Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 126reviews | 74% | — | $23.9K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
3챕끝나고 도망가는 스테이지 판정이 ㅈ구림 근데 거기에서 죽으면 3챕 처음부터임 답이 없음 중간에 세이브만 넣어줘도 할만할거같은데 몹배치가 걍 악랄함
난이도 개빡세네. 10분정도 했는데 다크소울 시리즈도 깬 내가 이건 도대체 플레이 불가능한 게임이란걸 느꼈다.
Great quick game, i loved binging it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Russian, Simplified Chinese, French, German, Traditional Chinese, Korean
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
難しい。 水や穴に落ちたら一撃死なのだが、吸い込みが凄い。一撃死判定が大きいのか、まだ落ちないやろ! ってところで吸い込まれて落ちる。 やりなおしが効かない要素が多くて、ハッピーエンドを見ようとするとストレスフル。 ただ雑に作ってるとかではなく、"あえて"難しく作ってるんだろうってのは伝わってくるので、難しいゲームが好きならオススメ。 自分はムカつきながらこんなにも遊んだので、好きな方。
포기. 뭐에 홀린 듯 자꾸 엉뚱한 데로 뛰쳐나가는 딸을 찾아나서는 마녀가 주인공인 플랫폼 액션게임입니다. 간단한 액션게임이지만, 게임이 재미없다기 보다는 뭔가, 좀 귀찮다는 느낌이 강했습니다. 이것저것 싫어하는 요소가 많이 보여서, 엔딩까지 가려면 할 수는 있겠지만 작업하듯 플레이하게 될 듯해서 그냥 내려놓기로 했습니다. 묘한 조작감에 물속에서 움직이는 듯 둥둥 떠다니는 느낌의 동작들, 보스전은 쉬운데 체력만 많아 귀찮게만 느껴지고, 잡몹들도 그냥 공격버튼 연타하면 그만인 정도. 가장 큰 위협인 낙사를 노리고 배치된 적들과 함정들은 세 번 죽으면 챕터 처음부터 다시 시작하게 되는 점이랑 엮여 상당히 번거롭습니다. 하나씩만 있어도 싫어질 게 너무 많이 모여있네요. 저와는 썩 맞질 않는 게임이었습니다.
操作性還行,但小怪的動作圖有夠單調(主角動作圖勉強可以接受),可能才2、3張圖構成一個動作,甚至一些怪物連動作圖都沒有(就只是圖片轉個角度),然後看著一張張「貼圖」接近玩家,整體視覺表現不自然又詭異。 再來,不知道問題出在哪,遊戲介面無法顯示文字,沒有文字體驗很差。 感想是關卡略嫌無趣,動作表現力很糟的橫向動作遊戲。 對我而言,動作圖的表現缺乏,是勸退我的主因。
Короткий (на вечерок) и простой (даже для такого неумехи как я) платформер. Сюжет простой и понятный, подается не текстом, а ввиде картинок (что делает его доступный для всех, а разработчикам позволяет не заморачиваться с переводом). Управление просто и понятное, хоть иногда создается ощущение "туговатости". Если вы любите простенькие платформеры - это игра для вас. Ищете чего-то более "хардкорного" - проходите мимо
Wicce is a short but pretty good action, platformer game. So let’s talk story. A young which mother sends her daughter out to visit her grandmother, but when the daughter does not return it's up to the mother to save her little girl. So what is to like, The story good and simple, it all so had some surprising moments like if you’re going after I'll make the Abyss achievement. The graphics are good and cute; the levels are nice to look at especially the Hub area when you get all the collectibles. The game has some nice Collectibles that makes a hub area in New Game Plus very nice to look at, the dolls you can get by saving the villagers or buying them we're very adorable looking. The game's enemies were pretty good looking especially the bosses they were pretty creative looking. The music in the game was very nice. The price for the game was good for such a short game. The game's hard but fair like as you go to a new area and if you then quit the game and start up again you start at the beginning of the new area and that's pretty handy when going after that achievement power overwhelming. So what is to dislike, as I explained every time you get to a new area and you quit the game you can start back up again in that new area. But if you get to a new area with a boss battle in it and quit the game, you don’t start immediately at the boss battle you start at the previous area that was leading to the boss battle which could get annoying when trying to get the power overwhelming achievement. Also I would have liked that the dolls you collect in the game actually did something instead of looking cute. Lastly game can be kind of short if you’re not going after the achievements. Okay with that said Wicce is a short but good action platformer game. With a good and simple story, nice collectibles and very nice music. So now that I said that I recommend this game it's pretty good and has a fair price.
[ITA] Gioco molto carino ma sicuramente da perfezionare. Cosa NON mi è piaciuto: Il menù buggato vuoto senza scritte, oppure nero. Non ti spiegono e/o a cosa fare oppure a cosa servono determinate cose che hai preso. I salvataggi funzionano solo dopo ogni capitolo, questa cosa la trovo abbastanza fastidiosa, anche perchè spesso muori per colpa dei comandi che sono fatti proprio male, così come i layer dei livelli; esempio, ti dicono di premere ctrl+freccia destra e poi salto, lo faccio e cado giù nel burrone. Se invece faccio salto e ctrl riesco ad arrivarci meglio che prima. I comandi dei tasti sono abbastanza scomodi e non so se ho la possibilità di cambiarli, visto che vedo lo schermo senza scritte. A volte uccido per sbaglio "i villagers"perché sto volando con la scopa e li hitto da lontano... L'acqua che oneshotta. Cosa mi è piaciuto: Il gameplay: anche se ripetitivo e con comandi [b] NON testati [/b], mi piace un sacco che puoi spammare un sacco di tasti in aria, a mezz'aria, per terra insomma, dappertutto e il fatto che puoi volare con la scopa, anche se è più buggata che altro. Sarebbe bello avere più attacchi. Mi piace molto lo stile con cui è fatto, anche se ovviamente non con una risoluziomne fantastica. La storia (anche se non l'ho finita) la sto trovando ok, ma il concept mi piace assai. [spoiler] (è figo essere una strega) [/spoiler] Le musiche. [ENG] Very nice game but definitely to be perfected. What I did NOT like: From the empty buggy menu with no writing, or black. The explanations on what you have to do and / or what certain things you have got are used for. The saves work only after each chapter, this thing I find quite annoying, also because you often die because of the commands that are done really bad, as well as the layers of the levels; example, they tell you to press ctrl + right arrow and then jump, do it and fall down the ravine. If, on the other hand, I jump and ctrl I can get there better than before. The key commands are quite inconvenient and I don't know if I have the possibility to change them, since I see the screen without writing. What I liked: The gameplay: although repetitive I like a lot that you can spam a lot of buttons in the air, in mid-air, on the ground in short, everywhere and the fact that you can fly with the broom, even if it is more buggy than anything else. I really like the style with which it is made, although obviously not with a fantastic resolution. The story (even if I haven't finished it) I'm finding it ok, but I like the concept very much. [spoiler] (it's cool to be a witch) [/spoiler] The music.
hidden gem on steam. another classic.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $270.4K | 957 | 73% | $19.99 | |
| $3.5M | 10.5K | 77% | $24.99 | |
| $64.6K | 349 | 89% | $9.99 | |
| $13.3K | 49 | 98% | $13.99 | |
| $791 | 24 | 88% | $1.59 | |
| $187 | 2 | 50% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.9K | 84 | 77% | $7.99 | |
| $23.9K | 106 | 86% | $7.99 | |
| $23.9K | 81 | 54% | $8.99 | |
| $23.9K | 65 | 52% | $8.99 | |
| $23.9K | 66 | 95% | $15.99 | |
| $23.9K | 67 | 99% | $19.99 |