
The “Xuan-Yuan Sword” is an epic oriental RPG series with 25 years of history.It elaborates on the very heart of this series, the idea of "one, looking at the same thing from different angles, may come to different conclusions. " through a variety of historical incidents in different times.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
综合来说:战斗无聊,剧情平淡,加上最后的超大号地图,个人不推荐。 - 普通难度就支线神魔之塔和特殊boss比较难打,不刷级会被瞬秒。后期买一堆蓝药用沐月群体回复基本没什么难度,放战技时候念台词“镇八方镇八方镇八方”让我一下想到隔壁的“神木斩” ,太洗脑。 - 地图方面:神都华胥真是天才设计,前有超长旋转楼梯+隐藏闪现道路,后有超大马拉松都城,大部分时间都是在无意义的赶路。 - 游戏里大部分的打情骂俏和土味情怀桥段,属实欣赏不来。 - 最后吐槽下这个法宝升级,从0-10级需要整整15w经验,我来肝网游来了?
首先,剧情真的很长,但是故事讲得还不错,支线也很多,如果有时间可以把故事全收集。其次,战斗系统一开始不太习惯,半回合制那种,因为直接玩完三代玩得这个六代外传,玩着玩着就熟悉了,整体上很不错,最后,因为平台上没有六代,开天门的故事应该在六代正传,有机会去别的平台再看看。
畫面背景突然變成白色 人物還可以繼續跑但無法有任何進展 卡關 重開也沒用....白玩了
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
战术安排呢 AI垃圾的一B 尤其是后期 我现在都不想进入战斗 就不能有个战术吗 该干嘛的 不知道干嘛 还不如不要最后那个补丁
第一轮230620始,251022终。 结论: 比0分的仙六好。但你不能和仙六比烂。 比60分的轩六好。但主要是轩六剧情上无关人士太多。 清任务跑图很难受!但又不是仙三外那种烧脑,烧脑我不介意,但在图里慢慢跑坐牢就蠢了。建议非必要任务可以不做,跑得好恼火。 剧情总体问题不大。弱于暮云篇兰茵篇,比轩六好不少。但和三剑中的名篇有不小差距。 战斗系统前期不舒服,成形后手感尚可。 音乐60分,一神带多坑。 综合给个70分。 如果是九年前玩评分可能会更高,毕竟这几年口味被古三黑猴养刁了。古三和黑猴全成就很有意思,但轩六外就不行。 (剧透预警) 故事前提是绝天地通。颛顼祭建木化形之人青榆取得建木精元,以建木之力把地上的华胥国升至天门前,华胥国以族人为祭品封印天门成功绝天地通。华胥后人和颛顼后人产生守纹世代守护天门封印。 千年后纪元前一三四一年商王敛时,共工之臣相柳和不知为何复活的青榆以伏羲琴攻击华胥以削弱华胥国封印之力,华胥唯存族人沐月糟袭。此时,绝天地通辅祭季阳残存灵力保护沐月,不料将沐月传送至人间。 男主比凤天凌正常。女主远没有兰茵瑚月可爱。有少量降智剧情。
剧情和音乐还行,打折可以入手
7.5/10 Honestly I did not expect this game would be this good, but here it is, the game is good and I like it. So this game is a party based game with a combat mechanic of real time with pause, so you can manage your party to heal, attack or defend when in combat. Also, there is a monster collecting mechanic so this game almost like Pokemon or Monster Rancher where you can also combine monster :D Overall rating it is a good game :D
Went in pretty open minded, left feeling pretty underwhelmed. The game certainly looks dated, but then again I'm playing it 9 years after release so... Anyway, I'll start by saying the music is good. I also think they've done a good job carrying over themes and mythology from ancient China. But, the overall presentation just doesn't come off all that great for me. The translation is not great, which is unfortunate because there is a lot of dialogue that goes on. Navigating the maps is strange, because everything feels like a corridor with branching paths. It feels so... unnatural. Areas are often pretty similar feeling too. Combat sometimes works as intended with being able to use QWE and other letters to attack or use items. And sometimes that doesn't work so you'll need to use the mouse to click on the attacks. Quests feel pretty lackluster because rewards for completing them are so insignificant outside of the main quests. When it comes to RPGs there can often be a significant time investment, and unfortunately Xuan-Yuan Sword does not pull me in past a few hours.
46小时通关游戏,4个主角没个喜欢的,男主自私情绪不稳定,意气用事,从凭神子巧身上就为了再见青梅一面可知,中期还能被木板砸死,我也是超级无语。男二为了目的也是各种背叛,在洗白也不干净,子巧还凑活吧,沐月说话慢吞吞的,人格魅力太一般,战斗系统就是一坨大便,还不如回合制,我大部分时间都是在用沐月,群攻,加血,复活很实用,护驾按说是轩辕剑的核心,在这里就出来放个招,无语。每个BOSS期间说话会有不同功效,有群体眩晕啥的,棘皮妖物反弹伤害,共工随机秒人,混沌有点难,群体眩晕,异常,高火伤,奈宝尼光骑士普攻群伤,邓肯木系群秒,安多更猛,好在有钱抵挡伤害的法宝。最后共工和凶神相柳一定用魔抗阵法,堆水抗和雷抗。再就是支线任务真的是恶心,跑来跑去,有的任务不小心就错过了。玩一次就行的游戏,绝不会开二周目的想法
好
Players by region
Where this game's players are, estimated from review languages.
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