
WWII GI is the invasion of Normandy. The paranoia. The fear. the intensity that was D-Day. You will experience it first hand.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.39−80% | 82reviews | 45% | — | $2.4K |
| $1.39−80% | 23ratings | 58% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Remember in Saving Private Ryan all those guys who killed the second the ramps went down? Thats who you play.
This classicer drops you into Normandy on D-Day as part of the 101st Airborne. You fight through beaches, hedgerows, ruined villages and bunkers, dodging snipers and machine gun fire. There are about 30 levels, each with varied terrain and tactical challenges. The visuals and atmosphere are rough-around-the-edges as they used to be back in the day but they do a good job of conveying fear and urgency. Today you can also play this game in virtual reality, you'll need RazeXR which you can find here: https://sidequestvr.com/app/24502/razexr-build-engine-for-quest https://www.youtube.com/watch?v=AahbwvQVNhM
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра моего детства. Две главные кнопки в этой игре это F6 и F9. Если научиться профессионально ими пользоваться, то игра перестанет быть суровой :) Высадка в Нормандию прикалывает. Например тем, что союзники ху...чат тебе в спину будь здоров - не жалея патронов. Еще одна особенность - отсутствие обзора по вертикальной оси, привет Doom 1, 2. А цена в 400+ руб. - хорошая шутка от разрабов. В былые годы она столько не стоила :) В общем игра для исследователей старины, для хардкорщиков и для впадчивых в детство людэй :)
This can be a better game if [b]it have better player gun accuracy[/b] I cannot recommend this game due to extreme difficulty spike (even on easy difficulty) plus with a really really bad gun accuracy where you can't hit enemy even at point blank range Only buy this if you want to complete your Build Engine games collection
Ignore this, play NAM instead.
第二次世界大戦アメリカ兵主役のFPS。DOOM亜種の懐かしドットグラフィック。 ノーマル難易度でクリア。(やっとクリアしたのでレビュー) まず、FPSとしては緻密さがない大味な内容です。 精密なエイムはあまり意味をなしておらず、大雑把に撃つと当たり狙いをつけても外れます。 また、操作性の悪さが影響してか、銃を撃とうとしても(何度クリックしても)弾が出ないことが毎回のようにあります。(常時ジャムってる) 前進か後退を少しすると撃てるので、それで何とか進んでいきました。 ただ出会い頭や咄嗟の射撃をしたいときに遅れるため、即死することがかなりあります。 マウスエイムできますが、縦、横軸はスムーズなのに斜めにエイムしようとするとガクガクです。 (これのせいで精密射撃がしづらすぎる) 敵の攻撃も大雑把に当たるため、遠くで見えない位置から撃たれて意味のわからない死に方が多々ありました。 そもそも撃たれる前提のデザインになっているのに、1発食らうとヘルスの1/3以上減ってしまうのが恐ろしい。 また、メディキットは使った直後に移動すると無効になり消えてしまいます。(ずっと止まっている必要あり) 弾薬も最初は潤沢にあるかなと思いきや、後半なぜか少なくなり、リソース管理を余儀なくされます。 (大味な射撃バランスなので弾がどんどん消えていく) この辺りのシステムは下手をすると詰むため、大味なバランスの割に極めて慎重に進む必要があります。 (当然、体力や弾薬は次のステージに持ち越し) 舞台は(ノルマンディなど)よくありがちな戦場が多く、戦車なども出てきます。 ただ、戦車についてはかなり悪意が感じられる配置と仕様になっており、イライラを抑えながらセーブ、ロードを繰り返すことになります。 コツとしては、戦車に向かって進んでいく方が意外と当たらないことが多いw 懐まで来たらしゃがみ、爆薬を仕掛けて何とか離れます。(立っていると死ぬ) せめてバズーカ弾を多めに置いておけよと。(ゲーム中最初の1発しか見かけなかったのはどういうわけだ!?) とにかく見えない場所から撃たれて死ぬの繰り返しになるので、そこは覚悟して臨むべきでしょう。 <世界観レビュー> 最低限の戦場の雰囲気は出せています。 ノルマンディ上陸作戦での人数が少なすぎるとか、走っている人がいない(全部棒立ちで歩く)などは仕方ないですが、ちょっと間抜けです。 ステージの最初などに兵士が喋るのと、敵兵もドイツ語を口走るのは細かい良ポイントでした。 (死にゲー感がウルフェンシュタインを思い出した)
It's pretty damn awful... The WW2 campaign has its enjoyable moments but the whole experience is mared by terrible hit boxes, almost half the weapons being borderline useless and enemies that only register hits when they feel like getting shot... I really could go on and on with the problems here... The expansion, "Platoon Leader" is somehow even worse, it consists of 3 crappy maps with some inventive mechanics but still plays terribly, also random deaths occur with no rhyme or reason, just awful... I could see there was potential here but the game just has just way to many problems. Even when running with a modern source port like eduke32. Stay away... If you think it will be Duke Nukem but WW2, you'll be in for a rude and sh*tty awakening...
With V-J Day approaching and a military parade in two weeks, I was inspired for a WWII FPS and came across this old game. The YouTuber made it look enjoyable playing this game so I bought it, then I realized their skill masked the game’s shortcomings. The first level seems to depict the Normandy Landing, but the game feels very outdated. I struggled to step out of the boat or survive for more than 30 seconds. Amid the chaos, I discovered I needed to retrieve an explosive from a trench and use it on a cracked wall behind a wire, all while dodging relentless gunfire. Getting to the wall was nearly impossible due to the lack of cursor, clunky movement, limited ammo, and a health bar that drained faster than my wallet. Frustrated, I paused to adjust the key mappings, but when I returned I couldn’t fire. At that point, I decided to stop. I wouldn’t recommend this game, it's too outdated and unpolished. [u] [url=https://store.steampowered.com/curator/43342176-Why-Not-Games/#browse] My curator page[/url][/u]
As a Build Engine fan and a history nerd, I was pleasantly surprised when I initially found out about this game. The premise is simple, yet fairly unique, and certainly held a lot of potential – using a great piece of FPS tech like Ken Silverman’s Build Engine (of Duke Nukem 3D and Blood fame) to simulate massive historical battles like those of the Second World War’s D-Day Landings. This had a lot of potential in my mind, and I enjoyed what I saw (conceptually) of how your player character is but one man among armies of dozens of on-screen combatants in the traditionally solo affair that is a Build Engine shooter, or most retro shooters period. The whole American perspective on the Allied Normandy landings is absolutely nothing new when in comes to storytelling in games these days, let alone media as a whole, but still, WWII GI could have been a fun little concept-tech demo. The problem arises from the many technical faults this game has, which, despite my best efforts to push through – between the dated controls, a really un-optimised framerate issue, and insane difficulty spikes, at the end of the day, I just can’t suggest you buy or try to play this one. There are some fan-made solutions to some of these problems floating around online – perhaps try running your files through a different Build emulator or VM instead of the native DoSBox the Steam version uses and savescum your way through the campaign if you really want to, but as it stands, this is a pretty poor representation of a Build shooter, especially when compared to the likes of Shadow Warrior ’97 Redux and Blood: Fresh Supply which are currently up on the Steam Store and run fantastically. Can’t honestly recommend. War is hell.
Recomendo, mas somente pros teimosos colecionadores da história dos FPS. Esse em particular é interessante, pois se passaram vários anos depois dos primeiros Wolfensteins que ficamos sem jogos FPS de segunda guerra mundial. Na sequencia viria Medal of Honor revolucionando o gênero. Sobre WW2GI, é bom no quesito da ambientação e armas, soube retratar bem o cenário da guerra, porém a jogabilidade é difícil... faça qualquer coisa e salve, esse é o andamento do jogo. Muitas mortes súbitas e por vezes inexplicáveis, haja paciência... Vem com uma expansão oficial, Platoon Leader, que nada mais é do que 3 níveis adicionais, só joguei o primeiro - os outros 2 são temática Vietnam - e me irritei bastante. Resumindo, quem estiver procurando um jogo fluido e leve, fique bem longe desse aqui, que é só para os fortes!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 9.3K | 93% | $4.99 | |
| $818.3K | 7.4K | 90% | $4.99 | |
| $518K | 4.4K | 93% | $4.99 | |
| $6.5K | 64 | 86% | $4.99 | |
| $1.9K | 25 | 84% | $4.99 | |
| $1.2K | 3 | 0% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4K | 85 | 95% | $1.99 | |
| $2.4K | 100 | 94% | $0.99 | |
| $2.4K | 57 | 88% | $2.99 | |
| $2.4K | 66 | 59% | $1.99 | |
| $2.4K | 171 | 56% | $0.89 | |
| $2.4K | 52 | 96% | $1.99 |