
Wildermyth follows heroes over their whole careers, from their pitchfork days to their powerful primes, and on into old age and memory. It’s a party-based procedural storytelling RPG where tactical combat and story decisions will alter your world and reshape your cast of characters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 2.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.24−35% | 18.3Kreviews | 95% | — | $12M |
| $16.25−35% | 112ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Been playing both with friends and solo campaigns and I would say both are very fun, though in a group into roleplaying it is a whole new level! The randomness of events through the stories can be hilarious although repetetive if you play the game too often, it is not a game you binge in a week, but rather play once in a while then put to rest until the itch for another adventure arise. Gameplay is rather simple with fair difficulty ramp and options (or gambles) offered to affect the battles about to take place. Art is solid and the legacy system allows you to build longer stories with your favorite characters!
故事不错
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil, German, Spanish - Latin America, French, Russian
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Chill turn-based violence and emo fable-craft. Amputations. Romance. Highly recommended.
Starkes rundenbasiertes Roguelite mit tollem System für alte Helden. Für Freunde von XCOM und "Choose Your Own Adventure Books" das perfekte Spiel.
Went in expecting some boring ass game, came out with a new appreciation for story, Give it a try you wont regret.
Perfect
Suuuuper fun. If you want a less complicated D&D experience then this is for you. Just finished the first campaign and It was so good. Only thing I really would add is more character clothing/armour customisation. This game offers a good challenge for strategy and planning. 100% recommend!
Plays just like a TTRPG.
Very good game. Deserving of the overwhelmingly positive review. Requires a bit of patience. Heavily story driven, where choices matter. The combat is okay but not the main draw. It feels like a tabletop game but virtual, or like a fantasy story that comes to life depending on the choices you make and the way the game progresses. 9/10 with a tiny bit of room for improvement. The multiplayer could be a little better. But this game is so unique and has so much personality. A real gem in todays world of generic gaming.
I only Started So I do NOT have an opinon at this juncture.....
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $606K | 925 | 77% | $12.49 | |
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| $73.2K | 155 | 40% | $19.99 | |
| — | 0 | — | — | |
| $77.4K | 172 | 76% | $15.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 21.2K | 79% | $16.99 | |
| $12M | 82.6K | 82% | $7.99 | |
| $12M | 21.4K | 67% | $29.99 | |
| $12M | 48.7K | 89% | $6.99 | |
| $11.9M | 86.5K | 90% | $4.79 | |
| $11.9M | 10K | 79% | $59.99 |