
Some memories aren't meant to stay. We are our memories and our experiences. What happens if you delete some of them? If you change your past and, thus, your future?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 67reviews | 76% | — | $6.1K |
| $2.49−50% | 62ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
9 minutes. Dead serious, my first playthrough took nine minutes. I wasn't speedrunning, wasn't using guides, nothing. The game is 9 minutes. Paying any money for this is scam.
사람들의 기억을 지워서 더 좋은 인생을 살게 해주는 회사에 취업해서 사람들의 기억을 지우는 짧은 게임 플레이어는 올바른 기억을 지워서 사람들의 인생을 좋게 만들어줄지, 아니면 일부러 적당히 틀린 기억을 지워서 반대 시위를 성공시킬지 고를 수 있음. 태그에 반이상향(디스토피아)가 있어서 구매해봤는데 디스토피아 느낌이 좀 나긴 하고, 스토리도 나쁘지는 않은데 게임 분량이 너무 짧음. 영어를 할 줄 알고 할인 중이라면 구매할 만함.
Get it while on sale. A little replayability, writing is generally good, but it doesn't last very long. If I had realised you weren't able to complete the bonus scenario in a "happy" way I would have halved my playtime.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $4.99 |
| 56ratings |
| 74% |
| — |
| not modelled |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really wanted to like this game, and I think the premise and mechanics are really cool, but there's simply too much about Will Die Alone that bothered me. First, just to get it out of the way, the writing. There are a lot of grammatical mistakes, but also problems with tone, especially when it came to the news articles. The prose read as unprofessional at times, and that made it hard to feel immersed in the world of the game. The presence of an editor, alone, would have helped this game out a whole lot. The storylines of the clients you get are interesting and I think the memory-erasing mechanics, and how you see the consequences of your decisions, are well done. Still, the main problem I have is that the messaging of the story falls flat: [spoiler] I think I could've looked past the clunky writing if the story felt satisfying, but the truth is, the social commentary of this game is shallow. There is evidence that Dewitt Corp is harming people in many ways, but the game really doesn't get to the heart of why the company's services are bad. Spreading misinformation and killing off reporters/whistle blowers is one thing, but the game doesn't actually dive into the risks of the memory-erasing service itself as much as it could have. (Despite it being the centerpiece of the game.) [spoiler] [spoiler] Not to mention, the only way you can successfully take down Dewitt is by intentionally ruining your clients' lives. That might have been an attempt at commentary, but if it was, I didn't see it. Especially since you can easily make people's lives better (or even save lives, in some cases) by erasing the right memories, leaving something to be said about whether or not the kind of service offered by the game can be morally good in a vacuum. That, however, doesn't seem to be acknowledged by the story. The writing seems to steer the player into believing that this kind of technology and care is always inherently bad, inhumane, and malicious, despite any evidence to the contrary. I mean, you can literally prevent a guy from overdosing through this service. If you want to argue that I shouldn't do that, you need to give me a much more nuanced argument than "corporation bad", and "your memories make you who you are". This game presents you a trolley problem, except the people on the other side of the train tracks were never real in the first place.[spoiler] There's a lot at play here, free will, consent, healthcare, capitalism, etc. All things that Will Die Alone only scratch at the very surface of, if at all. If this game were to get a remaster or a revision, I'd be interested. For now, though, no dice.
The game made me sad. I don't know why people disliked it. I wish there was more days but in the end I liked it.
The story in this game is incredibly original and immersive, with excellent narration. The choices you'll have to make are captivating and will really challenge your mind.
good but the final trick it uses as a gut punch, they used previously, like the last case previously, and if they didn't it would have made the end hit harder
So, the game is so short, that I fully finished it and got all the achievements in less than two hours, and I could refund it. But I did not. This game is very interesting. You can spend an evening to finish that, got all the endings and leave it. TBH, I really wish that there were more endings, or mechanics on this one. I can only imagine if there was a gamemode, where u play as Tom and Alex back and force, changing the future and the present. I guess, that one was hard to do, but still, there is an option for that. As for a plot: Tom's story, as a "THE FIRST CLINTE" gamemode is really short and not as much ejoyable as Alex's. But still, that's a cool way to tell a back story. Alex's story, as a "WILL DIE ALONE" gamemode is cool, not the best, but has it's things. Only thing that i did not liked, that if u are going for a "backfire" ending, you can't forgive Tom, and let him live a happy life. I wanted, but coulden't. There are more little things in gameplay that are annoying, but, as I said, they are too little to write about them. For a fin. wanna say, that I wish developers would work on mistakes and gonna make good game again, but it's going to be bigger and better
ずーっと気にはなってたんですが、他に抱えているゲームがたくさんあったため、セールになるまで待ってから買いました。 ゲームのボリュームは想像していたほど大きく無かったので、すぐにエンディングを迎えました。英語も、辞書を引かずになんとなく雰囲気で理解できるレベル。 マルチエンディングっぽいので、全部を見るためには最低6回は遊ばないといけないのかな? とはいえ、前述のとおりボリュームは無いので、それほど時間はかからないと思います。 (追記)エンディングは、成功、失敗、シークレットとFIRST CLIENTの4個っぽい ゲーム内容自体は……セール時の値段が相応かな。英語がちゃんと理解できていないという事もあるとは思いますが、ちょっとした驚きはあったものの、感動とかそういうものは特になかったです。ショートショートを1編読むぐらいの感じで、気軽にプレイするのが良いと思います。(他人の記憶を消すという内容なので、気軽に、というのもへんですが)
Very cool concept but the execution is not good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $45.7K | 225 | 66% | $6.99 | |
| $22.5K | 72 | 99% | $12.99 | |
| $5.5K | 18 | 100% | $7.99 | |
| — | 0 | — | — | |
| $24.2K | 41 | 78% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1K | 77 | 69% | $4.99 | |
| $6.1K | 50 | 64% | $12.99 | |
| $6.1K | 122 | 53% | $1.99 | |
| $6.1K | 617 | 76% | $0.69 | |
| $6.1K | 89 | 60% | $3.99 | |
| $6.1K | 58 | 88% | $4.99 |