
Winds of Valen is a fantasy sandbox MMORPG. Experience old-school progression where every level, skill, and drop is earned through effort. Train your combat, gathering and artisan skills, and hunt for rare and powerful unique items in a seamless open world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Winds of Valen is a fantasy MMORPG inspired by the golden age of old school MMOs like Old School RuneScape. Explore an open world with meaningful, non-linear progression, where your progression is driven by what you choose to pursue.
Step into a living world with no set path. Choose your own adventures, travel in any direction, and play at your own pace.
Take on challenging, mechanics-driven boss encounters and earn powerful gear.
Train and master your skills:
Combat Skills: Attack, Archery, Magic, Defence, Evasion, Warding and Health
Professions: Mining, Smithing, Fishing and Potion making, deeply tied into your equipment, upgrades, and overall progression.
Gather resources, smelt ore, and craft powerful gear. Every tool and weapon has purpose.
Every monster in Winds of Valen drops its own rare, unique item.
Rare drop chances are displayed openly and dynamically change to prevent getting too unlucky
Every item is balanced, useful, and designed to have its place in the world.
Winds of Valen is free to play with many hours of free content to enjoy. However, If you want to expand your journey, purchasing a membership pass grants account-wide access to members-only content, expanded bank storage, and a vote on future game updates. as shown below. 
Winds of Valen is built for players who enjoy the open-ended, sandbox design of old-school MMOs.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is a great game, pretty solid. Small and cozy hich I like. But, they made it into a subscription game, they locked the entire endgame behind continuous monthly payment... I love the mechanics and I'd definitely buy the game if it were for sale, but not rent it for a month... The subscription is not even here in the steam page to show it's price.... It really saddens me to say it, it is such a nice and solid game, but the player base is already tiny as a free to play, I understand devs need to get some return, but is shoving the free players away from the tiny tiny player base the way to go? Again, I'd pay 50, maybe 60 bucks to be able to play the entire content whenever I want, but subscription? I'd probably spend that much and not be able to play it after a couple of months or so... Even the "free zone" have nodes that require payment... If only this members was a early access to resources, it'd still be playable, I might even consider buying a month to help as I can, but a solid wall of continuous payment is a deal braker for me. And again, despite of how much I love the cozyness it is a tiny tiny game, small map, very feww players, small ammount of things to do, as a free game? definitely worth it, fair priced purchase? sure, monthly subscription I don't even know how to pay since it is not even here with a probably hard exchange rate? NOPE, cant recomend this AT ALL..... I'll stick around for a while, I hope this wont entirely deplete the tiny playerbase and that they find a way to make it viable for them AND for players that don't get too much extra money to spend every month a day's worth of minimun wage in a cozy small indie RPG...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 118 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is amazing, young MMO. Entertaining grind with a great community, and it continues to grow. There is a detailed roadmap of the dev's plans, who are very responsive. This game is only growing and has big things coming in the future!
cant get into a world without crashing even on potato grafix it looks fun but its just not working
les 4h de début sont bien après je ne sais pas je verrai
Честная олдскульная прогрессия: В игре нет навязанного сюжета — сразу после обучения вы вольны идти в любую сторону, качать боевые навыки, магию, добычу руды или кузнечное дело в удобном для вас темпе.
nice game
So far, nice game, nice community. If you like Old School MMORPGs give it a go
So much fun, scratches an itch you've had since you were a kid experiencing a new MMO for the first time. It has boss fights, gear progression, active community, and skills. It's basic in its current form, but the potential for growth is massive; cannot wait for membership and quests to arrive along with the new zones, skills, and bosses the devs have planned.
i want to go to bed vro
Bawię się na prawde fajnie, jak za dawnych lat w mmorpg, pewnie kupie za te 4,99 membera, polecam serdecznie
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 1.3K | 56% | — | |
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $0 | 2.2K | 63% | Free | |
| $0 | 44 | 43% | Free |