
Find 100 Sacabamba Aspises. A carefully hand drawn scene filled with cute characters. The process is short and won't take up too much player time. You can choose your favorite dyeing for the convenience of color blind players. Extremely easy to achieve.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]🎮 [u]Where Sacabamba Aspises 萨卡班甲鱼在哪里[/u] 🎮 [/h1] In den letzten Wochen und Monaten gab es einen regelrechten Hype um solche Wimmelbildspiele, wobei es vornehmlich die Suche nach Katzen war die dominierte. Der Entwickler [url=https://store.steampowered.com/curator/42395313]Guiidea[/url] geht hier mit Fischen einen anderen Weg. Man soll hier 100 der ulkig aussehenden Fische auf einem einzigen Bild finden und erhält dafür auch jeden gefundenen Fisch eine Errungenschaften, also 100 an der Zahl. Bezahlen soll man rabattiert 0,49 Euro. Das ist im Vergleich doch recht viel und gerade dann, wenn man sieht, dass der Entwickler selbst umfangreichere Varianten (zum Beispiel '[url=https://store.steampowered.com/app/2904170/Where_Dragon_Spirits]Where Dragon Spirits[/url]') kostenlos zur Verfügung stellt. Das irritiert und verwirrt. Nichts desto trotz steht natürlich ein gewisser Aufwand hinter dem Bild. Gelöst war es in fünf (!) Minuten. Das ist mir persönlich dann allerdings zu wenig. Insofern keine Empfehlung meinerseits, wie bei anderen Titeln des Herstellers auch bereits. [i]Wenn ihr an weiteren Rezensionen von mir interessiert seid oder meine Arbeit unterstützen wollt, dann folgt meiner [url=https://steamcommunity.com/groups/ger_steam]Gruppe[/url] und/oder der [url=https://store.steampowered.com/curator/875292/]Kuration[/url][/i].
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Ukrainian*, Russian*, Bulgarian*, Hungarian*, Indonesian*, Turkish* +91 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]Оказывается, есть Hidden по вымершим животным[/h3] Нужно собрать 100 Арандаспид (вымершие панцирные бесчелюстные из класса парноноздрёвых). ЗА каждую по ачивке. ALT + 1 для автопоиска и ещё одной идеальной игры. [b][url=store.steampowered.com/curator/31925504] Игровая аналитика от mkabatsky [/url][/b]
[h1]Описание:[/h1] Ищем 100 рыбов похожих на сов. Картинка не очень четкая и на широкоформате при приближении все размазано. Сама картинка красивая в виде магазина мелочей. Ребенок прошел за 20 минут и возникали трудности когда вот она вылитая рыбка, но нет не кликалось... В целом понравилось, но до идеала далеко. [h1]Оценка: 6/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
Ein schönes Where ... Spiel. Lustige kleine "Fische" die man hier suchen muss....und manchmal schwere Formen... xD Die Musik ist sehr angenehm und entspannt gut :D + Erfolge
╭───────\ ║◉▼◉ :)) ╰───────/
[h1]Where Sacabamba Aspises[/h1] Игра про [i]поиск рыбок[/i] на нераскрашенной картинке. Собственно сказать больше нечего, поэтому... [h3]АНЕКДОТ:[/h3] Как определить возраст рыбы? Возраст рыбы можно определить по глазам. Чем дальше глаза от жопы, тем рыба старше. [h3]'+' :[/h3] [b]1.[/b] [i]Быстрое прохождение[/i] [b]2.[/b] [i]Много рыбок[/i] [b]3.[/b] [i]Помогает убить время[/i] [h3]'-' :[/h3] [b]*[/b] [i]Ожидал большего от этой игры[/i] [b]Рекомендую[/b] данную [b]игру[/b] к покупке, она [i]не забирает[/i] много сил и времени, но при этом очень [i]миленькая[/i]. [b]К[/b]ому [u]понравился[/u] мой [u]обзор[/u], не забывайте [i]ставить[/i] [b]лайки[/b] и [i]кидать[/i] [b]награды[/b], мне будет [u]очень приятно[/u].
找薩卡班甲魚(X 找任何帶有「◉▼◉」的物品(O
A bit more of a challenge, but still super well done.
Where Sacabamba Aspises 萨卡班甲鱼在哪里, developed and published by 冷笑黑妖, is a compact hidden object game that builds its entire identity around a single playful idea and executes it with clarity and charm. Inspired by the internet-famous Sacabambaspis—a prehistoric fish that gained attention for its oddly endearing appearance—the game doesn’t attempt to stretch beyond its premise. Instead, it focuses on delivering a light, visually engaging experience that revolves entirely around observation and patience. The gameplay is as simple as it gets: you are presented with a densely illustrated scene and tasked with locating a set number of hidden Sacabambaspis scattered throughout the image. There are no levels in the traditional sense, no mechanical progression, and no complex systems to learn. Everything happens within a single environment, turning the entire experience into a focused visual puzzle. This simplicity makes the game immediately accessible, allowing players to jump in without tutorials or prior knowledge, but it also means that the challenge relies entirely on how well the scene is constructed. What makes the search engaging is the sheer density and detail of the artwork. The environment is filled with colorful elements, overlapping shapes, and visual distractions that cleverly conceal the objects you’re looking for. Some are easy to spot, standing out clearly against the background, while others blend in almost seamlessly, requiring careful scanning and attention to subtle differences in shape and color. This creates a steady rhythm where progress alternates between quick discoveries and slower, more deliberate searching. The art style plays a significant role in carrying the experience. It leans into a whimsical, almost chaotic aesthetic, packed with small visual jokes and playful designs that make the environment feel lively. Even when you’re stuck searching for the last few hidden objects, the visual variety helps maintain interest. The charm of the presentation is what elevates the game beyond a purely mechanical exercise, giving it a personality that lingers despite its simplicity. The pacing is intentionally relaxed. There are no time limits, no penalties for mistakes, and no pressure to complete the task quickly. This makes the game feel more like a casual activity than a challenge, something you can engage with at your own pace. It’s well-suited for short sessions or as a low-stress distraction, allowing players to dip in and out without losing track of their progress. At the same time, the lack of urgency means that the experience relies heavily on personal motivation to keep searching. Despite its approachable design, the game can still present moments of difficulty. As the number of remaining objects decreases, finding the last few becomes increasingly challenging. The dense visual layout can lead to eye strain or fatigue, especially during extended play, as players carefully scan every corner of the scene. This creates a subtle tension between relaxation and persistence, where the game remains simple but not always effortless. The most noticeable limitation is its lack of variety. The entire experience is built around a single concept, and while that concept is executed well, it does not evolve. There are no additional modes, alternative environments, or meaningful changes in gameplay. Once all objects have been found, there is little reason to return, as the challenge is tied entirely to that one initial playthrough. This makes the game feel more like a brief experience than something designed for long-term engagement. Even so, Where Sacabamba Aspises succeeds in delivering exactly what it sets out to do. It offers a focused, visually appealing hidden object experience that is easy to understand and satisfying in short bursts. Its charm comes from its simplicity and its commitment to a single idea, rather than from depth or complexity. In the end, it is best approached as a quick, relaxing diversion. It may not provide lasting replay value or mechanical depth, but it offers a pleasant and occasionally challenging experience that stands out through its personality and presentation. For players who enjoy casual puzzle games or appreciate quirky, visually driven concepts, it delivers a small but enjoyable experience. Rating: 7/10
特别好玩,眼没花。
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Players by region
Where this game's players are, estimated from review languages.
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