
A new edition of Woodle Tree 2 is here, with many enhancements! Will you be able to save Mother Nature in this vast open-world Adventure? This time a devastating menace is taking over the Wood Lands with a black substance that is absorbing life and energy from all living creatures!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0/day in the week after.
About

Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.90−93% | 141reviews | 87% | — | $2.2K |
| $3.63−72% | 179ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1][b]🎮 Reseña de Woodle Tree 2: Deluxe+[/b][/h1] [h2]Resumen del Juego[/h2] Woodle Tree 2: Deluxe+ es ese plataformas en 3D indie que entra por los ojos con colores chillones y vibra “adorable”, y luego te recuerda que su meta real es hacerte correr por escenarios recolectando cosas como si tu vida dependiera de completar el álbum. Acción y aventura, sí… pero de esa acción donde el enemigo principal suele ser tu propia paciencia buscando el último coleccionable que jurabas haber visto hace 20 minutos. La propuesta es clara: exploración en tercera persona, saltitos, rompecabezas ligeros y una onda caricaturesca con humor inocentón. Tiene cooperativo y pantalla compartida/Remote Play Together, lo cual suena a plan perfecto… hasta que te das cuenta de que el caos de dos personas buscando “la cosita brillante” puede convertirse en una discusión diplomática nivel ONU. Primera impresión: simpático, relajado, con buena música y una estética que grita “soy para todos”. Segunda impresión: también grita “voy a estirar mi contenido con recolectables, y tú vas a colaborar porque tienes 22 logros mirándote feo”. [h2][La Savia Buena vs. Las Astillas en el Zapato][/h2] Lo Bueno: ✅ 🌈 Visuales coloridos y estilo caricaturesco: se ve amable y fácil de leer en 3D. ✅ 🎵 Gran banda sonora: acompaña bien la exploración y le da personalidad. ✅ 🕹️ Compatibilidad total con mando: como debe ser en un plataformas en 3D. ✅ 👫 Cooperativo + pantalla compartida/Remote Play Together: ideal para jugar en sofá (o fingir sofá) y reírse del desastre. ✅ 🏆 22 logros + cromos: gasolina extra para completistas y cazadores de dopamina. Lo No Tan Bueno: ❌ 😶 Comunidad “actual”: 1 jugador. Sí, uno. Si querías multijugador con vida social, aquí vienes a meditar. ❌ 🧩 Rompecabezas y progresión “casual”: si buscas reto serio, este árbol no da frutos tan picantes. ❌ 🔁 Enfoque recolectatlón: si no te gusta buscar cositas por el mapa, esto puede sentirse como hacer mandados… pero en 3D. ❌ 🎭 Comedia y tono adorable: si eres alérgico a lo tierno, prepárate para estornudar cinismo. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Plataformas 3D funcional y agradable, sin reinventar nada.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Más relajado que desafiante; la “IA” no es el punto.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Exploración y recolección sostienen el viaje, pero no sorprenden.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]Colorido y claro; cumple muy bien para un indie.[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]Sirve de excusa para moverte; no esperes novela.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Mundo atmosférico y simpático, invita a curiosear.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Efectos correctos, sin fuegos artificiales.[/td][/tr] [tr][td]Música[/td][td]8[/td][td]De lo mejor: consistente y con identidad.[/td][/tr] [tr][td]Voces[/td][td]4[/td][td]No destacan; el juego no parece apoyarse en actuación vocal.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Variedad moderada dentro de su fórmula “casual y adorable”.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Experiencia estable en general para lo que propone.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Logros/coleccionables y cooperativo ayudan, pero depende de tu tolerancia al 100%.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.0[/b][/td][td]Simpático y competente: brilla más por encanto y música que por reto.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Woodle Tree 2: Deluxe+ es un plataformas en 3D indie agradable, colorido y con una banda sonora que hace más pesado el delito de que a veces se sienta como “turismo + recolección”. Si vienes por algo ligero, con exploración y rompecabezas suaves, cumple. Si vienes buscando adrenalina, precisión quirúrgica o un desafío que te haga sudar, aquí lo más difícil será no perder la última cosita escondida detrás de “esa” esquina. El cooperativo y la pantalla compartida/Remote Play Together son un punto fuerte para convertirlo en plan de sofá, pero la realidad es que la comunidad activa (1 jugador) no pinta precisamente un festival. Y como las recomendaciones totales están en N/A, el juego se queda en ese limbo donde tú decides si te enamoras del encanto… o si te desesperas con la fórmula. [h3]Recomendación de Compra (En oferta fuerte y si te gusta el recolectatlón)[/h3] Puntuación Total: 6.0/10 Número de jugadores activos al momento de hacer esta review: 1 Descuento máximo registrado: -94% Veredicto: [i]Recomendado con reservas[/i] Si te gustan los plataformas en 3D casuales, coloridos, con exploración y coleccionables (y te seduce la idea de sacarle jugo a logros y cooperativo), vale la pena. Si tu lista de deseos exige desafío, narrativa potente o una comunidad viva para justificar lo “multi”, mejor sigue buscando… o acepta que este árbol es más decoración bonita que bosque épico.
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Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese*, Korean*, Danish*, Japanese*, Polish*, Portuguese - Portugal* +3 more
| $12.99 |
| 121ratings |
| 68% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its nice and casual, but thats all I can say about it. It is very expansive compared to the first game but it feels like there isn't much besides getting the water drops. It's atmospheric and the music is nice but something about this game makes it feel barren and quiet. It's basically a patchwork map filled with random mooks and forgettable, slightly cute creatures. There are extra things to find there's no way to track any of them besides the blue berries and even then its just how many in each area. Its cute but thats all it has going for it.
Woodle Tree 2: Deluxe+, developed by Fabio Ferrara and published by Chubby Pixel, is an ambitious indie 3D platformer that seeks to expand the humble foundations of its predecessor into something more open, vibrant, and exploratory. At its heart, it tells the story of Woodle, a small, sentient log-like creature tasked with restoring harmony to the world after a dark corruption begins spreading across the land. The game’s narrative is simple and largely symbolic, setting the stage for an adventure that is more about exploration and discovery than storytelling. Its world is filled with cheerful characters, mysterious shrines, and sprawling landscapes that encourage curiosity. From the first steps through lush forests to the peaks of snowy mountains and the depths of sandy deserts, the game presents itself as a celebration of movement, color, and childlike wonder. The most striking feature of Woodle Tree 2: Deluxe+ is its visual charm. The art direction favors minimalism and geometric simplicity, resulting in a world that feels handcrafted yet dreamlike. Every tree, rock, and creature looks as though it belongs in a children’s picture book, and the color palette—bright, soft, and saturated—enhances the game’s playful energy. This simplicity is both its strength and its weakness: the environments are undeniably pleasant to look at, but their lack of intricate detail can make exploration feel empty at times. Still, the game’s mood is buoyant, reinforced by a light and whimsical soundtrack that perfectly matches its aesthetic. The music blends gentle ambient tones with cheerful melodies that make each area feel cozy and distinct, giving the experience a sense of continuity even as you move through drastically different biomes. Gameplay in Woodle Tree 2: Deluxe+ takes inspiration from classic 3D platformers but infuses it with a sense of openness that distinguishes it from its predecessor. Instead of linear, level-based progression, the world is fully connected, encouraging players to explore freely and tackle objectives in any order. The main task involves collecting “water tears” to purify corrupted trees while gathering red and blue berries scattered throughout the environment. These collectibles serve both as progression markers and as currency for unlocking new abilities, cosmetic upgrades, and shortcuts. Movement feels fluid and varied: Woodle can jump, double-jump, glide using a leaf, and even wall-jump to scale vertical surfaces. New abilities, like faster gliding or extended attack range, add a sense of progression without overcomplicating the mechanics. The game also supports up to four-player local co-op, which enhances its appeal for families or casual gatherings, allowing friends to explore and solve platforming challenges together. Despite its charm, the game suffers from technical and mechanical inconsistencies that can occasionally break immersion. The camera system, while functional, often struggles to keep up with the player’s movement, especially during complex platforming sections. At times, it swings too close or too far, making precise jumps more frustrating than they should be. The controls, though serviceable, lack the tightness and responsiveness found in more refined platformers, occasionally resulting in missed landings or awkward combat encounters. Enemies, when present, are more of a distraction than a real challenge, with simplistic AI and repetitive attack patterns. Combat lacks impact and feels secondary to the exploration, which is where the game truly shines. These flaws don’t ruin the experience, but they do remind players of the game’s indie roots and limited resources. What the game lacks in polish, it compensates for in personality and scale. The world of Woodle Tree 2: Deluxe+ is surprisingly large, with interconnected areas that reward patience and curiosity. Each region is distinct enough to remain memorable, from glowing ice caverns to vast desert plateaus and tranquil meadows. The open-world design is ambitious for an indie title, and while it occasionally results in empty stretches or repetitive collection loops, it also gives players a satisfying sense of freedom. The scattered collectibles, hidden paths, and platforming challenges make the world feel alive, even if it sometimes borders on sparse. There’s an innocent pleasure in wandering through its colorful landscapes, discovering secret caves, and meeting quirky NPCs who speak in charming, nonsensical dialogue. Performance is stable, and the “Deluxe+” edition improves upon earlier versions by refining controls, improving frame rates, and optimizing visuals for modern platforms. Load times are brief, and the game runs smoothly even on modest systems. The addition of co-op play, new puzzles, and reworked areas adds replay value, especially for those who played the original Woodle Tree Adventures. However, even with these enhancements, the experience remains geared toward casual players rather than those seeking a deeply challenging or intricate platforming experience. It’s the kind of game designed to be enjoyed at a leisurely pace, with the satisfaction coming more from the act of exploring than from mastering precision jumps or defeating difficult enemies. In the end, Woodle Tree 2: Deluxe+ is a wholesome, good-natured adventure that wears its simplicity proudly. It may not compete with larger, more polished platformers in terms of mechanics or visual fidelity, but its sincerity and warmth make it stand out in its own way. It’s a game that captures the feeling of a sunny afternoon spent exploring a backyard that suddenly feels boundless—a world where danger is minimal, discovery is rewarding, and color seems to breathe life into every corner. Its flaws are easy to forgive because its intentions are so pure. For players seeking a relaxing and family-friendly platforming experience that offers a touch of nostalgia wrapped in vibrant charm, Woodle Tree 2: Deluxe+ is an endearing journey worth taking. Rating: 8/10
a parody of the legend of zelda and mario but about a stupid stump
Woodle Tree 2: Deluxe+ — это милый платформер с очаровательной графикой и интересным сеттингом. Однако технические недочёты и проблемы с управлением могут испортить впечатление от игры. Игра может понравиться любителям жанра, готовым мириться с некоторыми недостатками ради приятного геймплея и атмосферы. Рекомендуется к покупке со скидкой, особенно если вы ищете кооперативное приключение для небольшой компании.
Not bad.
I AM A DELUXE TREE 2
輕鬆的開放世界動作遊戲 跟1代相比豐富了很多 很可愛 推 話說這代地圖很大,莓果找不到啊啊啊
[b] P. S. Cложно пройти игру? Смотри мой гайд: [/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3561496240 [h1] ДРЕВЕСИНА УВЛАЖНЯЕТСЯ [/h1] Woodle Tree 2: Deluxe — это не развитие первой части (ПРОСТИТЕ ЗА СЛОВО "ЧАСТЬ", ПЕРВАЯ - ТЕХНОДЕМКА), а её раздутая и переутомляющая версия. Да, тут добавили «целостный сюжет» и пару мелочей, но все что тут реально важно - теперь ты вынужден играть с агрессивной цветовой палитрой, от которой глаза устают за первые 15 минут. Ты снова играешь за Вудаля — всё тот же безликий пенёк, только теперь у него расширенный арсенал: лист также работает как парашют, катапульта с помощью росы и даже что-то вроде пинг‑понговой ракетки (с помощью того же листика для боя). Сюжет опять же формально есть: чёрная слизь похитила водяные слёзы, восемь «мудрецов»-растений лишились мудрости, и твоя задача — вернуть по три слёзы для каждого. Но назвать это сюжетом сложно: он подаётся скупо, без эмоций, и вообще не цепляет. Валюта теперь четко разделена: красные ягоды тратятся в основном на косметику, синие (их заметно меньше) — на апгрейды вроде тройного прыжка или усиления урона. Но сама суть геймплея не изменилась: ты всё так же бегаешь по пустым и унылым локациям, собираешь слёзы и теперь зачищаешь участки от чёрной слизи и врагов. Локации стали больше, но не интереснее: они по-прежнему состоят из простых геометрических форм, отличаясь только тематикой (лава, шипы, мрак, снег и т.п. как в первой части) и выжигающей глаза цветовой гаммой. Головоломки тут — это громко сказано. Чаще всего «загадка» сводится к тому, чтобы ударить листиком по кнопке и активировать платформу. Никаких умных задач, никакой изобретательности — только рутина. При этом водяные слёзы прячут так нелогично, что даже строго следуя стрелкам-табличкам на уровне, ты не всегда приходишь туда, где они лежат. А из‑за однообразной обстановки и ярких контрастов их банально тяжело заметить. Ах, да, как такового, четкого разделения на уровни теперь нет! Все локации объединены в одну, огромную, включая главный хаб. И это просто ад, для тех, кто реально хочет зачистить игру на 100%. Управление и физика остались проблемными. Правда теперь персонаж по дефолту сам бежит (а не идет, и это не перенастраивается), а сама физика вообще сломана к чертям: можно забираться наверх, просто долбя пробел, отталкиваясь от стен или барьеров, вообще не используя нормальные платформенные механики. Это убивает смысл в преодолении препятствий ВООБЩЕ. Даже если ты фанат простых платформеров или ищешь что-то для детей — лучше пройти мимо: здесь нет ни вызова, ни уюта, ни хоть какой‑то глубины. Я не выдержал больше реального часа геймплея (12 часов фармил карты). Ваше прохождение этой игры того не стоит. [h3] P. S. 2x. Понравился отзыв или мой профиль? Скинь награду Steam на отзыв. Треш в сторону - играем только в то, что приносит удовольствие. [/h3]
Прикольная ходилка бродилка.Но я не любитель такого. С раздачи залутал,и на этом спасибо
Players by region
Where this game's players are, estimated from review languages.
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