
The conclusive episode in this visual novel trilogy is set in the far future on the moon. Will Hal's dream be realized? It's been 8 years since the events of episode.01. With the economics of lunar city going out of control what is going to happen next?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 168reviews | 96% | — | $38.9K |
| $6.49−50% | 13ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
we need chinese, cloud save, Ach. 我们需要中文,云存档,成就。 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
ДАААААААААААААААААААААААААААААААААААААААААААА ЭТО БЫЛО ОТЛИЧНО Настоятельно рекомендую к покупке Отличная новелла за свои деньги, а по скидке просто обязательна к покупке вы не пожалеете А ещё она отлично помогает отвлечься от своих проблем, коих у нас много......
a excellent finale finished with a bow on top of Hals journey a bit slow in the beginning since the moon was about to become 2008 again but it concluded nice with no regrets which im glad there are some series that can end properly (cough cough half-life, ciconia, and many unfinished franchises) cant wait for the anime of this series after the spice and wolf remake concludes maybe hopefully its nice and a great trilogy
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice series of VN with very basic introduction on some economy concepts. However, you MUST enjoy economics for it to be fun as well as play the whole series :)
By far the longest installment in WEE, the production value has seemingly improved even more from the previous game. While at times the economics of the story achieved a level of complexity that made things very difficult to follow, WEE episode.03 still manages to be a worthy conclusion to the story. I sincerely hope to see more work from Hasekura and the rest of the dev team in the VN world, maybe with some story variance via routes!
優點,劇情高潮迭起,主角成長前後呼應,角色刻畫生動。 缺點無語音,ep3前段鋪成有點小冗長,部分轉折生硬,且最後結尾是用ED staff role CG交代(意思是細節請自行腦補,不要skip 掉ED影片呀呀)。 整體而言還是一個劇情向的純愛上佳之作。(還可以了解點經濟學皮毛)
Conclusión final de la trilogía, la verdad es que el desarrollo de ésta y sus personajes ha estado bastante bien, y no pierde su esencia de dar clases de economía y mercado, lo cual me parece estupendo, por no mencionar que la dinámica entre los protagonistas me parece muy interesante y bien llevada, se nota que es del escritor de Spice And Wolf. Muy recomendada si te gustan las temáticas ya mencionadas.
Thank you Min for gaslighting me into reading this VN, truly the World End Economica of our time
It's an excellent story. I don't even play through visual novels, but this one was stellar. An anime adaptation would be a sure success.
One of the best trilogies I've ever played. I love everything about WEE, down to its world, characters, setting, and plot. WEE is up there with spice & wolf and that will never change. So many tears were shed at the ending to this game, the journey to get here was beautifully written and I can only sing praises to spicy tails for giving us WEE in Visual novel form. Isuna Hasekura is my favorite author of all time now, and I will forever cherish my experience with this series.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.9K | 714 | 72% | $2.99 | |
| $38.9K | 410 | 86% | $4.49 | |
| $38.9K | 168 | 92% | $5.24 | |
| $38.9K | 106 | 61% | $13.99 | |
| $38.9K | 288 | 96% | $7.99 | |
| $38.9K | 298 | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.9K | 259 | 94% | $12.99 | |
| $342.2K | 2.6K | 96% | $7.49 | |
| $93.2K | 786 | 75% | $4.99 | |
| $15.7K | 926 | 91% | $1.19 | |
| $0 | 46 | 83% | Free | |
| $0 | 6.8K | 96% | Free |