
Experience the quiet terror of this 1-bit love letter to Junji Ito and H.P. Lovecraft. Navigate a hellish roguelite reality with turn-based combat and unforgiving choices. Experiment with your deck of event cards to discover new forms of cosmic horror in every playthrough. The inevitable awaits...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.9Kreviews | 90% | — | $4.9M |
| $19.99 | 762ratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sigma game ignore the goro midkechi mod
Very pretty but I wish there was more
This game is really fun, It really tests your tactics going through different areas, and has really cool fight mechanics. There is hell of replayability when it comes to the game, and I really love its style 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 10.3K | 82% | $19.99 | |
| $4.9M | 7K | 81% | $19.99 | |
| $4.9M | 3.8K | 82% | $20.99 | |
| $4.9M | 4.9K | 81% | $49.99 | |
| $4.9M | 25.5K | 80% | $7.49 | |
| $4.9M | 2.5K | 80% | $44.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 108 | 84% | $15.99 | |
| $685 | 6 | 100% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $15.99−20% |
| 108ratings |
| 84% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool game that is much more interesting to look at than to actually play. cool ideas but for some reason not really gripping. worth getting on sale though
Genuinely I cannot recommend this game enough. Content is fairly limited for now but there are lots of different paths to choose just from what is already in game. Fingers crossed it continues to get updated because what's already here is GREAT!!!
It’s good. I go to the lighthouse. Bye.
[h1] 恐怖元素的强强联合:克苏鲁+伊藤润二 [/h1] [h1] 评分:8.5/10 [/h1] [h2] 游戏简介 [/h2] 《恐怖的世界》是一款带有Rogue元素的恐怖题材跑团游戏。它以伊藤润二漫画风格的怪物形象讲述了一个日本小镇上发生的诸多怪事,玩家需要解决四个事件谜团后,阻止古神的降临,拯救世界。 游戏共有21个事件谜团,每个谜团会有两到三个结局,有些结局要做支线获得任务道具后才会出现新的选项,有些结局里的BOSS则是和世界线A或世界线B绑定。一部分谜团是在城市这张地图里探索即可完成,有些谜团则是单独的一个地图,这些谜团同样拥有难易度之分,等熟悉之后,先打简单的然后再打困难的会更得心应手。 在完成主线事件时,每探索一次都会出现一个随机事件,这些随机事件会检定玩家的某项能力值,如果通过了会获得一些奖励,如果没通过则是会扣除体力值或理智值。不过结果是固定的,虽然事件很多,但玩多了还是会有一种重复感。 游戏的上手有一定门槛,虽然引导非常详细,但我还是建议萌新玩家上手体验一轮游戏,会获得不少收获,基本玩法也差不多能摸清,之后再逐渐增加难度来适应游戏的节奏。高难度才是这个游戏的精髓所在。 [h2] 独特的恐怖体验[/h2] 对于我这个高中运动会期间狂看伊藤润二漫画的人来说,这个游戏给了我很大的惊喜感和满足感。游戏的黑白画风和怪物设计真的是完美还原了伊藤润二漫画里的那种怪诞感,很多敌人形象能让我一眼想起某个熟悉的角色。想当年看“人头气球”“鱼”“漩涡”“富江”等经典漫画故事时,里面的很多形象就是让我有一种深深刻在脑海里的惊悚感,虽然整体叙事并不恐怖,好多故事剧情走向都很容易猜到,但这种特别的感觉一直是我在其他作品里从未再次获得过的。所以当有这么一款致敬伊藤润二老师作品的恐怖游戏出现时,我是相当满意的。 除了还原画风之外,游戏还有很多彩蛋,比如探索事件中有一个“金田一”里有名的八墓村,村里面有一个恐怖题材爱好者都很熟悉的“富江”的墓碑。 游戏虽然融合了克苏鲁神话的古神元素和某些短篇故事的角色,但克系味道不是很突出。总体的感觉还是披着克苏鲁神话的皮讲述了一系列的都市怪谈故事。一些谜团的解决方式也是日本都市怪谈的不了了之的经典结局,当然能和BOSS硬刚的结局也非常爽,我早就想打这些BOSS试试什么感觉了。 游戏的画面表现类似于FC时代的像素游戏,不过可以调节各种滤镜,也可以选择1bit/2bit模式,虽然画面很复古,但很多的动作和画面细节非常精致,是一种故意做旧的经典风格。配合着那个年代特有的电子音BGM,颇有一种量身定做的恐怖感在其中。 [h2] 一些不足 [/h2] 主线事件中间穿插随机事件的玩法很有趣,但有点打断主线故事的节奏感。比如“狩命守灵”这个谜团是个单独的别墅地图,一群人守灵,玩家在院子里探索,突然出来一些符文石头或者悬挂人偶、诡异面具等随机事件,还是有点出戏。要是有更贴合这个新地图场景的随机事件就更好了。 [h1] 总结 [/h1] 《恐怖的世界》是一款独特的恐怖题材跑团游戏。它将恐怖领域里的两个重要题材:克苏鲁神话+伊藤润二漫画相结合,达成了1+1>2的效果,整个游戏在恐怖游戏类别也是独一无二的存在。游戏的事件数量众多,难度设计合理,很适合萌新在低难度下摸清游戏规则后,再到高难度里尝试挑战。那种游走在各个谜团事件中面对未知随机的突发情况,还是很有心理压力的。游戏的敌人设计数量众多,形象表现非常有趣,很还原伊藤老师漫画里的风格。非常推荐喜欢这个题材的玩家入手! [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Peak. This game is rly good and has high replayability due to all of its different events and endings. No two runs could be the same. I dont remember her name but in my opinion character 2 is the best of the starting characters. And getting the scissors as a weapon from the "Spine-Chilling Story of School Scissors" scenario is rly good for the early game later. Also as a DnD player this makes for great inspiration for future campaigns. Would recommend 9/10.
si
It's quite awful, depressingly so.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.