
Wizard with a Gun is an online sandbox survival game for 1 - 4 players set in a magical wilderness wrought with dangerous creatures and arcane mysteries. Embark on a journey alone or with a friend to collect, craft, and outfit your wizard however you see fit as you explore the unknown.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 1 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4Kreviews | 80% | — | $1.8M |
| $7.49−70% | 1.8Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Comme beaucoup de ces petits jeux avec peu d'ambition, y'a une idée de base intéressante, mais ça va pas plus loin. Le jeu est bien les 2-3 premières heures, et puis tout devient répétitif, sans nouveauté, sans saveur. On se force pour aller au bout des 4 mondes qui n'ont absolument rien de différent dans le fond. Même le concept des armes "magiques" est chiant. On ne change quasiment rien en cours de partie. Le craft se limite à passer les balles au niveau du dessus (plus de degats), et voilà. Idem côté équipement, on passera juste son temps à passer de +300pv à +600pv à chaque changement de monde. On peut "modder" les armes avec des améliorations. N'espérez pas non plus une révolution ici, 3/4 choix max vraiment utilses s'offriront à vous. Il y a bien des variations possibles puisqu'il existe ~15 balles avec leurs effets différents, mais franchement pourquoi s'embêter à changer une stratégie qui fonctionne dés le début. Bref, pour 3€ et en coop oui ça fera passer qq bonnes heures, mais on passera vite (et surtout avec du soulagement) à autre chose.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 297ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 130 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
어디에서 맛을 본 생존 게임 돈스타브의 로그라이크 버전
Great game onlly play alil co-op an like 3 hrs solo but already have lots of unlocks an dif guns was worried everyone said oh its slow an too grindy i didnt feel that in fact i enjoyed the progession if only i had more friends that gamed lol rate it 8/10 with friends an a 6/10 solo still a great game an worth ur time if u find ur self with a wizard with a gun look me up an we'll take a run at it
Thought it was pretty good aside from a few balance issues, e.g. if your gun is level 6 and an enemy is level 11 you can't damage it (instead of letting you whittle down it's health). I unlocked the next gun upgrade and came back and 2-shot it... The gameplay loop is fun but quite repetitive, and I think £20.99 is a bit much.
多人游戏,单人肝到闷有感觉嘛
cool
I love the art style and this beautiful world they have built. However the movement is really clunky same goes for weapons, the "filling ground" gun is hard to aim with a controller, you can notice lagging when I assume assets are being loaded mid game. I gave it good 4 hours to try to make it work but it just wasn't clicking (I got this game on a sale so it's not as disappointing, but would I recommend it to my friends. No.) I would do a mixed rating but yes or no is all I am offered s o no it is.
Tried to push myself through this one but too many quality of life factors missing, tedious grinds, and just overall mediocre gameplay forced me to stop.
荒野生存融入法术射击,画风荒诞诡异有点像饥荒
怎么说呢,在和朋友开着最低难度当沙盒玩完后的一年后,终于反应过来这游戏好像是个搜打撤。。。 普普通通,美术还蛮不错的,但除此之外的印象没有很深,可能也跟我开的难度有关?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4K | 7 | 57% | $14.99 | |
| $0 | 0 | — | $7.99 | |
| $7.3K | 26 | 65% | $14.99 | |
| $4.9K | 17 | 82% | $10.99 | |
| $4.6K | 12 | 50% | $14.99 | |
| $2.8K | 8 | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 2.9K | 86% | $15.99 | |
| $1.8M | 1.4K | 88% | $59.99 | |
| $1.8M | 4.1K | 91% | $24.99 | |
| $1.8M | 10K | 78% | $6.99 | |
| $1.8M | 2.6K | 80% | $19.99 | |
| $1.8M | 2.8K | 89% | $19.99 |