
3D Dungeon RPG The portal of despair opens again. The labyrinth calls you to destruction. Revel in the endless dangers, relish the risk, devour the rewards. Savor the risk.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #30, worst JP #54 · 2 markets collected
About
Wizardry Variants Daphne carries on the lineage of the classic RPG series, Wizardry. The portal to the labyrinth of despair, where even destruction is pleasure, has opened once again.
Once every 100 years, the Abyss opens.
It is a curse of death that consumes the continent. A Warlock who coveted Death, devoured people and animals and enveloped the world in despair.
Inheriting the power to seal the Abyss over generations, kings have continued to protect the kingdom from its curse.
But now, the king has vanished, and the world is being consumed by death, moment by moment.
Resistance itself is meaningless.
There is naught but to perish.
Experience an adventure of your very own with unique allies based on combinations of classes and races.
Perilous traps and mighty foes await in the dungeon. Take on a high difficulty that only Wizardry can offer.
Main Character Design: Yusuke Kozaki
Manga artist and illustrator; in addition to writing manga, he also does design work for anime and games, and is well known for the fine touches in his character designs.
Boss Monster Design: Katsuya Terada
His work, centered on manga and illustration, includes character designs video games and movies, as well as poster for theater productions.
Sound: Hitoshi Sakimoto
Has composed for more than 130 game titles of all genres. With their rich sound and epic scale, his scores have received tremendous support not only in Japan, but also from overseas.
[English Voice Actors]
Lulunarde: Morgan Cambs
Pulgritte: Dev Joshi
Dylanhardt: Doug Cockle
Elmon: Laurence Bouvard
Vernant: Christopher Ragland
Pickerel: Alex Capon
Leaufonde: Garrick Hagon
Shagtis of Sorrow: Jay Rincon
- Other Voice Actors, etc. -
Beth Robb Adams, Mike Bodie, Sarah Borges, Davis Brooks, Shin-Fei Chen, Doug Cockle, Clare Corbett, Arlene Decker, Sarah Galbraith, Garrick Hagon, Arina Ii, Jules de Jongh, Dev Joshi, Samantha Kamras, Rae Lim,Elsie Lovelock, Meaghan Martin, Gianni Matragrano, Joseph May, Alexander McMorran, Eric Meyers, Sarah Pitard, Christopher Ragland, Matt Reeves, Jay Rincon, Cecily Bednar Schmidt, Kerry Shale, Martin T Sherman, Adam Sims, Ina Marie Smith, Colin Stinton, Alex Vincent, Alexandra Vincent, Glenn Wrage -- Other appearances (in alphabetical order)
[Japanese Voice Actors]
Lulunarde: Inori Minase
Pulgritte: Yui Ishikawa
Dylanhardt: Chikahiro Kobayashi
Elmon: Satomi Korogi
Vernant: Yoshimasa Hosoya
Pickerel: Junya Enoki
Leaufonde: Takaya Hashi
Shagtis of Sorrow: Takehito Koyasu
- Other Voice Actors, etc. -
Yutaka Aoyama, Masumi Asano, Koji Ishii, Maaya Uchida, Yu Kobayashi, Tetsuo Komura, Jiro Saito, Yu Shimamura, Yoko Soumi, Shinya Takahashi, Hiroki Takahashi, Yumi Toma, Yuichi Nakamura, Romi Park, Fairouz Ai, Shinshu Fuji, Takanori Hoshino, Anna Yamaki, Aoi Yuki -- Other appearances (in Japanese alphabetical order)
Wizardry is a computer role-playing game released in the United States in 1981 with elements such as party organizing, labyrinth exploration, monster fighting, and character development having such a tremendous impact on the various RPGs that followed, that it is often referred to as the origin of RPGs. Numerous sequels have been released, and nearly 40 years after its release, it remains a timeless masterpiece that enjoys strong popularity around the world.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 57% | — | $0 |
| Free | 9.2Kratings | 95% | — | not modelled |
Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
受苦,但的确好玩
I've lost myself playing multiple hours without noticing anything. At first i found it quite difficult, but now the only thing i dont like about it is the fact that Debra fail to detect trap sometimes.
5장 빨리 내라 뒤지기싫으면
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Genres
Stats
Languages: English*, Simplified Chinese, Traditional Chinese, Japanese*, Korean, German*languages with full audio support
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You really don't need any purchases to enjoy this game or even beat the main storyline. The game doesn't really pressure you much to do so which is good because what you CAN purchase is overpriced compared to other gacha games. The narrative is fun and compelling. Not just the dungeons but the narrative itself is full of traps and provides just the right mix of frustration (the kind that makes you not want to give up) and fun.
Isekai Rezero ตัวเอกพลังโหด 5555 เป็นเกมกาชาเเรกๆ ที่ทำให้รู้สึกว่าตัวตู้ไม่ได้op ไปจากตัวอื่นมาก เเละตัวหลักเราโครตเก่ง โดยรวมสนุก เรทกาชาโหดร้ายมาก 8/10
хорошая игрушка
This is probably the hardest gacha game I've ever played. Highly recommend giving it a shot.
Not what I expected at all. Despite being a mobile game this is a really solid experience. Yes the character gacha is annoying but any character can be made to work in your party. Apparently it's possible to do high end content with generics if you have some seriously bad luck. That said the game is kind of tough at times but that's generally what I would expect from an old school dungeon crawler. Animations, voice work, graphical presentation are all solid across the board, and while the game can be a little grindy it's not out right terrible in that regard. Like with most mobile games time is your most valuable commodity. If you're willing to put the time and effort into the game it can be a lot of fun. But if you can't muster the patience or effort to do that then chances are this game isn't really for you. Honestly I say give it a shot. Play through a couple floors of the starting abyss and see what you think. Decide you don't like it you can easily move on from it. Nothing to lose but time really.
몇년만에 기대되는 작품을 만난 것 같아요
This game taste like Yum yum sauce 10/10
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $33.9K | 63 | 83% | $11.99 | |
| — | 0 | — | — | |
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| $68.9K | 646 | 78% | $4.99 | |
| $48K | 176 | 89% | $9.99 |