
Destroy hordes of strange machines that have invaded the forest. Yawnoc is a chaotic top-down shooter roguelite focused on immersion into the world of Conway's Game of Life and other cellular automata.
Modeled estimate, not a reported figure. How we estimate →
About
The forest (filled with suspicious quantities of ammunition) has been invaded by cellular automata! Use various weapons, abilities, and upgrades to purge the machines in the forest before the machines take over.
The enemy machines in Yawnoc are living on the rules of Conway's Game of Life and other cellular automata. Will you carelessly attack the machines and die to a creature of your own making or destroy the machines with precision and restore peace to the forest?
FIGHT CELLULAR AUTOMATA
Fight machines from different automata algorithms including Conway's Game of Life, Brian's Brain, and LowDeath. As you progress through the forest, the machines will begin to follow different cellular automata rulesets that change their behavior. Master each algorithm to learn how to quickly exterminate machines in every area!
POWERFUL WEAPONS & UPGRADES
Choose from tons of weapons and upgrades to give yourself the best chance at pushing back the machine invasion! Every weapon behaves differently with unique abilities that suit different enemy types and combat styles. Over 50 different upgrades are waiting to be discovered!

ENCHANT, ENCHANT, ENCHANT!
Permanently upgrade your weapons with powerful enchants! Every weapon is truly unique to you through enchanting with thousands of different enchantment combinations. Enchantments persist between runs and can always be improved! A sniper that calls down lightning strikes on your enemies? Yep! A sword that gives you super speed? Of course! A shotgun that raises up an army of centipedes? Why not?
PARTNER UP
Join up with the locals to increase your firepower! The forest's residents are fed up with the machines and eager to assist in their extermination.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute bargain game that deserves way more attention, by an awesome indie dev. Smol nitpick: Some sounds are way louder/quieter than others.
Davvero molto bello come gioco, un rogue lite semplice ma con una trama accattivante. Il gioco si basa su delle regole matematiche che incentivano la ricerca dei punti deboli delle macchine.
Love this game! If you have a problem with camera jittering like I did, you want to turn off camera slack and mouse-controlled movement. It doesn't 100% fix it, but it makes it playable for me anyways. The game is great! Strongly recommend.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very well balanced and fun to play
Plays well, but the game jitters and shakes in a way that makes me motion sick, and I’m unable to play it. No combination of settings that I could find made this right. And I’m not one who typically gets motion sickness from games.
Once you get to wave 8 (the second 'boss' wave of the first area), the game picks up and has interesting things going on, until then it's kind of a slog to grind information, minor upgrades, or enchants if you want those. So far it's fun and worth it, but if you might want to let it cook every run until you get there. (keep in mind the other permanent upgrades aren't going to help the early grind much while you're starting out, idk if there's anything down the line but I doubt this, even between the difficulties)
Very good game. The graphics are excellent.
Someone used Conway’s Game of Life cellular simulation as a premise to make a game? Ok, you got my attention, I know about it, I follow Numberphile channel for decades. Yeah sure I want to play that. However... What you find here just doesn't... oh boy. There is no introduction to the game, some small random npc dialogues, oh you have a gun in your hands for no reason? Go and shoot some "machines". So you find a portal on that initial hub area, no info, you enter that portal. And you shot some cubes, for 2 or 5 minutes... sometimes you're pulled into a matrix world for no reason, zero explanation, kill a couple of constructs, then back to "reality"... why? Who cares! Developer didn't care, why should you? And then THE cherry on top, the ultimate sin in video games? The moment you destroy the last cube piece on a level, you are pulled back to the hub area, against your will, leaving ALL that currency and items around you! That's a newbie level design sin. I don't recommend this game, but I'm leaving it as positive for John. Refunded, return my 2.49, since I cant have my 0.5 hrs back. Damn, this one pissed me off.
Really Good
Good game to just sit down and unclutter my brain
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