
3D Dungeon RPG The portal of despair opens again. The labyrinth calls you to destruction. Revel in the endless dangers, relish the risk, devour the rewards. Savor the risk.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #30, worst JP #54 · 2 markets collected
About
Wizardry Variants Daphne carries on the lineage of the classic RPG series, Wizardry. The portal to the labyrinth of despair, where even destruction is pleasure, has opened once again.
Once every 100 years, the Abyss opens.
It is a curse of death that consumes the continent. A Warlock who coveted Death, devoured people and animals and enveloped the world in despair.
Inheriting the power to seal the Abyss over generations, kings have continued to protect the kingdom from its curse.
But now, the king has vanished, and the world is being consumed by death, moment by moment.
Resistance itself is meaningless.
There is naught but to perish.
Experience an adventure of your very own with unique allies based on combinations of classes and races.
Perilous traps and mighty foes await in the dungeon. Take on a high difficulty that only Wizardry can offer.
Main Character Design: Yusuke Kozaki
Manga artist and illustrator; in addition to writing manga, he also does design work for anime and games, and is well known for the fine touches in his character designs.
Boss Monster Design: Katsuya Terada
His work, centered on manga and illustration, includes character designs video games and movies, as well as poster for theater productions.
Sound: Hitoshi Sakimoto
Has composed for more than 130 game titles of all genres. With their rich sound and epic scale, his scores have received tremendous support not only in Japan, but also from overseas.
[English Voice Actors]
Lulunarde: Morgan Cambs
Pulgritte: Dev Joshi
Dylanhardt: Doug Cockle
Elmon: Laurence Bouvard
Vernant: Christopher Ragland
Pickerel: Alex Capon
Leaufonde: Garrick Hagon
Shagtis of Sorrow: Jay Rincon
- Other Voice Actors, etc. -
Beth Robb Adams, Mike Bodie, Sarah Borges, Davis Brooks, Shin-Fei Chen, Doug Cockle, Clare Corbett, Arlene Decker, Sarah Galbraith, Garrick Hagon, Arina Ii, Jules de Jongh, Dev Joshi, Samantha Kamras, Rae Lim,Elsie Lovelock, Meaghan Martin, Gianni Matragrano, Joseph May, Alexander McMorran, Eric Meyers, Sarah Pitard, Christopher Ragland, Matt Reeves, Jay Rincon, Cecily Bednar Schmidt, Kerry Shale, Martin T Sherman, Adam Sims, Ina Marie Smith, Colin Stinton, Alex Vincent, Alexandra Vincent, Glenn Wrage -- Other appearances (in alphabetical order)
[Japanese Voice Actors]
Lulunarde: Inori Minase
Pulgritte: Yui Ishikawa
Dylanhardt: Chikahiro Kobayashi
Elmon: Satomi Korogi
Vernant: Yoshimasa Hosoya
Pickerel: Junya Enoki
Leaufonde: Takaya Hashi
Shagtis of Sorrow: Takehito Koyasu
- Other Voice Actors, etc. -
Yutaka Aoyama, Masumi Asano, Koji Ishii, Maaya Uchida, Yu Kobayashi, Tetsuo Komura, Jiro Saito, Yu Shimamura, Yoko Soumi, Shinya Takahashi, Hiroki Takahashi, Yumi Toma, Yuichi Nakamura, Romi Park, Fairouz Ai, Shinshu Fuji, Takanori Hoshino, Anna Yamaki, Aoi Yuki -- Other appearances (in Japanese alphabetical order)
Wizardry is a computer role-playing game released in the United States in 1981 with elements such as party organizing, labyrinth exploration, monster fighting, and character development having such a tremendous impact on the various RPGs that followed, that it is often referred to as the origin of RPGs. Numerous sequels have been released, and nearly 40 years after its release, it remains a timeless masterpiece that enjoys strong popularity around the world.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 57% | — | $0 |
| Free | 9.2Kratings | 95% | — | not modelled |
Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
官方永遠都喜歡噁心人 然後暗改 該優化的不先優化 倉庫上限都多久了 正常玩家你不開小精靈你只會農到吐血 現在我連小月卡都懶得買
It's quite enjoyable to play, very solid "Wizardry" feel to it's challenge and dungeon crawling.
非常好的作品,在如今快餐化手游日益盛行的年代,有这样一款充满挑战性且长期更新的手游是非常棒的,即便不是冲着wizardry ip来游玩的玩家,也可以从该作的美术,音乐,人设,剧情当中获得乐趣;这款游戏会告诉你,等级和数值并不是唯一让你通过每场战斗的答案,每个角色都有自己的特色与特点,即便不是传说角色,单用普通角色也可以完整地将主线打通,就看你用什么样的打法(道具流,还是机制流);如果对那些无脑数值的宝宝巴士二游玩腻了,不妨来试试这款充满恶意的作品,真的,没开玩笑,我说的恶意是指专门跟玩家作对的运营🙄
Media

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Genres
Stats
Languages: English*, Simplified Chinese, Traditional Chinese, Japanese*, Korean, German*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
꿀잼 뼉다구 좀 자주 뿌려줘잉
.
잠금 상태인 장비는 일일히 수동으로 풀어줘야 하는데 그 중 하나라도 못 푼 거 있으면 일괄 판매 막히게 만든 건 좀 너무했어
가챠비용이 ㅈ되게비싸긴한데 게임은 굉장히 재밌음
So while there is a gatcha component to this game, I have to say I'm insanely impressed with the depth of this "mobile rpg". I never played the old-school Wizardry games but this game brings me back to the days of Lands of Lore (1st one, the only one worth playing) and Eye of the Beholder. Be aware there are a lot of situations where you might be encouraged to drop some IRL dollars but I'm pretty cheap and I've been able to grind my way through just fine. I recommend giving it 30m of your life. Try it out, see how you like it, and if it's not for you no worries. But it's def worth checking out.
Yeah the gacha stuff is annoying but like 95% of the time in this game isnt interacting with that and is instead giving your some shin megami tensei level dungeon crawling experience instead, its genuinely incredible. A lot of the characters have really fun designs and the story is pretty good too. Lot of like, fairly disturbing dark fantasy stuff here, its a good time! Give it a try if you love dungeon crawling games.
its a very unique dungeon crawler with affinity incorporation wich is very interesting to mess with
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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