
The chess roguelite. Play game-changing cards, bend the rules, save your Queen, and escape from the dungeon.
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About
The chess roguelike. Play game-changing cards, bend the rules, save your Queen, and escape from the dungeon.

Defeat opponents of ever increasing difficulty to escape from the dungeon.
Build your chess army. Start with just a few figures and recruit more as you go.
Collect cards to turn the tides of the battle.
Defeat each enemy Queen on your way to freedom.


Play cards to bend the rules of the game in your favour and win against unbeatable opponents.

Spend mana to play cards such as:
Summon a Shape Shifter that transforms into a random figure each turn.
Start a zombie outbreak - zombie figures do not care for the colour and attack white or black equally.
Launch an ICBM nuke.
Build walls and traps.
Launch a propaganda campaign to turn enemy figures into your colour.
And many others!


To win you either need to get smarter or to get stronger.
With every game you accumulate mana to buy new cards and chess pieces that stay with you in each new run. Maybe you would even get a chance at escaping from the dungeon.

Some of your upgrades will persist between runs, helping you to get closer and closer to the exit. Some will reset with each new run, making each new game unique.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is great so far. The card system is fun and you can build a deck for certain pieces to shine in fights. Blood and Melancholy were definitely my favorites fights as they really force you to think about how to play the board and use your cards in unique ways different from normal chess. I don;t know if the developer plans on introducing more bosses but I hope they do or challenge runs of some sort. A few improvements I would like to see would be to hover over a piece to tell us what it does and there does seem to be some problem with memory leak or something like that. When I got to the music monarch the game was lagging more and more over time until I had to reset my computer then it worked.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
goodgame
До этой игры я думал, что хорошо играю в шахматы. Теперь, цитируя королеву, "Я собираюсь лечь и не просыпаться, пока полностью не забуду правила шахмат".
Игра хороша, но не смотря на то что она отличается кардинально от обычных шахмат, я бы рекомендовал немного потренироваться на классике. Вспомнить основы чтобы было проще проходить и не тупить в критические важные моменты. Музыка на высоте подходит под ритм всей партии почти идеально. В целом впечатления строго положительные всем рекомендую.
I'm a bit torn. I think there's a fair amount of bugs or gameplay mechanics that don't make sense to me, but I know it's indie dev so I'll just recommend it here. I like the bosses and the cards, but some cards seem like auto-drafts whereas even the situational cards just seem bad to ever draft. 1. I just lost my best run because of poison "killing" all my troops. My king was going to make it to the mines and win the level, but while my king is sealed off (due to the walls) with no way to die - my run ends? It doesn't seem fair because I was playing by just pushing my king forward - I did not think I'd need to defend my other troops 2. The very first level needs some more randomization. I'm tired of restarting to the first 3 pawns every time. 3. Shop is glitched. I'm unable to purchase the items that give you the permanent buff to future runs - I had it for maybe the first 2 hours of me playing, but after a certain point they stopped being offered to me - whether I rush or advance and play the normal way. 4. Maybe this is a "skill issue" but I'd prefer some warning sign to know that my King is in check. There have been times where I have the position to stop a move, but because I don't see my King is in check that I just die because I'm not looking there. IMO just a ! sign on the side should be enough indicator. 5. There should be a way to discard cards (even if it costs 1 energy). I noticed in one run I drafted too many cures (or potions, I forget the name) and I had no cards to even cast them on. I basically bricked my own hand (maybe another skill issue) but I still think you should be able to remove cards from your hand. I'm putting this game on hiatus for now because I'm way too heated that I lost a 2+ hour run due to what I believe is faulty game mechanics. Will come back once dev fixes the "bugs"
It's a very fun chess roguelite. There are cute little character moments, but mainly... you play chess with deckbuilding, silly cards, and boss mechanics. It presents challenge, it has fun. There's strategizing... but you don't need to be a chess grandmaster or even know what an opening is to enjoy this game.
面白い着想のゲームだと思うが、面白いゲームになりきれない、何かが足りないといった印象でした。 1.カード。効果が低いカードが多く、効果も地味なので爽快感などがない。 一部の敵が非常に凶悪なので、もっとぶっ飛んだ効果で楽しませてほしかった。 また重ね掛けやステージクリアすると強化がリセットされるので、強い駒を作るなどの楽しみ方もできな い。 2.プレゼント。効果不明。1手消費するほどのものか?使い方(誰にプレゼントできる)など表記してもよいと思う。 3.周回の楽しみがない。ある程度永続強化すると、何も変わらない状態になる。何回も繰り返されるステージ。駒の強化やデッキ作成などできればカード集めなども出来ると思う。カードの進化や合体などあっても良さそうだがない。 4.好きな人は好きかもといったレベル。もっと派手にしたり、強化できるようになればもっと楽しめそうである。 5.女の子と犬はかわいい
Fun twist on chess! It took me quite a few rounds to start to learn the strategy and figure out what cards I should be using, but I love the added dimension to the game. This adds a lot more creativity to how you win against an opponent and adds a lot more fun.
YES YES MY QUEEN!!!
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