
Experience the quiet terror of this 1-bit love letter to Junji Ito and H.P. Lovecraft. Navigate a hellish roguelite reality with turn-based combat and unforgiving choices. Experiment with your deck of event cards to discover new forms of cosmic horror in every playthrough. The inevitable awaits...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.9Kreviews | 90% | — | $4.9M |
| $19.99 | 762ratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You spent all day playing World of Horror. +5% Doom.
緊湊的節奏與其氛圍相得益彰,好玩
Got a friend in real life his name is ETHAN HARLAN god if you can read this protect my friend ETHAN HARLAN please god let nothing bad happen to my friend ETHAN HARLAN thanks.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 10.3K | 82% | $19.99 | |
| $4.9M | 7K | 81% | $19.99 | |
| $4.9M | 6.2K | 91% | $39.99 | |
| $4.9M | 3.8K | 82% | $20.99 | |
| $4.9M | 4.9K | 81% | $49.99 | |
| $4.9M | 25.5K | 80% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 108 | 84% | $15.99 | |
| $685 | 6 | 100% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $15.99−20% |
| 108ratings |
| 84% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
C'est malheureux mais Junji Ito c'est surcoté
As any good old school gamer will readily tell you, you don't need top of the range graphics to make an engaging and high quality game. There have been numerous examples of this principle over the years, from the line drawn rhythm antics of VIB Ribbon to the colorfully demented moralising of Undertale. In each instance such titles offer low level graphics but high level gameplay experiences, and World of Horror is but another of these prime examples. Inspired by the works of HP Lovecraft and Junji Ito; the game is part RPG, part text adventure. It sees you in the role of an amateur sleuth visiting a variety of locations throughout a typically ominous coastal town somewhere in Japan (though never specifically stated where). Each mission in the game plays out episodically like chapters from one of Ito's Mangas, and each completed chapter adds another piece to the diabolical overall puzzle. As your investigations progress, your character finds themself falling ever more hopelessly down the rabbit hole, and as such it becomes increasingly difficult to manage your REASON (sanity) and your STAMINA. There is a lot to unpack for such a low-tech game to be sure and this complexity only helps to make it all the more insanely addictive. ...and don't think for one second that low grade graphics equals low grade intensity. Far from it. The 2D rendered images of the various monstrosities that lunge out at our protagonist are every bit as frightening as any 8th or 9th console generation horror. The tension never falters, with the turn based combat system only lending to the suspense of you never knowing whether you will survive the encounter or whether the monster is going to tear you to bits. Plus, the developers have also worked a few glitches and random symbol flashes into the game as well, implying that the game is itself a piece of cursed media in the vein of Daemon 9. All these things play to the J-Horror vibes extremely well. Good Japanese Horror isn't about jump scares after all. It's about slow, creeping dread that sweeps over you like a death shroud and moves at a pace so slow it's barely noticeable. This effect is well delivered herein. The one down side is that there is a lot of information on the screen at once. Japanese audiences experience such copious amounts of text on their screens every day through their media, by online or on TV, though Western audiences may at first find this a bit overwhelming when it comes to navigating the many status screens. Hopefully though, once you've found your digital bearings the experience is far easier to negotiate. Some may also not be used to the bleak tone overall, but then, it's Lovercraftian J-Horror ie. it comes with the territory. Do I recommend World of Horror? You bet. Do I think it's for everyone? ...if you like Ito and Lovecraft and are familiar with the dynamics of Cosmic Horror then you should enjoy it. It should be noted that this game is essentially a story-driven detective piece, much like the source materials which inspired it. This being said, the pace may be a little slow for hardcore adrenaline junkies, so it would be advisable to read up on the genre before committing. Otherwise, let the apocalyptic dread begin! - 4.5/5.
Amazing sound track, amazing art and a outstanding sense of dread through out the game. this game nails the feeling of standing against eldritch horrors with only your rag tag crew as the front line. this game is unforgiving in its difficulty and rng, but a big problem that seems to arise in new players is the confusion. although i will agree this games "tutorial" and explanation is weak and a bit confusing i believe this adds to the sense of dread and replay ability as in every new run you will know what enemies are weak to what and what certain random events consequences are. as you continue into the game you will get tired of the same random events.. luckily the dev added mod support and with mods you can add new custom random encounters and custom characters.
mama a curse behind you ✭✭✭✭✭
大好きなゲームの一つ。このゲームのおかげでローグライトの面白さを知りました。 ピクセルアートで描かれる世界観、グロテスクさや不気味さの方が強い印象のホラー。 探索者(プレイアブルキャラクター)ごとに得意な戦い方があるのでそれに合わせて良し、我流でも良し。 今の所どの探索者を選んでもストーリーはほぼ一緒ですが、探索者ごとに割り当てられた固有のイベントはあるので根気よく遊んだら見れます。(イベントが無い子もいます)
)))))))))
gud
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.