
Wizard with a Gun is an online sandbox survival game for 1 - 4 players set in a magical wilderness wrought with dangerous creatures and arcane mysteries. Embark on a journey alone or with a friend to collect, craft, and outfit your wizard however you see fit as you explore the unknown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 1 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.9Kreviews | 81% | — | $1.8M |
| $7.49−70% | 1.8Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 130 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is undeniably half-baked. I'm still having fun. The price is modest, It's fine. I am however very interested in what this studio does next This feels like the game jam versions of Don't Starve. I hope for a 2.0 update or even a sequel someday.
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ja
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 297ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 132 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo muito bom para jogar com os Amigos, e é unicamente nesse ponto que ele peca, o fato de não possuir cross play e nem um coop local que seria muito massa, me limita com quem eu possa jogar.
A great take on the action rouge-like genre. The art style is great and the soundtrack really works well with the aesthetic. Plays a bit like a bullet-hell with some survivor/crafting elements thrown in. Personally I found the gameplay loop quite enjoyable (which is why I have so many hours on file. Realistically it's probably a 30ish hour game to 100%, but I had so much fun with it that I put off beating the game so that I could keep playing for a bit longer). The timed elements are my favorite part because it forces the player to be decisive about what they want to accomplish each run (personally I liked seeing how long I could extend a round before thing inevitably descended into chaos). In terms of story it's pretty straightforward, basically just points you in the right direction and says "have at it," which isn't a bad thing. There's not much to the story outside of setting up the gameplay and a bit about the bosses (from what I can remember, since I played this a few years ago at time of writing). Even then the story feels like a background detail after giving the goal of "go do the thing." Kind of wish there was more than just 2 endings to explore, but as is it does make sense. Not much to do post game, so I'd say that unless there is some kind of update in the works it's pretty much a one and done kind of game if you're looking to 100% it. Although I will say that playing co-op with a friend is good fun, so I would consider doing a playthrough or two with some friends a plus (and this coming from someone who usually only plays solo). Would definitely recommend giving this one a try.
Just the greatest game menu of all time, I mean the rest of the game is really cool too and 5.3h hours is I'm having a lot of fun, but maybe 3 of these hours are playing guitar in the menu
애매함 초반엔 이 게임의 목적이 뭔지 모르겠음 하다 보면 알게 되긴 한다만.. 나쁘진 않아요 열심히 파밍하고 크게 컨트롤을 요구하지 않습니다. 근데 생각보다 친절?하진 않다? 그래도 나쁘지 않아요 할인하면 사서 해볼만함. 80퍼 세일할때 5400원 주고 했는데 음 좋아
I was expecting having a gun and doing spells. Instead, you craft magic bullets that do various effects with guns that allow you to switch in between these bullets. For example, shoot oil at your target then blast it with fire. Bullets range from freezing your enemy to healing your friends. Bought it for five dollars and honestly, its pretty fun with two people. That being said, enemies can feel like literal bullet sponges. But the dodge mechanics and the crafting keep the game interesting. Very cool what they did.
Quite the fun game with such a great preimse often not seen in media. Not the best game i have ever played but i hope one day i will return to it to 100% it because beeing 95% done with the game really bugs me.
Средней паршивости экстракшн шутер с элементами строительства в стилистике dont starve.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4K | 7 | 57% | $14.99 | |
| $0 | 0 | — | $7.99 | |
| $7.3K | 26 | 65% | $14.99 | |
| $4.9K | 25 | 84% | $10.99 | |
| $2.7K | 7 | 43% | $14.99 | |
| $2.8K | 8 | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.9K | 86% | $15.99 | |
| $1.8M | 1.4K | 88% | $29.99 | |
| $1.8M | 4.1K | 91% | $24.99 | |
| $1.8M | 10K | 78% | $6.99 | |
| $1.8M | 2.6K | 80% | $19.99 | |
| $1.8M | 6.3K | 95% | $19.99 |