel. Live a youtuber’s life! Create your own videos from your parents’ house and start getting your first subscribers, views, and likes. Meet well-known YouTubers, go to the wildest parties, share your life through social media, and deal with your haters. Monetize your content, sign with exclusive networks, and customize your place with the coolest stuff. Grow until you can afford a mansion in outer space!
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Xbox price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 109 | 68% | $12.99 | |
| — | 233 | 62% | $14.99 | |
| — | 7.8K | 74% | Free | |
| — | 445 | 50% | $19.99 | |
| — | 149 | 88% | $14.99 | |
| — | 9.4K | 78% | $19.99 |