
Experience the quiet terror of this 1-bit love letter to Junji Ito and H.P. Lovecraft. Navigate a hellish roguelite reality with turn-based combat and unforgiving choices. Experiment with your deck of event cards to discover new forms of cosmic horror in every playthrough. The inevitable awaits...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 18 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9Kreviews | 90% | — | $4.9M |
| $19.99 | 762ratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Despite being a roguelike - a genre that's popular to obfuscate that there isn't much in the game - there's a lot of fun and unique things in the game, and it's absolutely worth it. It's not all great (Ramen was the first mystery made, and you can really tell. Especially compared to the stuff Jeanne wrote), but it's my second most played on Steam for a reason.
伊藤潤二先生風のアートワークで繰り広げられるアドベンチャーゲーム風のローグライト。引きが悪いと容易く死ぬが、「この世界観ならそういうものだろう」と思えなくもない。男性・女性アバターを意識しない訳文も苦しが、アートワークは唯一無二だしな。ゲームとして遊べないわけではないんだけど…その…という
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $15.99−20% |
| 108ratings |
| 84% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good roguelike that I highly recommend (especially if you enjoy Junji Ito's works)!
Game good
hell yeah
I was waiting for this one to stabilize to actually dive into it.It has rare taste something else to experience.I love formula with roguelite +horror elements+ investigation. It really gives the nostalgic feeling of the point and click flash games with great indie development.In my first 2 days after bought, played 9 hrs.So much potential actually but the devs kinda seem lazy.Still big Uzumaki and Ito fun. So it is a gold ,i'll surely play more of it constant. 8/10
took a hot bath and ♥♥♥♥♥♥♥ died
shiba shopkeeper i give my life to you!
The game is masterfully stylised both graphicly and narritively to ooz with the 80's Japanese horror it draws insperation from. With an atmopher that is so strongly renforces by the games body horror, short mysteries that feel like your invesigating a local urban legend and with audio (including music) and UI that is intentially symplisic in a way that makes you feel as if your in the 80's. The game has brutal but fair gameplay, with a strong focus on resorce management both inregard to your health and sanity but also how you will alocate what few resorces you get, especially with every action you take comming at a price. the game also capures the sense of urgency perfectlly with every movement adding to the doom counter which if at 100% will end the game. the game also has random incounters and events that can help your run or hinder it with many curses, items and effects tied to this randomness, though especially in the early game this can be frustraiting especially on higher difficulty I think it adds to the thematic despare. Though the game isn't perfect as the god you choose for your run only has a single stasus effect on the game with no narritive afffect or practiclly any precence in game, secondly curses are under utilised with many of them being negligable and not possesing a narritive or role play affect on the game. My last critiqe is though this is similar to my first is how though I see the apeal of the myteries being self contained I do thing the game lacks overarching narritive that ties the full story together. Though luckly The creater has anounced updates that seem like they could be in time fixing these issues. I think you should check out the game because if your tired of modern games being so similar, you love japan, horror and the 80 and don't mind a bit of a chalenge you'll love it.
[h1]一场献给恐怖爱好者的邪典献祭[/h1] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 《恐怖的世界》是由波兰独立工作室panstasz开发的一款恐怖游戏。游戏在美术风格上借鉴了日本恐怖漫画大师伊藤润二的诡谲画风,主题情节则融合了日本民俗恐怖故事与H.P.洛夫克拉夫特的克苏鲁神话。通过1-bit像素风格,游戏重现了上世纪末的复古美学,成功营造出一种压抑且令人不安的氛围,完美契合了恐怖主题。 [h2]背景设定[/h2] 游戏设定在一个被古老邪神和超自然现象困扰的日本小镇——盐川,玩家需要在有限的回合中连续调查5个神秘事件,并在这些事件中生存下来,最终面对重重挑战登上高塔阻止邪神降临,达成胜利。 [h2]玩法介绍[/h2] 本游戏的主要玩法以随机事件调查外加回合制QTE战斗构成,虽然披着一层恐怖元素克苏鲁元素的外衣,但其实本质上就是我们常说的跑团游戏。游戏内容中的随机成分较大,玩家需要在每次调查中管理自己有限的生命、理智等资源,在有限的回合数内(也就是游戏中说的灾厄值),通关5个独立的日本民俗恐怖故事的调查获取钥匙,并最终存活着登上最终的高塔即可获胜。 [h2]游玩体验[/h2] [h3]鲜明的美术风格[/h3] 游戏的美术风格别具一格,大胆采用了1-bit像素艺术,在黑白像素之间感完美复刻了80年代电器画面的视觉体验(拉大游戏视野你还会发现其实游戏只是在一部电脑屏幕中2333),同时与游戏中的异常恐怖主题形成强烈共鸣,这种极简风格反而放大了玩家的想象力,并让未知的恐惧更具冲击力。 [h3]叙事与氛围的极致融合[/h3] 作者的整部游戏可以说是对伊藤润二和克苏鲁风格的致敬。游戏中恐怖氛围的塑造非常到位,喜欢这些元素的玩家可能会兴趣满满,而对这些小众文化无感的玩家则可能难以代入,甚至会因为早期迷茫的游戏指引和过于随机的事件惩罚中而提不起兴趣。不过,作为一款跑团游戏,它的要素可谓拉满。游戏中的故事是通过玩家经历随机事件、查阅物品的描述和角色之间的对话来拼凑出真相的,每个关卡还会因为玩家做出的选择而走向不同的结局。此外,作者还在游戏中加入了许多别出心裁的细节,例如切出游戏时会一闪而过的人脸,摘下对应装备导致角色消失的人脸,进一步增强了游戏内光怪陆离的诡异氛围。 [h3]深度欠缺[/h3] 目前游戏内部分随机事件的结果过于地依赖运气和对应道具,让玩家实际动脑去构思策略的思考并不多,而玩家每次的调查都是随着圆圈指引来进行的,可以说单次关卡中的自由度其实及其有限。此外,身为一个肉鸽游戏,一局游戏中应有的构筑要素也可以说是很弱,玩家在一局中升级的次数并不多,这也导致了游戏内的构筑要素不深,玩明白后通常都是捡到好用的武器后进行对应的加点就可以无双了。 [h3]丰富的局内构筑[/h3] 本游戏内容中的搭配繁多,不同的角色在开局会有着各式各样的开局能力,在游戏开局还有随着关卡进度的推进,玩家会陆续抽到各种各样的卡牌来动态地变化游戏难度,以上种种随机要素交织在一起,造就了玩家每局丰富的体验。 但即使游戏有着丰富的随机性,可是实际上玩家在熟练后的单局时长并不长,正如前文所言本游戏的深度并不高,在一个如此强调氛围的游戏中,后续势必然容易审美疲劳,幸好本游戏在正式版发售后就支持了创意工坊,兑现了EA阶段对玩家的承诺。对于一个独立开发者来说,这一点难能可贵,也极大地弥补游戏的可重复游玩价值。 [h3]引导不足[/h3] 老生常谈的问题了,现在市面上的很多游戏都或多或少的有存在着指引弱的问题,本游戏内提供教程透露的信息极少,很多关键机制都需要玩家自行试错,初期学习成本较高,加上这层级复杂的UI设计和1-bit像素风格,更加的是一头雾水,相信还是有很多玩家和笔者一样早期上手的时候不知道该具体干些什么的,直接上手去游玩带给新手的挫败感比较强,在此强烈建议新手朋友先去花1小时左右观看攻略视频,了解各个UI的功能和操作后再来游玩。 [h2]一些关于设计上的碎碎念[/h2] 本游戏的存档功能并不好用,甚至可以说是没有。在本作中玩家只能在通关一个谜团后进入暂歇阶段才能存档,而存一次档的代价却居然是解散玩家组建的整个队伍。甚至在游玩中途想要返回主菜单的操作会被视作当局游戏失败。这使得玩家只要打开游戏,就必须一口气玩到通关。说实话我对这个设计不太能理解,如果作者是觉得玩家可能会通过SL来roll掉一些随机事件的结果来作弊的话,那也只需调整游戏的保存时机即可避免。甚至连切到主菜单就判定为失败说实话有点到了过分的程度。 另外还有一点想吐槽的就是:游戏内明明是有成就系统,但为什么Steam平台上却没有相应的成就支持啊喂,真的会有一些成就党玩家会感觉强迫症犯了,作者你可要知道你可是连steam云存档都没有啊,难道是打算让玩家再重打一边成就吗? [h2]结语[/h2] 《恐怖的世界》算是这近几年来为数不多有出圈的跑团游戏了,从作者对游戏的那剑走偏锋的选材就可以看出作者对小众恐怖文化那深沉的爱好,如果你和作者一样都是喜欢伊藤润二、克苏鲁,抑或是和我一样也是一名独立游戏爱好者,那么我会十分向你推荐这款游戏,相信《恐怖的世界》它那独特创意和鲜明的世界观风格一定会带给你一份独特的体验。 [quote][h3]鉴赏员测评配置:[/h3] CPU:AMD Ryzen 7 7735H GPU:NVIDIA GeForce RTX 4060 Laptop 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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