
MMORPG full of details that create a unique immersion and the spirit of adventure! Play your role in the life-filled medieval world controlled by players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Play your role in the life-filled medieval world controlled by players. MMORPG full of details that create a unique immersion and the spirit of adventure!
Become the best builder, blacksmith, fisherman, healer, alchemist, baker, sailor, tanner, trader, farmer, jeweler and anything else. But getting the Master's Mark requires perseverance and knowledge. In Wild Terra, you cannot create equipment in one click.
Catch, tame and grow rare species of animals. As they level up, pets receive random bonuses. It will take luck or hard work to put together the perfect combination.
Join groups, create guilds, or play solo. Hunt huge bosses and explore dark dungeons! Build, evolve and travel to PvP and PvE zones. Or you can challenge and go to mysterious continents with a variety of biomes, inhabitants and conditions, for example, to an Plague Island.
Whatever you use, the skill level of that increases. The game has many non-combat and battle skills, a variety of melee and ranged weapons, each with its own active and passive abilities. There are no pre-selected classes in Wild Terra. What you have in your hands determines your role in combat. And thanks to the non-target combat system, your skill is as important as your equipment.
You decide whether to risk your loot or stay in safe zones. Also, in any dungeon, you can choose the difficulty from Easy to Nightmare. The rewards justify the risk, but the decision is yours!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
При создании персонажа выкидывает в главное меню.
Oyun çok güzel çok çok beğendim ama o açlık ikonundan aşırı iğrendim insan evladının ağzına benzemiyor zombi midir neyin ağzıdır o gördüğüm en iğrenç hissettiren açlık ikonuydu gördükçe midem kalktı ve combat hissini pek sevemedim sanırım ? Bilemiyorum atmosferi çok beğenmiş olmama rağmen bişeyleri sevemedim işte ... Oynamıcam daha :/ Kendiniz girip deneyimlerseniz belki benim neyi sevemediğimi keşfedebilirsiniz çünkü ben keşfedemedim ? :D :D
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $264.4K | 581 | 96% | $9.59 | |
| $264.5K | 568 | 89% | $14.99 | |
| $264.3K | 871 | 50% | $9.99 | |
| $264.5K | 329 | 96% | $19.99 | |
| $264.5K | 557 | 80% | $19.99 | |
| $264.3K | 371 | 41% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.1K | 72% | $29.99 | |
| $1.7M | 5.9K | 68% | $14.99 | |
| $296K | 455 | 58% | $14.99 | |
| — | 2.2K | 52% | — | |
| — | 6.7K | 65% | — | |
| $0 | 1.8K | 60% | Free |
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 14 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Polish, Italian, Ukrainian, Japanese, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Servidores caidos 3 de 5 veces que jugué
Un mercadillo de DLCs y micropagos con un poco de juego mal optimizado. La idea no era mala; cómo han querido aplicarla, sí. Pasa de largo amigo.
Отличная боевка! Но сложные боссы
不推荐
Great for an indie game. This has potential to be the great one. Please add events for hunting bosses for more excitement. I still don't know how this game is categorized as massively multiplayer yet. I will play longer to find that out. If possible, please combine all servers of PvE in the same region together. So do the servers of PvP.
没地方建家就去靠海的悬崖边上建
非常上头
Asset slop, amelelik simülatörü; bütün ömrünüzü isteyen türden. Bu gerçekçi ve zorlu hayatta kalma oyununun gerçekçiliği ve zorluğu gerçek para ile aşılabiliyor. Yaptıkları bütün oyunlar birbirinin laciverti. Life skills odaklı olmayıpta bunlardan çok daha iyi ve eğlenceli yapan MMORPG'ler var. En önemlisi de yapımcıların kendi milletinden olanları kayırdıkları ve bot/toxiclik gibi sorunları görmezden geldiği biliniyor. Eğer yüzlerce saatiniz 2000'lerden kalma ♥♥♥♥♥ dolu para sağma simülatöründe hiç olsun istiyorsanız oynayın.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.