
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely class. There's a bit in the tutorial (I'll admit I nearly stopped playing after dying a couple times in the tutorial, it's a bit of a walk back) where you stand over a cliff edge and look down and you can almost feel the breeze where the wind is howling. Impressive, quality and amazing. I've sunk 50 hours into it to get all the achievements available in 0.93 before the witch release and I'm sad there isn't more. Brilliant visuals, brilliant atmosphere, great progression and you never feel anything is unfair (unless you're doing some of the torments and get a bad madness orb field). Absolutely worth the £30. I hate souls games because the controls are what you're fighting. You're locked into disgusting animations etc. The movement in this is crisp AF and genuinely any mistake will be your own fault. Feels hard but fair (until you figure it all out). It isn't flawless, one or two crashes in 50 hours. At first you figure out how to play, then you figure out the weapons you like, then it all slots into place and you've cracked it and can pretty much run everything with whatever you like. I'd say my biggest gripes are that there's no real huge jump from gnosis 3-7, so you may as well crank it. Enemies don't become annoying sponges but this means at higher levels sometimes you flatten a mob or boss before it gets to threaten you. Would love an endless delve or wave mode. Warrior priests are the only bad enemy I'd say, because the homing attack is bollocks. Decay and the ailment immunity bead need a nerf. Would love more variants that make you counterplay or change it up especially with bosses. Assassin calamity is the best one as it changes how you play. All in all, amazing. In my top 10 all time I think.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game suffers constant crashing and freezing. Followed all the steps suggested by devs and others online to try and fix the issue, still nothing works. Not a good look for something so close to 1.0 Maybe they'll sort this out. IF I could seek a refund I would.
game is pretty fun....when it doesnt crash. I can't pass one of the first maps because game crashes anytime I go to the drowned captain area essentially locking me out from ever clearing the objective and losing any progress on that map. Also, on the thing in the shadows quest, after getting the water, game crashes so can't clear that quest either and losing all progress on that run too. Very frustrating Drivers are up to date, turned all graphics low, and still no go.
Годнота игра, жду с нетерпением фулл выхода (1.0), чтобы добить её. 50 часов я наиграл в раннем доступе, на тот момент не хватало, кажется, одной локации, и ведьмы, которая в конце горы (или тебя должно с горы кидать к ведьме в локацию, не помню уже). Решил оставить положительный отзыв, как увидел очередной пост от разработчиков о прогрессе игры. Игра и в раннем доступе была уже годная, излучающая потенциал, ребята не забросили проект и доводят его до конца. Моё почтение, товарищи.
La dernière mise à jour rajoute une véritable histoire au jeux avec une traduction VF <3
I honestly don't review games that often but this one has stood out to me. For an early access game, it has a level of polish you don't see very often. The gunplay felt great and the atmosphere is something that scratches an itch I haven't felt in a while. The systems feel tight and well designed if not a little restrained. I'd like to see how wild and creative they can get in the future.
Шутер в обертке Souls-like, который умеет удивлять атмосферой C первых минут заставляет тебя чувствовать себя «нищенствующим гончим» в мире, где всё хочет тебя убить. Если вы ждали классический Souls-like с мечами, то приготовьтесь: здесь правит бал огнестрел и магия. Что понравилось: Стиль и атмосфера: Игра выглядит очень сочно (особенно если выкрутить настройки на ультра, как мы сделали на стриме). Освещение, дизайн локаций и общее ощущение зловещего спокойствия в «Обители» переданы отлично. Стрельба и динамика: Это настоящий шутер. Подкаты, рывки, стрельба вслепую — геймплей бодрый. Приятно удивило разнообразие пушек: от классического револьвера до «дробаша-пердомета», который поджигает цели. Система прогрессии: Исследования в мастерской, прокачка через «вознесение» у алтаря и сбор «ведьминого огня» (местного аналога душ) затягивают. Интересная фишка с арканумами, которые дают бонусы прямо во время экспедиции. Секреты и лор: Куча записок, загадочные гнозисы, которые нужно качать, чтобы прочесть надписи, и секретные сокровища, которые нужно буквально выкапывать. Нюансы: Порог вхождения: В начале может быть «нифига не понятно, но очень интересно». Придется разбираться, как работают фимиамы, зачем нужны бусины для розария и что это за «ячейки для фетиша» (да, название забавное). Техническая часть: Местами графика может показаться суховатой или «пластиковой», но это быстро проходит, когда начинаешь вникать в детали окружения. Итог: Игра ощущается как «CS в мире темного фэнтези». Ты заходишь на карту, зачищаешь опасные зоны, собираешь лут и пытаешься вовремя свалить через портал, пока тебя не зажали. Если любите челлендж, крутой саунд-дизайн и не боитесь часто умирать ради прогресса — Witchfire стоит того, чтобы её попробовать. Моя оценка: 8 «цыган-огнеглотателей» из 10. Стримы: Twitch - https://www.twitch.tv/kuzzzen_ VK Live - https://live.vkvideo.ru/kuzzzen_ YouTube - https://www.youtube.com/@KuzZzeN_Play
Witchfire — это великолепный гибрид шутера, RPG и рогалика, который затягивает надолго. Это редкий случай, когда сложность не отпугивает, а наоборот — подстёгивает возвращаться снова и снова. Вот что цепляет больше всего: · Божественная стрельба и оружие: Пушки ощущаются по-разному, а прокачка открывает уникальные свойства, меняющие стиль игры. · Смесь жанров: Приятный коктейль из Souls-подхода (потеря ресурсов при смерти), роглайт-бонусов в забеге и экстракшн-механик (нужно выжить и выбраться) . · Атмосфера и картинка: Мрачное, но невероятно детализированное тёмное фэнтези. Несмотря на серую палитру, визуал и дизайн врагов — одна из сильных сторон . · Система сложности: Уровни Gnosis позволяют самому решать, когда повысить сложность мира, открывая новые врагов и секреты . Главное — не ждать сюжета и быть готовым к хардкору в первые часы. Но если вы любите вызов, отличный «ганплей» и продуманные сборки, Witchfire станет вашей "игрулей" на десятки часов . В раннем доступе контента уже хватает, чтобы пропасть с головой .
This game is a gem and should be cherished!
THE BEST GAME I'VE EVER PLAYED PEAK OF GAMEDESIGN And this is barely an exaggeration. Many hours I have already spent in Witchfire and many hours I will spend in this game. Magnificent game, I literally can't find words to express my feelings about this game to convince people to play it. You don't know what to play and want to heal your game erectile disfunction? Buy Witchfire You want a game you will be thinking about for weeks? Buy Witchfire You want the best game you've ever witnessed? Buy Witchfire JUST BUY WITCHFIRE! NOW! It's that simple P.S. I really want to thank devs for making my best teenage years shooter experience, I loved Bulletstorm so much and always wanted a new experience from you and I finally have it...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $16.3M | 41.3K | 94% | $14.99 | |
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