
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1943 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
caça bruxa bixo satanas demonio zé pilintra mochila de criança desgraça pelada tudo isso na bala
遊戲機制與玩法還算吸引人,可惜畫面視角與動態感不太適合我,角色移動時頭暈感相當明顯。目前除了《Tom Clancy’s The Division》以外,這是另一款會讓我玩到暈眩的遊戲。可惜
幸好是单机游戏,我这个配置也能爽玩......设置成无边框模式,缩放类型关 guide看这篇:https://steamcommunity.com/sharedfiles/filedetails/?id=3553787147
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好游戏,美术风格独特,枪械手感很好,除开难度较高外是一款好游戏,希望能加入更多新内容,比如枪械检视,角色外观,新武器等等
Bought it blind because good art design and ok trailer. Its surprisinglty entertaining. Fact paced and relativelty challenging gameplay. Runs pretty decent too.
Very Good
TLDR: Solo Destiny in an Inquisitors hat Engaging hybrid of a few different ideas; the gunplay and combat of destiny, the stamina management and tense challenge (as well as corpse runs) of a souls game, and the risk vs reward dynamic of an extraction shooter. Add in a beautiful, scenic environment reminiscent of The Witcher 3, and the compact but active zones you scour for loot and XP provide consistently engaging gun fights. Of particular note are the enemies that flank you, use cover, and cooperate intelligently. As of .9, the game seems basically feature complete, with a fleshed out base hub and clear storyline. A unique combination of game mechanics built on a solid FPS foundation.
Since Steam only allows yes/no for reviews, I do think this game deserves a yes, but it does have some challenges. Gunplay is fantastic. All the guns are punchy, and the upgrade system adds layers of depth to them all. The game does not hold your hand whatsoever, to it's benefit and detriment. If you enjoy discovering things on your own, that "aha" moment when you discover what that random item you picked up hours ago is used for, you'll enjoy this game a lot. However, it can also feel like you're unsure of where to go or what to do next, or where to use certain key items. My biggest criticism of this game may be a skill issue on my part, but the movement doesn't feel great. The jump and double jump provide tremendous verticality, however you cannot dash mid-air. Perhaps I'm too familiar with DOOM Eternal-style movement, but for such a fast paced, dodge-heavy game, being "trapped" mid air became a serious issue. The level design is beautiful, but there are many things that will catch you on the ground and break your movement, as well. Again, probably a skill issue, but the clunky movement is what has stopped me from playing this game more. Overall, if you're unsure about this game, I would say go for it. For me, it's one or two movement tweaks away from being a truly incredible game. I'm excited to see what updates are made on full release.
So far so good. I will say, I have absolutely dreaded purchasing this game. Reasoning is, I really REALLY don't like the aesthetics. Just personal taste, I think the designs and art are of good quality, I just don't find magic, medieval/old world, and guns to be a thrilling combination. So with that said, it was a very very uphill battle but the game has really won me over through the gameplay and game design choices so far. If you're into the witch/grim dark feel and guns type look, and love the gameplay loop of extraction, rogue lite type games, go ahead and buy it. I think it's genuinely a great game thus far. If you're like me and enjoy more sci-fi or modern day hardcore shooters, you may like it way more than you think potentially. I'd say if you're in that boat with me it's still worth a try. Really looking forward to 1.0 and future projects from the dev! (PLEASE continue honing this style of game but consider a different visual genre for the next one:)
Wicked cool game. It's like modern Doom, Bloodborne, and Tarkov had a devil child. Guns all feel great, progression is good and doesn't choke slam newbies. My biggest gripe, which is small, is the hub area being a tad too vague, mainly the garden. Maybe I'll learn it better with more hours. I'm on Gnosis II and having a great time. Only bug I've encountered was a boss in the city staying agro'd from across town and making the portal exit take longer. Good stuff in a hard pressed industry.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.9K | 561 | 81% | $10.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.7K | 51 | 92% | $13.99 | |
| $14.9K | 57 | 70% | $13.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 41.3K | 94% | $14.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.3M | 17.7K | 53% | $24.99 | |
| $16.4M | 44.3K | 95% | $14.99 | |
| $16.2M | 22.4K | 94% | $39.99 |