
Establish a home for your industrious mice under the oppressive paw of your cat overlords in this city builder featuring complex simulations, intricate production chains, and the age-old rivalry between cat and mouse.
Most likely between $2.2M and $6.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1317 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
muito bom
Un juego muy completo, buen sandbox.
Fantastic game gets as youplay more you learn so much and the game really changes. Wish there was a better tutorial/
I absolutely love it. The only downside is that it's highly addictive.
Вы внесли в обнову торговлю и следующим же обновлением убили её, убрав релевантные варианты
Great game!!
i like the start of each round but the excitement falls flat after a couple of hours. Im looking forward for the updates! i suggest a mining tool overwhole since its the biggest gameplay part you have to do and its just not fun. let us pick multiple ores at once atleast so i dont have to mouseclick ever ore one by one. i tend to build the in multiple layers since it just makes sense for the game (top layer farming, lower layer housing and non smoke industry. lower layer for commodeties and shrooms and last layer for steam and smoke industry) and this is fun but takes an crazy amount of time, generally the game is waaay to slow. The end of the day isnt really necessary... i understand why you did i like it but there is no gameplay here and just waiting for next day/round The ships repetetiveness and the canons of them should be rebalanced aswell. building behind walls or underground doesnt ensure resistance and they mostly target storage (They shoot above them like artillery). they come way to often and pause the game. I would like more different mouse perks or challenges with them. An hopital is really just for cold exposure... I would like to see more automation for industries like switching from one production recipe to another at certain threshholds or pausing automaticly and reassigning automaticly. The challenge of the game is not good aswell and desperatly needs random events or something. Water needs to flow back or flow into cracks, not because we needs timberwood water physics but if you place on block of earth on water its gone even if you mine it. Making a dickbutt islandfortress would be way more fun, Or just a Fortess you can fish in i really dont understand the comparison to timberwood from other reviews... completly different game, both good. Overall Whiskerwood is really solid!
抢先体验却很久不更新
Ich spiele es zwar noch nicht lange, aber bin jetzt schon begeistert und mega positiv überrascht. Weiter so, das Spiel ist echt gut gemacht :-)
好萌。。。鼠鼠好萌。。。。。。。。。。。。