
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Most likely between $9.8M and $27.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 91% | approximately $16.3M |
| Epic | $39.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1948 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
除了遗迹之外,唯二让我感觉是魂游的射击类游戏,虽然只有区区不到十张地图,但是刷了我三十多个小时才通关,非常期待正式版
top bin gespannt was noch kommt^^
Une tuerie vivement la 1.0
John Witchfire owes me 10$.
Witchfire is a bit of a trick bag. I really like the game, but I can easily see why it would not be for everyone. It's a very grindy way to destroy masses of satanists and devil-worshippers. Totally down with that. But there are only 7 levels (8 if you count the very small introductory area) and when you first begin Witchfire is set up to deliver the bare minimum in resistance and difficulty. You have to invest some time playing before you start to experience the real situation here. And if the gameplay does not hook you early on, well this probably won't be your jam. For a solo FPS this has excellent atmosphere and very well designed maps that deliver high replayability and look awesome no matter where you are in them. I am guessing the devs chose to go with quality over quantity in their level design and it shows. There are two main mechanics to manage, levelling up your character and levelling up the game which is interesting. The game being levelled up is through a system called Gnosis. It's a one-way street. Once you level up the Gnosis the game difficulty scales up and there is no going back from that point. So, you need to be careful when you choose to activate it. Doing this prematurely when you may not have levelled up your character enough to handle it could result in an especially tough time going forward at least in the near term. I'd recommend a slow and steady approach with Gnosis management. The flip side to it is moving to the next stage of Gnosis will open up maps and features that were previously unavailable. One aspect of Witchfire I am impressed with is the variety of enemies and random encounters or events to trigger on any given run. I am pretty sure I still have not seen all that Witchfire has to throw down with. In some cases I have only seen a particular kind of enemy or threat maybe two or three times. There is a wide library of weapons to unlock and abilities to master. There is also the option to force the difficulty even higher per each run if you want to with the trade off being rewards could be significantly better if you pull it off. Pretty cool dynamic there. Bosses are varied and tough to fight at least initially. The one thing that Witchfire needs more of are maps. I do not consider Witchfire to be an extraction shooter at all. This just doesn't fit in that category when I compare it to GTFO or The Forever Winter. Overall it's a solid game. The full release is due out soon.
游戏底子还是很不错的,但是没有办法给中评,只能给差评了。 难度的曲线有非常非常大的问题,突然一下就变得很难,小怪都直接给你干碎。 做为一个刷子游戏,局外成长约等于没有,只能重复刷枪械升级,但是枪械在不查攻略情况下,很容易升级到垃圾枪,然后被小怪干碎,挫败感非常强。 做为一个FPS魂like游戏,子弹是不够用的,拉扯什么的根本不存在,子弹用完,你这把就直接GG,建议多增加图内子弹获取数量或者降低子弹袋购买难度,增加子弹袋携带数量。 地图排版有很大的问题,前两张图郊游,体量不是很大,第三张图直接给你干碎,难得一批,不查攻略,不按照攻略配装大概率是让小怪各种爆杀。 我不推荐现在这个阶段入手这个游戏,除非你能抵抗住强大的挫败感,等等正式版看看这些东西能不能优化一下。
Tudo neste jogo é ótimo em tudo que propõe e faz. O jogo é extremamente bem polido, terminei praticamente tudo que tinha para fazer no early access do jogo, e não achei nenhum bug. Grende variedade de tudo (armas, inimigos, magias, equipamentos, mecânicas etc.), você sempre está sendo apresentado à uma coisa nova. Os gráficos são muito bons, eu tenho uma máquina muito boa, então não sei dizer referente à performance, mas nunca tive problemas com quedas de FPS.
Runs great on my XAX
beautiful game. You literally can tell by the trailers (how I was initially enticed. Reminds me of Risk of rain 2, just with actual quests, which makes the flow more fun. I could see how people relate guns to destiny, especially the lower gravity and such. bought at version 0.9, and as a avid roguelike enjoyer, this was an excellent buy.
Take destiny 2's gameplay and guns, Doom's power fantasy dynamics, and Dark souls blend of surreal brutality and eldritch horrors that test your skills and you get Witch fire. I'll be frank its one of the best games ever made. It is quite literally the most unique and fun fps game ive played since destiny 2 actually. This one is truly a gem an i hope that the Astronauts will expand on this universe and setting with sequels its THAT GOOD.