
Wild Blue Skies reimagines the classic on-rails adventures of the '90s. Join Bowie Stray and the Blue Bombers as they soar through breathtaking skies on a mission to save the world, battling Grimclaw's forces in this action-packed arcade shooter built for newcomers and genre veterans alike!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Wild Blue Skies is a modern take on the classic on-rails adventures of the '90s, built for players who grew up chasing high scores and for a new generation hungry for the real thing.
Soar over oceans, desert ridges, and perilous caves, battling waves of enemies and pushing back Grimclaw's forces. With the help of your squad, you'll fight to restore peace while experiencing the thrill of classic arcade flight-combat!
Easy-to-learn controls make Wild Blue Skies accessible for newcomers and genre veterans alike, while stunning anime-inspired visuals immerse you in a hand-crafted universe. With branching paths, thrilling missions, and a score system that rewards mastery, every flight is an adventure worth repeating.
Meet Bowie, Thorne, Chuck, and Roe: the Blue Bombers. Four pilots, one unbreakable squad. Each one brings their own personality and voice to every sortie. With rival squad encounters and character banter woven throughout the campaign, getting to know them is half the adventure.
No two playthroughs are the same. Branching mission paths keep every flight fresh, with secrets and hidden paths rewarding players who want to master everything the game has to offer.
Easy to pick up. Deeply rewarding to master. Push yourself to earn every medal, uncover every secret path, and find the difference between finishing a mission and truly owning it.

Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−34% | 257reviews | 59% | — | $65.4K |
| $14.99 | 71ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good fun for a starfox-nostalgia feel. There's a decent challenge and achievements to work for. The art style is also great!
Great love letter to StarFox 64. I enjoyed it! It's going to be hard not to compare it to it's predecessor, but as long as you give it some leeway you will come out enjoying the experience.
I was super excited for this because I don't have a Switch 2 and I love starfox 64- i missed out on the starfox remake recently. It plays mostly well and it is basically a 1:to:1 starfox 64 clone, but not as good. I'm upvoting it because the game is cheap and it's really not all that bad. the graphics and character design is great! The voice acting is decent. It is NOT as good as starfox 64 pretty much at any way you look at it, but the game is still enjoyable and if you are a fan of the series I think if you go into this game not expecting anything groundbreaking you will enjoy it. I plan to keep playing it and beating all the levels before stopping, but I probably won't play it more than 15 hours is my guess. I've been disappointed with some of the level design and the boss fights. The level design is clunky and not smooth and seems like it was not thought out well. Some of the bosses are enjoyable but it feels like they are either too weak and slow or they have a ton of HP, though this could be cause im rusty with railgun type games.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.4K | 87 | 89% | $29.99 | |
| $65.4K | 86 | 91% | $29.99 | |
| $65.4K | 260 | 93% | $6.99 | |
| $65.4K | 74 | 72% | $24.99 | |
| $65.3K | 113 | 78% | $14.99 | |
| $65.3K | 102 | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.5K | 366 | 95% | $19.99 | |
| $551 | 4 | 100% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $54.4K | 253 | 77% | $9.99 | |
| $22.3K | 70 | 80% | $12.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese*, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $14.99 |
| 62ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 236 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muito bonito, bem divertido e nostálgico.
It very much feels like Star Fox but is not Star Fox and you should leave it at that in regards to Star Fox. The game is good. It plays well, looks good, and is a fun/quick game to roll through that counts on you doing multiple runs. A lot of the cons people list are being reallllly critical of what is an indie developed $15 USD game. Yea they are the devs from old Star Fox but I feel like people were expecting a bit too much. Personally, I have enjoyed it so far. It will definitely be a game I play for a quick jump and go/pallet cleanser. My only gripes is the stages feel just a little too short, and i’m not a fan of losing the upgraded blasters at around half health. Otherwise, I enjoy the game.
I wanted starfox 64 and that's what I got. Purchase if you want a hit of nostalgia.
Do you want to spend all the $ for a Switch 2 and the same game you've had since childhood, or would you like to spend a little bit less, help a small studio, and get a new story, mission paths, bosses, etc.? That's about it. I say it's *more* than worth it for $15.
Imagine Star Fox 64 but worse. That's it. No? Need more info? Let's break it down. I'm struggling to find a mission that is unique. Archipelago? Hi, Corneria, but that's probably alright, if a bit dry. What else do we have? The Glacier level? Nope, this is actually Zoness. Fortuna is there too. Even Bolse was copied. No? Don't believe me? It's a spinning platform that doesn't open up the center until you hit the targets on the perimeter. Then, the center of it opens up with several targets, and your rivals show up to attack you. No. It is JUST BOLSE. Katina gets a mission as well, sorta. The plane's shooting no longer rewards fast fingers, and has a maximum attack speed which will make the single lasers basically useless. The damage at which the lasers fall off feels really bad, and the barrel roll will push you abruptly to one side, to the point that I don't even use it. The POV needs to be slightly higher, because the ass of your ship will get in the way of targeting. No U-Turn or Somersault. Charge and normal lasers on on two different buttons. The initial burst from the laser button feels awkward to chain compared to SF64. The art direction is fine, but that's about it. Dogfighting feels slow and awkward. I'd skip it. Go play SF64.
Dont listen to the clowns review bombing this game they are complaining about what the game is trying to be. they made a Star fox clone and its cheap and fun. not many games like this on PC outside of emulation i recommend
If you're a "Star Fox needs to be a rail shooter" guy, you might like this. As a huge Star Fox fan, I gotta say it is a good game, but it's not spectacular. I had high hopes, but it turns out it was trying to be SF64 a little bit too much. And no, it's not Star Fox remake's fault at all. I was playing 64 every 6 months as some sort of tradition as it was. So this feeling would have persisted. It might sound harsh, but really, I don't think this is a bad game. Just not spectacular. I'd give it like a 7 for what it is, and that's not a bad score at all. They did good with this one. It's just leaning a bit too heavily into SF64, and when there's "literally 500 versions" of that according to weird fans, you know you're gonna catch some flak for this. But again, personally, a good time. I'm glad it's here.
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