
Wolfenstein®: The New Order reignites the series that created the first-person shooter genre. Wolfenstein offers a deep game narrative packed with action, adventure and first-person combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.86/day in the week to Jul 30 → 13.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 62.4Kreviews | 92% | — | $23.8M |
| $19.99 | 19.3Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1495 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The combat is easily the highlight here. Unfortunately the game goes through long stretches where there is either no combat or it is minimal. I want to play and enjoy the game but these sections feel like such a frustrating waste of time. I understand why some of these sections exist I just wish they were either better polished and more engaging or if they at least shortened these parts up. One example is when you have to take a submersible through some waterway. Goes on for too long and not near as fun or engaging as the parts where you just shoot enemies. These sections should have at least been partially replaced with more creative combat scenarios. Vary enemy spawn points, enemy synergies, map designs and layouts etc. The story isnt bad at all, its decent. BJ is an awesome character in this. All the other things the game does well enough dont match up to highlight of the game which is the FPS combat. Very good game that could easily be better if they stopped putting so much filler and really let the combat shine. 8/10
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.8M | 48.2K | 95% | $19.99 | |
| $23.7M | 56K | 96% | $19.99 | |
| $23.7M | 79.3K | 80% | $9.99 | |
| $23.6M | 44K | 91% | $49.99 | |
| $23.9M | 28.9K | 88% | $29.99 | |
| $24M | 23.2K | 61% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.5M | 23.7K | 90% | $19.99 | |
| $1M | 9.3K | 93% | $4.99 | |
| $2.7M | 5.7K | 67% | $19.99 | |
| $593.6K | 2.8K | 65% | $9.99 | |
| $240.6M | 234.2K | 85% | $59.99 | |
| $92.9M | 145.8K | 93% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, Japanese*, Polish, Russian*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
второсортно переваренный калл, игра может быть на момент ее создания была "огонь" но на данный момент я могу сказать что это либо гениальный Тарантиновский фильм или же просто бредни мальчика больного аутизмом
good
Great game. Now give me one where I play as the Nazis
Awesome, killin Nazis :)
sexo
The game is good, but the actual fight secuences are rather short, but over all, killing is really fun.
Completed this several years back, gameplay was decent, choice of different combat styles was a nice idea and worked well in execution, Story was...fine, however, if I had a criticism, it felt like I was having to suspend my disbelief far too often. I appreciate it's a Wolfenstein game and we're just here to shoot nazis, can't complain, game ticks that box, but there are way too many moments in the story that leave you wondering how is this even possible, that we've gone from being in a vegetative state for 14 years and somehow retaining the physique of an NFL Linebacker (Play MGSV to get a better idea about how this would actually go down), to hijacking a U-Boat singlehandedly, to travelling into Space, only to return and fight Kaiju sized Mech's. Again, the gameplay is enough for me to warrant recommending this game for a single playthrough at least, it's not as good as RTCW but it doesn't take a narrative nosedive in my opinion the way The New Colossus does.
This is such a bad game. Story, characters are all great, but holy ♥♥♥♥ does the game control like absolute ♥♥♥♥. Swapping weapons is sluggish and it routinely ignores a command to swap weapons because you are technically still in another animation. In addition, you have a hotswap button that is supposed to swap to your previous weapon instantly. It keeps randomly assigning weapons to that button at various checkpoints. So you think you are about to swap to your sniper and you take out a ♥♥♥♥♥♥♥ shotgun while you're getting peppered from afar. Oh yeah, and just wait until the game takes your inventory away, every like two hours. 'Oh, new chapter! Here, we removed all your guns for you, go ahead with just a knife for now'. Yeah, thanks game, I was waiting to be bored, how did you know? Randomly slide doesn't work. Crouching under things, even those required for story progression, randomly also just doesn't work so you get murdered by a scripted event metal dog chasing you, forcing a reload. It just works poorly man, I don't know what to tell you. People are glossing over this because the story is good and fun, and of course killing nazi's is always a good time. But this is one of the worst functioning shooters I have played in the past 20 years. Oh, and let's not forget the level design head who actively sat at their desk for several weeks trying to come up with ways to have you run around the level that is now empty of enemies, looking for where you need to go to progress. Love that dev, he really nailed his objective of making sure the game is more boring than it needs to be. Action game with great characters and a story? Can't have you engage with the combat sandbox, listen to the story or experience these characters in succession... Gotta make sure all that gets paused for stupid busywork every 5 to 10 minutes. ♥♥♥♥♥♥♥ hell, what a mess of a game. I swear to you, if it didn't have this setting and had good characters and story, people would actually admit the gameplay is the complete ♥♥♥♥♥♥♥ that it is. Overrated junk.
mt bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.