
Yokai Hunter Shintaro presents the adventures of two heroes on a quest to restore balance between the human world and the Yokai kingdom. It will be your mission to kill the different bosses of each stage to restore order.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 41reviews | 73% | — | $4.8K |
| $2.99−50% | 9ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes the game is hard, in just the same way that it expect you to replay it and get better at it and familiarize with their mechanics, which I think is a welcome return to form after so many games neutered themselves for the sake of the masses. I don't think the game needed it but as per the request of the people with attention span of toddlers they have added an easy mode so if you are still having a hard time after lowering the difficulty that's not on the developers. The visuals are great, I have cleared a couple of stages so far so far. Every boss an enemy has its own charm (the jorogumo is mine and no one else can have her) My only gripe is that you don't have all your moves from the begging you need to buy a couple of them and in regards to the charge attack I think is by far feels the most powerful and pretty much allows you to not worry about having to account for the spacing nor the timing of your attacks as just basic attacks need you to understand enemies in order to use the third swing effectively that is if you don't want to take damage. Interesting but I think this move needed a bit more limitation since being able to move and do a rage attack and move without penalty is pretty powerful at any stage of the game. Overall I'll be playing this more and clear it, cant wait to give it a go to a no continues run.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Latin America, Japanese, Portuguese - Portugal, Spanish - Spain
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy recomendable para todos aquellos fans de las plataformas retro y que buscan un nuevo desafio ! Tiene elementos y enemigos reciclados de otros grandes titulos conocidos pero ofrece una amplia variedad de power ups y mejoras que sacaran lo mejor de uno para superar todas las fases.
A trilha sonora e as pixel arts do jogos são boas. O problema desse jogo é sua dificuldade desbalanceada o Normal é muito Difícil e o Fácil é muito fácil, fazendo eu sentir falta de algo que seja realmente uma dificuldade que seja um meio termo, uma dificuldade normal real , não um normal difícil. Tirando isso o jogo me prendeu ate o fim sua historia apesar de fraca é divertida e sua game play vai mudando um pouco conforme o tempo
クリア済レビュー [hr][/hr] 『Yokai Hunter Shintaro(妖怪ハンターシンタロー)』はシンタローとアカネを操作する2Dレトロアクションです。 [h1]ゲームプレイ[/h1] 旅に出ていたシンタローとアカネが村に戻ると、魑魅魍魎の妖怪たちに襲われており、元凶を叩く為に助けにいくお話です。 ※シンタローでクリアしています。 SFCを思わせるレトロ調のタッチが懐古厨にはそそる仕様であり、古臭いながらも新しい感じがするアクション…ですが、[b]ステージ難易度が非常に高いのでデスは当たりまえ[/b]です。 ロックマン特有のギリギリジャンプから、敵からの攻撃を受けてのノックバスデス、そして絶対に避けきれない攻撃など色々と底上げしています。 ステージ選択のオマージュが面白いのと、お金を使用してのスキルアップでのバフ(あまり数はないが)、ボスのフォルムはテンション上がります。 回復手段が敵を倒した時のランダムドロップ(出現率激渋)なので、被弾しないで中間ポイントまでいかないと話にならないですが、そこがレトロ感に寄せているなと。 個人的には結構楽しめました。 [code] クリア時間は[spoiler]3時間程[/spoiler] [/code] [h1]YouTube[/h1] https://youtu.be/5udY9tpIxJs ※こちらで紹介もさせていただいております。 [h1]総評[/h1] 懐古厨であり、SFCの見た目での平成初期を味わいたい方は是非プレイしてほしいです。また、絶対にステージでキレてしまうぐらいの高難易度なのでメンタルを強く持つことをおすすめします。
Esta obra genial de los Keuchkarian, Christopher y Jonathan tiene su punto fuerte (y lo que más me atrae de él) en su ambiente fantasmal japonés medieval. Son esos gráficos y enemigos que añoro de otros juegos. Una excelente propuesta de estilo retro que aunque no llegará a las cotas de excelencia de juegos clásicos como Kenseiden de Master System, sí te dejará un grandísimo sabor de boca. Otro apartado que es espléndido es su banda sonora cuidada al detalle con temas de guitarra y melodías memorables. Vinarco es un auténtico lujazo de autor. Sus armonías realizadas con piano se meten entre las fibras de mi cuerpo. No te lo pienses más y hazte con este grandísimo juego. ¡¡¡¡Quiero la banda sonora ya!!!!!
오락실 감성의 횡스크롤 게임입니다 보스도 개성있고 간단하고 재미있어요
Looked great in the screenshots, but it's mediocre. Only works with a controller, which is a sign of the devs being lazy, and the gameplay is just janky with dozens of enemies rushing at you throwing you into pits, or just standing there. Combo animation soft locks you while it plays. The music becomes annoying very fast. Here is the keyboard layout in case you're looking for it: Jump=Space Summon=Return(!) Slash=TAB (!!) Dash=PageDown(!!!)
I had a lot of fun with this game, particularly once Easy mode was added in. The standard game is pretty tough, which is great for people who enjoy a challenge -- but I'm definitely not one of those people. I like to play through games for the experience and the thrill of completion. The character designs and environments in this game are really creative and polished. The story is pretty barebones, but that's my preference these days. Just flash a few words and some images on the screen and let me start playing -- thankfully that's this game's style. The gameplay is simple but fun, although if I had a complaint about the game it's that the special skills you purchase are a little clunky and you risk getting hit each time you attempt to use them. I'm not sure if they'd be more effective in the standard difficulty, but at least in Easy mode I was perfectly content with ignoring the special skills and blasting everything with my basic weapon instead. I think I would have preferred the ability to purchase armor or additional health/mana boosts in the shop in place of (or alongside) the special skills. One final critique (which is very minor) is related to Easy mode's removal of bottomless pits -- I personally would have preferred if they were left in since I'm slightly better at platforming than I am at dodging/not being murdered by enemies, but I understand that this is a personal preference and that others may appreciate the extra lenience. Overall, this was a neat little game that I was able to finish in about an hour (again, on easy mode -- the normal game would take a bit longer). I'm looking forward to any future games this developer releases. On that note, I wanted to point out the dev's responsiveness in quickly rolling out a patch for an issue I reported. Thanks again!
The music is this game is SICK. It's so good. It's worth just for the music. It's a hard game tho. But beatable...just real hard.
Gioco stile Megaman difficile come solo i giochi anni 90 sapevano essere. Consigliato!!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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