
Worldwide Rush lets you experience passenger transportation and management on a global scale. Expand your company, meet the growing travel demand, compete against other companies, and discover new continents with its unique vehicles. The entire world is yours to control.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Worldwide Rush lets you experience passenger transportation and management on a global scale. Experience the challenges and triumphs of managing a vast transportation network and become a global tycoon.
Construct your headquarters, assemble a powerful fleet of vehicles, and strategically connect cities with lucrative routes based on passenger demand. Optimize and adapt your network for maximum profit, capitalizing on the ever-growing market and emerging destinations. Invest in hotels and marketing to attract a surge of passengers, but stay alert! Rival companies are contending for dominance. Will you choose cooperation or try a hostile takeover?
Each new game of Worldwide Rush presents a different set of challenges. Procedural yet organic destination generation, diverse region geography, events, local vehicles and other competitors ensure endless replayability. Conquer the skies with the world's largest air fleet, connect global capitals with high-speed bullet trains, or dominate the seas with bustling ferries and luxurious cruise ships. Experiment and thrive in a dynamic, detailed global sandbox where the possibilities are as limitless as your ambition.
As you meet the demands of your passengers, cities flourish, unlocking new destinations. Every passenger is individually simulated, seeking the most efficient path to their destination using available vehicles and routes. Before you know it, you'll be orchestrating the journeys of tens of thousands of passengers across a complex web of routes, proving your mastery of transportation management.
Explore a stunningly detailed world, meticulously crafted to mirror our own, coordinate by coordinate. Master the transportation challenges of your country, or embark on a journey to conquer the logistics of distant lands. As you build your empire, your understanding of geography will reach new heights, transforming you into a true global strategist.
A total of over 120 unique vehicles, ranging from small buses to massive cruise ships and everything you imagine in between.
Buy planes, road vehicles, trains and ships. Your company, your choice in what you invest or don't.
Advanced AI competitors that keep you on your toes. Compete, cooperate, or buy them out.
Thousands of cities worldwide with dynamic destination generation reflecting the real world. Play in a place you know.
Customize your session with multitudes of parameters. Choose competitors, select a region, or just relax and connect cities around the world.
A detailed simulated world with a yearly seasonal cycle and region-specific events influencing the demand.
Optimized to support thousands of vehicles and competitors around the globe. Just expand and enjoy.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 586reviews | 79% | — | $455.5K |
| $13.99−30% | 5ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
他妈的太上头了,买了四天玩了26h
I really don't get this game, and I tried quite a bit. It's just unclear how to succeed, how to keep cities and countries happy, how to penetrate new markets (that are blocked for no apparent reason), and many more things. There isn't much online support. It's no fun.
Great game. Similar to Puffin Planes but expanded for all modes of transportation. It is cool and replayable when you fight against AI and can even specify only X mode of transportation. Similarly, it is manageable to play in long term as you expand, you can "Hire" an AI to manage your city hub.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Lithuanian, Dutch, Portuguese - Brazil +4 more
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super jeu, facile à prendre en mail et avec une très grande profondeur. J'ai près de 350 hours de jeu, et je veux continuer encore ! Le fait de pouvoir gérer les transports sur la terre entière, de pouvoir même modifier le jeu très simplement afin de créer des mods ... C'est très satisfaisant, c'est exactement le jeu que je cherchais.
很好的游戏,玩起来很上头,期待后续的更新。 AI增长太快,一直合并其他公司,很难做到交通垄断 很多节点被ai购入却没有建设,但也无法被直接收购,难以扩展业务 后期很卡,或许可以减少一部分视野之外的建模,或者只能看见自己的交通工具
Steamdeck alert. I have issue to play game. It says full support, but it seems nothing is working on steamdeck.
"Менеджеры", которых оставляешь управлять узлами в городах, творят лютую дичь (скупают самые дорогие автобусы, гоняют в них 1 пассажира). Даже если ты поменяешь им автобусы обратно на нормальные, они снова закупят дорогих. Об эффективности экономической модели можно забыть. С расширением транспортной сети львиную доли доходов придётся вылавливать в таких вот, приобретённых ботами единицах техники. Концепция интересная, но ИИ всё портит (и главное, непонятно, как его ограничивать, настроек почти нет)
Great Game, I do Recommend this Game if you like Transiton and Stuff!
Have you ever been sitting in traffic and thought -- why didn't someone just build a high speed train directly where I need to go? This is the game for you! Did you ever just think: "Hey, I want to have a flight from Washington DC to Pyongyang?" Well, buddy, here you go. Joking aside, this game has made a lot of strides in UI/UX and eliminating tedious micro that was annoying earlier in development. That's a really good thing. It's not ridiculously in-depth, but what it does, it does well. If a game can get me invested in my fledgling transport empire enough to get really mad when some other company starts moving in on my turf, it gets a seal of approval from me. The only thing I'd ask for is a little more flavor for countries/special events -- I know I was joking about North Korea earlier -- but if I build a railroad from Seoul to Pyongyang, I'd hope the UN sends me a medal for ending an 80 year war. Little bits of flavor like that go a long way to improve immersion. Definitely a recommend (especially if you pick it up on sale).
After spending a good chunk of time with this game, I honestly can’t recommend it unless you find it heavily discounted — and I mean under £10. The concept is great, but the performance issues completely ruin the experience. The game becomes unbearably slow after a couple of in‑game years. What starts off smooth quickly turns into a slog. Later on, the simulation slows to a crawl, and it literally takes hours just to progress through a single in‑game year. The menus lag so badly they’re only usable when the game is paused. Trying to manage anything while the game is running is painful. Every menu stutters, freezes, or takes seconds to respond unless you pause first, which breaks the flow constantly. The game crashed and wiped out over 10 hours of progress. This was the final straw. Overall, the game could be enjoyable, but the technical issues make it feel unfinished. If you’re curious, wait for a deep sale. At full price, it’s simply not worth the frustration.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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