
Wildermyth follows heroes over their whole careers, from their pitchfork days to their powerful primes, and on into old age and memory. It’s a party-based procedural storytelling RPG where tactical combat and story decisions will alter your world and reshape your cast of characters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 2.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.24−35% | 18.3Kreviews | 95% | — | $12M |
| $16.25−35% | 112ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sehr schönes, im storymodus gemütliches stimmiges Spiel
This game can be really fun solo or with a friend or two. There are a few downsides that I could never understand, like no inventory to be able to recycle old items or trade items between your characters. Not being able to dual-wield 1h weapons is another one(last I checked). But the random events, story, and tactical gameplay mostly make up for it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Portuguese - Brazil, German, Spanish - Latin America, French, Russian
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ce jeu est superbe. Si vous aimez les jeux indés, les combats au tour par tout, mais aussi et surtout les histoires, dans une DA aussi originale que belle, avec la possibilités de stuff vos héros, avec une bande son trop bien (oui cette phrase est trop longue) : CE JEU EST FAIT POUR VOUS. C'est le premier jeu qui m'a donné envie de faire une petite review. Ce jeu mérite de votre temps. Le système de magie est super original, vous adorerez pouvoir rejouer vos héros (qui ont des traits de caractères qui influent sur les dialogues) et les voir vieillir, peut-être avoir des enfants, parfois mourir... vous apprécierez pouvoir recrafter des armes mythiques que vous avez obtenus dans des évènements ou des combats. Vous adorerez les familiers qui sont trop bien ! Vous adorerez le fait que tout peut-être aléatoire et qu'aucune campagne ou partie ne se ressemble vraiment. Vous aimerez aussi les campagnes, dont celle du DLC qui est sublime. J'ai très envie de tout recommencer... En bref : embarquez dans l'aventure, formez votre groupe de héros (choisissez un nom qui claque) et écrivez votre propre histoire à travers les histoires.
Great game! Fun with mods!
Playing through this game with a few friends has been an amazing experience and I'd highly recommend it to anyone. The mechanics behind building a character are very intuitive but there is a surprising amount of complexity that goes into fine tuning it. And the Omen road expansion was an absolute perfect addition to the base game.
yeah its pretty good
Played thru my first campaign last night and really enjoyed the game. Beautiful story lines, fun choices and character customization, gorgeous art work and soundtrack, fun battle mechanics, etc. Casual but not boring. Not too easy, not too hard. Really fun to play with friends but also can play alone. Not sure how much re-playability there is among each campaign but looking forward to trying another campaign :)
Got Peril 20 achievement :3
This is a fine game. I would rate it an 8/10. It is turn based rpg very very similar to XCOM. The art style choices in a few aspects were not to my liking (why are all the characters hunched over?!?). Overall i had a good time with it on my first play through.
Wildermith è bellissimo. PIù che un gioco di ruolo o un simulatore di tabletop è un creatore di storie. Il sistema prende una campagna con un obiettivo finale e mischia tutta una serie di eventi random in maniera organica per creare una esperienza diversa ogni volta. I vostri eroi reagiranno alle situazioni sempre differenti in maniera credibile, con dialoghi raccontati tramite fumetti, verranno permanentemente cambiati, a volte trasformati, e alla fine non avrete mai lo stesso roster della run precedente. Gli eroi invecchiano, si ritirano, lasciano la loro eredità a nuovi avventurieri e potete salvarli un un "legacy pool" che vi permetterà di rincontrarli nelle storie successive. Qualcuno diventerà così unico che vi ci affezionerete e lo sentirete vostro e vi ci affezionerete più del dovuto. Certo l'art style - che simula un papercraft - non è per tutti e il combat a turni ha delle meccaniche non consuete che potrebbero non piacere. Alcune campagne possono essere dure e i nemici diventano sempre più forti obbligandovi a pianificare la progressione in maniera oculata. Pur essendo un gioco squisitamente narrativo ha una componente strategica non leggera che può dare soddisfazioni a chi ama il genere. Ma prima di tutto è un gioco fatto da gente appassionata che ama la propria arte e che voleva far provare delle emozioni ai giocatori. Se cercate quello Wildermith fa al caso vostro.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $606K | 925 | 77% | $12.49 | |
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| $73.2K | 155 | 40% | $19.99 | |
| — | 0 | — | — | |
| $77.4K | 172 | 76% | $15.00 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 21.2K | 79% | $16.99 | |
| $12M | 82.6K | 82% | $7.99 | |
| $12M | 9.2K | 82% | $59.99 | |
| $12M | 56.4K | 90% | $6.99 | |
| $12M | 21.4K | 67% | $29.99 | |
| $11.9M | 86.5K | 90% | $4.79 |