
Wizard of Legend is a no-nonsense, action-packed take on wizardry that emphasizes precise movements and smart comboing of spells in a rogue-like dungeon crawler that features over a hundred unique spells and relics!
Most likely between $4M and $11.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $15.99 | 91% | approximately $6.7M |
| PlayStation | $15.99 | 88% | — |
| Xbox | $15.99 | 82% | — |
| GOG | $15.99 | 82% | — |
| Nintendo | $15.99 | — |
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $15.99 | 92% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Very fun game. Its easy to pick up, challenging enough to keep you on your toes, and the many different combinations of arcana and items make it fun to replay.
good
This little game has no business being this fun. Combat is responsive and fast, build variety is expansive, new spells and items are unlocked constantly and restarting a run takes about 8 seconds. Never felt like my time was being wasted and always felt like I was progressing after every single run, even the throwaway runs testing out new builds. There's small things that can be irritating to get used to. There's no input queuing so chaining together fast basic spells can be inconsistent until you get the timing correctly. Your hitbox is the same size whether you're facing vertically or horizontally, yet your model is much smaller when you're horizontal which can lead to some frustrating hits when the models didn't line up. Any damage taken interrupts your spell casts and puts it on cooldown so in the heat of the moment it'll be hard to tell when something small touched you and put your really important skill on cooldown. Regardless, it's phenomenally fun and re-playable with the crazy amounts of spells you unlock and the randomized enemy encounters. More than worth the price.
Haven more legendary dumps than this wizard
pew pew ,zap zap, my hair is on fire, my hair is on fire!!!!
the jet set radio spray sound effects play every time i hit a nasty spell combo in this game
Fun but really hard!
Wizard of Legend is a roguelike that rewards patience and creativity just as much as raw power. After about 30 hours, I beat it not by spamming damage, but by focusing on dodging, timing, and using summons like the rock agent, wind agent, and seekers to wear enemies down. Every run teaches you something new, and the freedom to build your own playstyle keeps it fresh. If you enjoy games where strategy matters as much as skill, this one is worth your time.
magia ali magia la, enfim foda pra caralho
作为一款动作肉鸽这游戏毫无疑问是优秀的。 刚上手可能会不适应攻击的节奏,一不小心就会被小怪连着打好几下,导致认为难度有些大。 但是只要适应怪物的攻击节奏,还是比较简单的。 打击感爽快,各种各样的奥术也很有趣。 我也喜欢这种躲避和攻击分开的boss战。 设定我也很喜欢,满足的我部分的中二幻想,但有关剧情的部分可以说几乎没有,这让我感觉有点可惜。 并且对于我来说游玩流程有些短,内容也有些少。 不过它对的起它的价格(还是推荐打折后购买),能说得上是一款精品。 算是饭后甜品级的游戏,你如果喜欢动作肉鸽那么值得游玩。