
Wild Woods is a couch co-op game full of action, teamwork and woodland critters. One to four players take on the role of brave little cats defending their wooden wagon on its way through a dangerous forest. Clever cooperation is key - their way is full of obstacles!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 30 → 1.86/day in the week after.
Reviews, worldwide (the counter carries no country): 56.8/day in the week to Jul 16 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2Kreviews | 79% | — | $606.6K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ta weno
我超威我10小时一次无尽把buff打满了啊,我超威局外成长一点是没有啊,我超威这无尽模式第三轮一波怪怎么能几分钟啊,我超威肉鸽就把深度做好了端上来啊,我超威……
等了两年才开始玩,还以为更新的有些起色了。结果仍然流程极短,两个小时出头就通关了,最后一关还整了个特别恶心的BOSS拖时间,给四管血让你打。角色几乎没什么成长空间,从头到尾都在刮痧;而车子刚觉得升级得有点厉害了,结果打最终BOSS了,车直接不给进场,零作用。你说这是让人玩个啥
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Thai +6 more
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Full Roguelike. No -lite mechanics at all. (!) Long-term motivation/replayability suffers. After you played a few runs you literally have seen it all. Since there is nothing to unlock, that's it right there. I want to like this game more but it just won't satisfy me. The graphics are cute, music is solid, the overall game feeling, the game's mechanics, (..) it's all nice and polished and balanced - but I won't play it again, because there simply is no point. At the beginning of our 10th run or so starting over feels obligatory as fck (nothing in return). Now I started to see the bad parts of the game: It is slow. I mean slow slow. I mean getting lapped by a pensioner slow. It's annoying. I get it. Get them kids on board. But I ain't seven. I've had fun with Wild Woods but thats it. Ngl probably never ever going to replay this again. It's just that not-special (despite CATS x( )
Атака все еще лагает. Невозможно сделать перекат или другое действие. Уже год это в подобном состоянии и я думаю разработчики не тестируют свою игру, иначе бы они это видели.
只能说初见有点意思吧,毫无深度的游戏,角色刮痧,全程需要砍树维持火焰,战斗完全就是一坨,高度重复流水线玩法。第三个boss虽然第一把就过了但是有一说一,设计的非常垃圾,纯纯的用机制恶心人,就硬拖时间,总之体验下来很差,越玩体验越差,不推荐。
игра похожа на кал , делал мексиканский школьник на принтере, лаги ,баги ,вообщем кал
Сетевой код ужасный. Подключённые игроки постоянно сверяются с состоянием мира хоста и при расхождении, игроков просто телепортирует в те места, где они у хоста. Так что нормально поиграть может только хост, а остальные при малейшей задержке вынуждены страдать
Игра с большим потенциалом
Lo compré hace tiempo porque lo vi recomendado como juego coop. Y qué buena recomendación, lo he estrenado hoy con mi novia y nos hemos hecho una run del tirón (y hemos tardado como 3h) El juego es frenético a momentos, las mecánicas están muy bien pensadas y el detalle de los títulos al final de la run le da mucha personalidad. Nos ha encantado, no se ven tantos juegos coop local últimamente y Wild Woods cumple todo lo que querrías para jugar con tus amigos o tu pareja.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $752.2K | 3.4K | 92% | $9.99 | |
| $730.3K | 1.5K | 90% | $19.99 | |
| $9.7K | 44 | 66% | $8.99 | |
| $2.4K | 52 | 87% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $606.7K | 777 | 54% | $24.99 | |
| $606.9K | 14.8K | 83% | $2.49 | |
| $606.2K | 1.5K | 83% | $19.99 | |
| $607K | 2.1K | 68% | $12.96 | |
| $606.2K | 788 | 95% | $19.99 | |
| $607.2K | 1.2K | 83% | $15.99 |