
In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.3Kreviews | 44% | — | $8.7M |
| $8.99−70% | 175ratings | 58% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a Review rating that is SERIOUSLY under-rating it. I'm aware that at release there were complaints, shortcoming, etc. but it has had many, many updates since then and, sadly, the review rating is dragged down still by the aggregate of negativity from a decade ago. As a long time fan of the X series, I bought this game when it released, but didn't play it at the time in part because of all the criticism it received, and also because I generally always wait to play a game until it's had a few updates and bug fixes. Here we are a decade later, and I FINALLY have gotten around to checking it out. It's a fantastic entry into the franchise. Yes, it only allows you to fly a single ship, but that was true for the very first X series game as well, so I do not consider that a dealbreaker. You can OWN massive and multiple fleets of ships and set them up into fleets and squadrons, you can construct stations, and revitalize entire economies over time, or you can just fly around in your ship, explore the galaxy, do missions, whatever. I personally prefer to do a combination of all of that. The game has mod support and there are a plethora of mods on the workshop and at Nexusmods. Plus, it's actually quite easy to make your own mods for the game. The modding community takes this game, which already easily a 7.5/10 for a rating and turns it into a clear 10/10. I'm having a blast with it. If you're a fan of the X series, or even if you just like both space/combat AND economy management games and you're willing to spend some time gathering up all of the best mods, this game is one you should NOT pass up if you haven't played it already. It might be 10 years old, but it still looks fantastic, and it's just a lot of fun.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Italian, Russian, Simplified Chinese, Traditional Chinese, French*, Korean*languages with full audio support
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
X-Rebirth is the original redemption story of a game developer who overpromised and under-delivered. But then instead of abandoning the game and moving on, they spent a considerable amount of time releasing both free and paid updates to improve the user experience. And they deserve credit for that, because in the last 15 years that kind of mindset and dedication is rare and should be acknowledged. If you are new to the X-Series or a returning veteran you will be initaly frustrated with the changes. Rebirth decided to take a more "modern" experience with the space exploration and simulation and unfortunately they really missed the mark in every way. Combat is clunky, sim management is irritating and overly complicated. However I really recommend that you get through that first learning curve and tough it out until the 3 hour mark when you can finally start exploring and building your empire. There are two really bug things that makes X-Rebirth fun and worth recommending. The first is the combat and management system is unique only to this game. Other X games do not have that same level of combat where its fast and engaging. The combat is not the best thing dont get me wrong, but its different from every other X series game. The second plus is the environment and atmosphere. Idk how to explain it but the factions and space stations all add a layer of life into the game that really makes you get immersed into the characters and story. Overall getting the base game is worth it in 2025 especially if its on sale. If you can, definitely get the dlc on sale also as these just make it even better. But do some research first before you make that purchase. This game isnt for everyone and depending on what type of space game you are looking for you can end up disappointed. If you want something more action packed go with Rebel Galaxy or Everspace (rouge lite space game). For more of a space sandbox go with Elite Dangerous or No Mans Sky. For a true space simulation game go with Stellaris or X3/X4. For everything in between, this game will scratch that itch.
[b]Bottom line Rebirth isn't worth your time. Try X3: Albion Prelude or X4: Foundations instead.[/b] The opinion of X: Rebirth is almost unanimous. Most everyone knows there is only one flyable ship even if it is a cool ship it's limited. Also, the economy has major problems. For example, if you are playing the main storyline there are wares that are not available in the first two starting sectors. This is problematic if you are building a new ship. The interface is also garbage. But why? Well, this game was developed to meet mass appeal for console gamers. X3 at the time was the top dog in Management Sim in space. So much so there weren't any competitors. They tried to broaden the market, but it all backfired. I will give Egosoft props. They worked for years polishing this turd but the core code was embedded too deep. The game just isn't what the fans want. There are a few pluses. The game is gorgeous and The new sub-targets on ships adds a new layer of tactics during capital ship combat. Honestly, If you never played an X-game you might not have a problem with some of it. There is still fun to be had. For most, I'd say its a huge skip. If you want a quality Space flight sim with management then x3: Albion Prelude is a better choice even though it's learning curve is about as steep as Valles Marineris. Albion Prelude is 2 generations old so don't expect any more updates though. If you want the current vision Egosoft is pushing all their effort in then just go with X4: Foundations. At the time of this writing it's newly released and definitely scratches the itch. Check out reviews there and see if either of those are better for you.
Nothing against X4 but playing it made me realize just how much I actually missed this game. X Rebirth offered a sense of immersion and scale that I had not been able to find in many of the other X games. Maybe it was simply due to my playstyle but in Rebirth I felt more connected to the universe and less like I was playing a space spreadsheet simulator. Definitely recommend giving this game another chance.
The game doesnt deserve the bad rating. It had a bad release, but the devs updated it over years and its now in a very good state.
Game is finished, all bugs are gone, game is cool and graphic are nice ! Then do not look the bad reviews on steam and skip the metacritic score, game need a revaluation. I didnt played alot X3 but i think that Xr should be not compare to X3 because it's other game. More in 2013 X3 had 5 years old and was finished and optimised when Xr started. Now it's the case with X Rebirth , game is finished devs put alot of patch in and if you check the reviews X4 u will see that some prefere Xr because X4 have some bug too as Xr did. X games are complex and egosoft is not a big box as some are, so they go out their games to collect money to be able to work on it again. Which is understandable... People have been severe, for example in Xr u drive a single ship, some was relentless on forums and steam to say that it was a shame and that it was not up to the standards X games but it is indicated in the description of the game that it is a new start and that it will be playable with a single ship. "X Rebirth represents a spectacular new start for the adventurous X series, accompanied by a surprising sidekick, traveling in an old ship with a glorious past: two alone against the galaxy, who will play a key role in the upcoming events. ". Actually its a bridge between X3AP and X4 AP is the title were the Gate Shutdown begun. Which does not mean that we can not control a fleet. So do not trust the evaluation of its beginnings, the players x3 were disappointed but then they should stay on x3, this is my point of view. There were other things, at first you had to dock at each station to buy something and I admit that in 2013/2014 it was very annoying but since the devs have added remote transport, delivery by drones so we go in the menu we call the desired person on the station and we are delivered. The devs was really active seriously to improve the game and the mods are very useful. Still at the moment when I say that it would be nice to have something 9 time on 10 I find my happiness in the workshop or on the official forum of the game. For example I just built a station and put a destroyer with escort to protect it, but patrolling the area my destro was destroyed by an enemy station then give the order to my attack fleet to attack this station but it remains with 5% life, I do not know how to destroy more than 95%, I thought it was because I was playing on very hard but by contacting a modder friend I learned that the stations were not 100% destructible and that only X4 was offering it. But this one advised me to contact another modder, who made him a mod to capture the stations. So I can now capture enemy stations, keep it or resell to my allies :). Community is great and you can make good friends ! Have serveral mods and all problem can be solved. But you have to know that you must be patient if you want to play a X game, it's not a game that will take ur hands to teach you how it work. Once you learn correclty you will see how X game are great. I run with 30 or 40 mods at the moment, some affect the backups or are not compatible between them then It must be tested and added one by one but it's worth it. I see that some was complaining about the range to scan new station, have some mod to up it ! Was reading also that one was complaining because only 2 stations in a zone, I have 7 stations in the same zone and not need mod for that ! As I said do not trust negative review, most of them are outdated I tested the game by my self and I'm happy in it. So a finished game without bug with lots of mods can not have a negative evaluation. The only thing I can fault is that game it is finished and that devs closed the chapter Xr ^^, even if the universe is big I would have liked others DLCs. But in the current state of things it is possible to play thousands of hours and from there on out I will surely spend on an optimized X4.
Nach dem Erscheinen von X4 bin ich vorerst wieder zu Rebirth zurückgekehrt, da der neue Teil (wie immer bei EGOSOFT) noch etwas Zeit braucht, bis alles funktioniert. Warum Rebirth? Ich hatte seit X2 sehr viel Spaß mit allen X-Spielen. Zugänglichkeit und Bedienung waren immer schwierig und anspruchsvoll, doch sobald man den Dreh raus hatte, gaben einem die Spiele viel zurück. Auch Rebirth, das seit der v4.00 nicht den schlechten Ruf verdient, den es noch immer hat. Gerade im Hinblick auf die aktuellen Probleme bei X4 fällt auf, dass Rebirth über die Jahre zu einem guten X gereift ist. Hier die m.E. besten Features: 1) Tolle Kämpfe, besonders mit Großkampfschiffen: > Seht euch ein paar Videos an - es gibt sehr beeindruckende Schlachten. Das Entern von großen Schiffen fetzt in Rebirth am meisten! Hat man einmal einen schwer bewaffneten Mega-Transporter in feindlichem Gebiet aus dem Hyperantrieb gerissen, die Verteidigung gehackt, minutenlang gegen dutzende Geschütztürme bestanden, der eigenen Entermannschaft geholfen, das Schiff zu übernehmen und es schließlich schnell genug repariert und in Sicherheit gebracht, will man die Dinger gar nicht mehr beim Händler kaufen. 2) Funktionierender und unkomplizierter Handel: > Seit 4.00 gibt es ein neues Handelsmenü, das passende Angebote und Nachfragen aller bekannten Stationen zusammenführt, so dass man nur den Deal mit dem höchsten Profit oder der kürzesten Reiseroute auswählen muss, und das gewählte Schiff macht sich auf den Weg. 3) Sehr schöner Weltraum und z.T. tolles Schiffsdesign: > Es gibt viel zu entdecken. Viele Sektoren, Stationen und besonders Großkampfschiffe sind ziemlich majestätisch und glänzen mit vielen Details (Drohnen beladen Schiffe; es gibt anvisierbare Geschütztürme, Schildgeneratoren, usw.). Durch die Highways kommt häufig ein schönes Space-Trucker-Feeling auf - und wenn man diese nicht mag, heizt man einfach auf der Brücke eines seiner großen Schiffe per Reiseantrieb durch die Sektoren ("Capital Ship Bridge" Mod empfohlen). Die Umgebung von Stationen ist sehr belebt, besonders in Kernsektoren ist viel los. 4) Viele verschiedene Missionen (Kämpfen, Bauen, Handeln, "Denken"), die mit zunehmender Beziehung zu den Fraktionen umfangreicher und lukrativer werden. Außerdem gibt es etliche Geheimnisse zu entdecken. 5) Der Stationsbau ist komplex und irgendwie cool (obwohl unnötig kompliziert): > Zu sehen, wie die Station Stück für Stück gebaut und an den öffentlichen Verkehr angeschlossen wird, und letztendlich im Managerbüro seiner eigenen Station zu stehen ist... cool. Das war in den älteren Teilen weniger immersiv. 6) Begehbare Stationen (leider ein Plus- UND Minuspunkt): > Obwohl sie relativ leer und im Innenbereich nicht sehr ansehnlich sind, helfen sie mit Crew-Quartieren, Bars, Laboren und Werkstätten der Immersion. Auch hier bietet X4 aktuell weniger. 7) Mod Support: > Jedes X profitiert von seiner leidenschaftlichen Modderszene. Fast alle Mods, die Rebirth verbessern (es gibt viele), können über den Workshop mit einem Klick installiert werden. Natürlich gibt es auch Negatives: 1) Ja, man kann nur ein Schiff direkt steuern. Doch die Skunk lässt sich ziemlich gut aufrüsten, und mit der "Capital Ship Bridge" Mod kann man (nach dem Andocken) auf jedem seiner Großkampfschiffe herumlaufen und es von der Brücke befehligen. 2) Die Hauptstory ist, typisch für die X-Reihe, ziemlich verbuggt - aber immerhin vorhanden und leitet in das Spiel ein (looking at you, X4...) 3) Es gibt im Vergleich zu anderen X-Teilen sehr wenige verschiedene Völker mit eigenen Stations- und Schiffsdesigns. Kein Vergleich zu X3. 4) Charaktermodelle sind meistens unansehnlich und bewegen sich fast nie auf den Stationen umher. Falls ihr also (wie ich) noch warten wollt, bis X4 wirklich fertig ist - gebt doch vielleicht Rebirth noch eine Chance.
Objectively the worst X game. Don't buy this, and let's all collectively forget it ever existed.
I got this expecting it would be like X3, but words fail as to how terrible this game is. It's buggy, it crashes, and don't start me on the navigation maps (honestly, a rolled up paper map would be better, and that's useless for a space game). It is not worth buying at any price.
Hidden Gem I played X1, X3 & X4.(I missed # 2) iMO, This is Easily the best of them all. The other three(x1 x3 x4) are Good SANDBOX games, but X-Rebirth is more of a User-Friendly Adventure Story Sandbox game-meaning it has a story, and it is geared more towards being easy to play, and it is, by far. The learning curve on the others is like hitting a brick wall, this one, well its easy to navigate. So easy in-fact, that u can use a controller to play(OR Even in VR with X-Rebirth VR). Its just a whole lot more fun when theres story and its easy to jump into. And I don't have to do a 6 hour long tutorial every time I forget the controls. Oh, and it only gets bad reviews because it was overrated by die-hard fans who loved the "Brick Wall Sandbox Game Style" ..oh and there are highways now (imo Cool)
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