
Yooka-Laylee and the Impossible Lair is a brand-new 2.5D platformer from some of the key creative talent behind 'Donkey Kong Country'. As the colourful buddy duo you must tackle a series of stunning, 2.5D levels and explore a puzzling 3D Overworld rich with secrets and surprises!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 1.4Kreviews | 81% | — | $124.9K |
| $29.99 | 2.6Kratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a wonderfully made game (except the ending). They did a bunch of things right to make this game genuinely fun and removed a bunch of gimmicks that other games, like Mario/Donkey Kong have. For example, there's no such thing as lives in this game. If you die, you restart at a checkpoint, and can re-do it over and over as many times as you would like without losing lives and having to reset. The way they balance this out is by making you lose quills (their "coins"), and quills are needed to progress through the game and unlock tonics. They also removed the useless timer that many Mario games have, so you don't have to rush through levels. You can take your time and explore to find all of the hidden T.W.I.T. coins. Tonics can be found in the over-world and can be used to make your game easier or harder. If you use tonics to make your game easier, you'll lose a percentage of the quills at the end of the level, and vice versa. This is a great mechanic because it rewards those who take risks, but only makes players who want to make the game easier/safer have to play a bit longer to collect enough quills. Great trade off in my opinion. They also made a way for swimming to feel good. While I still don't prefer swimming levels, they at least play decently in this game. That being said, the ending of this game is utter trash. It's next level impossible, and it's an entirely different game. While the whole game is very Mario/Donkey Kong inspired, the last boss level is pretty much one of those ridiculous borderline impossible Mario Maker levels you see online. It's not fun, it's RIDICULOUSLY HARD (only 6% of players have the achievement), but it's just simply NOT THE SAME GAME. It's an entirely different genre just slapped on at the end. It's pretty terrible game design and I hope their next game is better thought out when it comes to the ending. Not to mention the ending was just.. bad? The story of the game boils down to a couple sentences, and after one of the most frustrating "boss" battles I've ever experienced there was zero satisfaction. Just anger at how stupid hard I had to fight to beat the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Polish
| $5.99−80% |
| 62ratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ta weno
DKC Returns, but actually good.
Jeu intéressant, mais pas parfait, car celui-ci a quelques problèmes techniques (Bugs de collisions sur le final et quelques niveaux), cinétique du personnage qui est ressemblante à un tank a des moments (difficulté de se mouvoir dans certains niveaux, sauf en mode nage et en mode vol dans les courant d'air), Ne convient pas à des enfants malgré la direction artistique enfantine. Pas de choix de difficulté, mais le final vous donnera du fil à retordre, même si vous faites le 100% A ne pas mettre entre toutes les mains, sauf ceux aimant les défis.
Spiel für 3 Jährige Kinder..... das Niveau ist echt ganz unten... Schwierigkeitsgrad existiert überhaupt nicht... man läuft einfach nur durch.... was für ein schwachsinniges Spiel!!!!
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Одна из лучших игр платформеров, хотя за мультяшной рисовкой и персонажами таиться хардкор, игра подарила мне не забываемые эмоции. Всем советую его покупать, чтобы поддержать разрабов
Muy bueno
The levels are well designed with their adaptive difficulty to get the 5 coins in addition to "beating" the level. The level modifiers are also great (each level has a variation that can suffer big changes) Also, the overworld is entertaining since there are puzzles and secrets to discover. The humour is there but sometimes it gets weird or too much in your face. The music is also amazing. If you enjoyed Donkey Country Tropical Freeze (the only DK game I played prior to writing this review), I think you will enjoy this game.
al chile la neta no se ni cuenado compre esta webada, pensaba que era el q se parece a banjo y kazooie pero como recibio polvo desde quien sabe cuando pos no le pude reembolsar jijiji nomas soy pendejo y ya
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.1M | 2.5K | 97% | $10.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $124.9K | 646 | 97% | $9.99 | |
| $124.8K | 182 | 78% | $29.99 | |
| $124.9K | 702 | 85% | $9.99 | |
| $124.8K | 239 | 92% | $19.99 | |
| $124.8K | 430 | 87% | $19.99 | |
| $125K | 645 | 84% | $6.99 |