
Take on the elements in Wildfrost, a tactical roguelike deckbuilder! Journey across a frozen tundra, collecting cards strong enough to banish the eternal winter…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 95.14/day in the week to Jul 18 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


The world has succumbed to the Wildfrost. Now only Snowdwell and its survivors stand as the last bastion against an eternal winter... Build up a deck of powerful card companions and elemental items, as you battle to banish the frost once and for all!
Perfect your card battling and deck-building skills, and set out on a quest to bring an end to The Wildfrost! Begin each journey with your chosen tribe Leader, each gifted with different randomised skills and stats, before mapping out your chosen path into the unforgiving frosty landscape.
Rescue and recruit frozen companions you find along the way, unearth lost treasures, and spend your hard-earned blings with travelling merchants. The decisions you make and routes you take during each run will help craft a powerful deck, unique to you each time you play.
Collect a huge array of cute, but mighty card companions, as well as handy items and clunker cards to aid you in battle. Experiment with different elemental card combinations to find your winning formula.
Your companion cards aren’t just disposable minions for dealing out damage; upgrade and customise your favourites by adding wobbly charms to enhance their powers, making your deck a powerful (and adorable) force to be reckoned with!
Plan ahead with the help of a dynamic counter system to map out your next move and fend off frosty foes. While Wildfrost battles are turn-based, cards don’t attack every turn. Instead they have a ‘counter’ which counts down the amount of turns until they’re ready to automatically make their move!
By keeping an eye on enemy monsters’ counters, you can plot ahead your perfect play. Buff your companions? Stall an enemy attack? Or maybe count down your own timer to wreak havoc fast! It’s up to you to strategically turn the tide in your favour.
Need a rest? Take shelter in the cosy town of Snowdwell. Here survivors have gathered to keep warm using the power of the Luminice, a giant shard of hot ice.
As you progress after each run you’ll be able to return and gradually help expand the hub town itself, constructing buildings such as a Pet Shop, Inventors Hut and more! These new areas will unlock fun and useful new things to use during your adventures, with new cards, tribes, cosmetics, challenges to complete, and events to encounter.
Think you’ve defeated the Frost Guardian? Even after you’ve beaten back the frost, Wildfrost offers endless replayability, with daily runs and challenges! Test your skills and improve your score!


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.9Kreviews | 83% | — | $4.9M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extremely polished but just a pretty good gameplay experience imo. A very light "recommend". For the former point it's hard to explain but if you've played a lot of roguelike deckbuilders you'd know what I mean. The devs clearly cared about the minute details and feedback loop. But while the polish is worthy of praise, this isn't a genre where that has ever truly been a make or break for me; it's more a nice to have compared to the baseline mechanics. This isn't a real time action experience where a wonky system can ruin the experience. And that does lead me into the latter point where this feels like a very manufactured product, not a creative one. It feels like very competent devs just took existing games and just kept making random tweaks until it became its own game; not a creative process first. Which isn't a problem inherintly, lots of great games are purely product centric or just polished versions of existing things. Some of my favorite games are essentially stolen ideas with a better budget and hindsight. It's that I don't think this has the juice. I don't really find the combat uniqueness interesting as much as "well I guess it's there". Especially because your companions are often so fragile you'll not really get to use the row and leader mechanic that complexly, as you're either always retreating them or just letting them die. And its best gameplay traits are things that already existed in the genre. So if you're in need for another competent deckbuilding roguelike, then sure here it is. But I wouldn't immediately go for this if there are others that you have yet to try.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Extremely polished and fun deck builder in the style of monster train and other similar games. Graphics and UI are amazing. Tutorial and onboarding is really smooth. Graphical style like hearthstone.
This would be a mixed recommendation. It's cute, and good fun. But i can't manage to get consistent runs. I'd say it's the same as Slay the Spire, but in this one it feels extra bad, for some reason. The only ways i've managed to win is oneshotting the bosses with some multiple hit item or unit and buffing them. There's something about it that doesn't really fit properly.
的确有点好玩 但我的心里 只装得下党和人民:) 游戏主打回合战棋+自走战斗+卡牌辅助,画面表现易用方面都可以,推荐。但是捏,单位多的时候(一般都是1个主角,3个敌人;这货16个以上),画面比较花,看着晕构建记忆不方便;说是回合制,但是每个单位都是不同的回合计数,计算起来相对来说很麻烦;还是搁置了。 特有规则或键位备忘:退出游戏自动存档。 画面:**** 音乐:*** 剧情:*** 演出:**** 玩法:*** 创意:**** 手感:**** 难度:**** 丰富:**** 耐玩:**** 优化:**** 更新:** 热情:** 细节:*** 打磨:*** 诚意:**** 不足,bug,建议等:存档槽位需要三个。后台需要自动静音。 202605,steam,steam掉卡掉物抵扣,它处自定义包入的本体约15元。爱人如己,目前就这,看以后追评。
도전과제 100% 달성! 귀염귀염한 일러스트에 끌려서 시작했는데 갓겜이네. 초반에 동료들 막 영입하다가 누구를 메인 딜러로 삼을 것인지 정하고 걔를 중심으로 탱커/서포트, 부적, 카드 등 어떻게 덱빌딩을 할 것이냐가 관건이었던 거 같음 카드가 다양하게 나오고 선택지도 달라서 고정적으로 이 카드로만 깨야지 그런 거 없이 매판마다 메인 딜러 다르게 하니 반복 플레이가 전혀 지루하지 않았음 마치 바둑처럼 단 한 판도 동일하거나 유사하게 이겨본 적이 없었던 거 같음 주인공은 물론이고 서포트나 탱커, 심지어 개쓰레기 카드인 것 같은 '벌거벗은 노움' 조차도 메인 딜러로 변화시키는 조합들이 있었다 이 겜에서 나를 가장 설레게 한 매력포인트는 덱빌딩 조합 잘 맞춰서 마지막 보스를 깼을 때 내가 짰던 그 조합이 오히려 마지막 보스로 나와서 상대를 해야 했다는 점이다 특히 BGM이 웅장해서 너무 좋았음 재미있게 했다 안녕
Pretty Solid Game, If you enjoy Slay the Spire you'll likely enjoy Wildfrost, I do think the game will benifit from more card options however there is still a heap of varity for different play styles.
I think that this is the first time where I'm gonna say that I wish there were more achievements, because there are some game mechanics that are really cool and fun to ply around with but a completionist would never go out of his way to play with them. Great game though. 8/10
My favourite deckbuilder!
몬스터 트레인 + 슬더스 식의 덱 빌딩 로그라이크 게임인데 완성도가 꽤 높다. 비슷비슷한 게임이 대부분인 이 장르에서 독창적인 재미를 추구하고 있다는 점에서 고평가할만함
Love the daily runs for this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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