
Through your adventure, you'll gradually learn about the Four Continents, the seven Generals, the Academy Scroll, and other stories, while also experiencing the emotions and transformations of the protagonists. If you enjoy traditional, linear, turn-based RPGs, then embark on this epic journey!
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About
This RPG boasts a vast world, offering a traditional, linear experience that allows players to fully immerse themselves in the story. Set in a single timeline, the sudden discovery of an Ancient God's Scroll forces you, the protagonist, to experience a shift in the landscape and embark on an adventure across the continent with your companions. Through your adventure, you'll gradually uncover the story of the Four Continents, the Eight Generals, and the Academy Scroll, while also experiencing the emotions and transformations of the protagonists. If you enjoy traditional, linear, turn-based RPGs, embark on this epic journey!
To align with the story, skills have been redesigned to include Guigu Magic, corresponding to attack magic, support magic, and ultimate attacks. As a key feature, you'll gain access to more powerful skills as you progress.
To better illustrate the geographical features of the story, I've personally created over a hundred maps over the nearly three years since I began developing the game. Each region boasts its own unique character, perfectly capturing the story. During gameplay, you'll also enjoy the visual feast of flat art, offering a traditional, authentic RPG experience without the added 3D enhancements or enhancements.
To ensure the game's interactions aren't limited to traditional turn-based combat, simple puzzles add a layer of fun. These puzzles aren't tedious or time-consuming; they simply add to the interactive experience. Of course, the encounters revolve around the story itself.
The game features six class styles and seven weapon types. Each of the six classes has at least two advancement systems, depending on the character. Each character also equips a unique weapon type. I believe that through these settings, players will forge their own powerful style.
Speaking of story, it's the most crucial aspect of this game. The script, the product of over 10 years of meticulous refinement, contains countless words. During gameplay, players can choose from over 10 playable characters, each with their own unique skills and styles. While the game doesn't allow for detailed character development, the linear progression of the protagonist's story will allow you to develop a deeper understanding of some of them. If you have further character ideas, please leave a comment so I can provide more creative ideas and thoughts for future sequels.
With the advancement of AI technology, originality has become increasingly unpopular. But I still insist on writing my own stories. Every character, every name, every skill, even every poem, is my own creation. So players can fully enjoy the story and experience its real souls.
Some are brave, some are clever, some are silly, but all are logical. If you are lucky enough to have them as your friends, embark on this journey and become whoever you will be!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
RPG MAKE 为引擎制作的游戏,成败在于剧情,目前来说剧情还是挺吸引人的。 精致的动画场景丰富且细腻的道具模型非常对我胃口,但是这个头像用了ai却是败笔啊,你改成手绘头像不妥妥成为一个更成功的游戏吗?
难度,难度稍微有点硬。 开局搜刮物资,喝酒的入队,过城门,进战。 BOSS带一个小兵,一下150到200伤,奶妈的蓝量奶三口就需要用回蓝,然后一口差不多160到170。好不容易小兵杀掉,BOSS半血,结果直接又叫了两个小兵。emm,然后就直接GAME OVER了。 喝酒书生入队的时候那场战斗对方攻击5次,反击3次,闪避1次。但是城门BOSS这边直到被打死,开局角色只闪避1次,反击1次,然后伤害吃满。是需要凹闪避么?
有种小时候玩的仙剑的感觉,没想到现在还有人做这么大剧情的RPG游戏,泪目了~
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Languages: Simplified Chinese
Hours played at review time, across 20 reviews with recorded playtime.
小玩了一会,遇到个BUG,就是新游戏没多久书院考试剧情结束,出书院后先不去找人直接去了书院2楼,触发了发现一女子偷东西剧情,之后正常流程找完人后提示去书院,就BUG了,无法触发接下来剧情了,只能重开档。后来发现原来是要去城主府触发剧情。提示却是速度去北城书院
复古的游戏画面,有点想起来了小时候玩的游戏机游戏。作者的野心很大,制作了个非常庞大世界观的游戏。但是有个小问题,就是人物立绘Ai味道太浓了,有点出戏。但是毕竟是一个人制作的,可以包容一下。游戏好玩最重要。
游戏剧情很饱满,玩游戏之余也可以当小说看,感觉可以耐心咀嚼
熟悉的味道,一样的配方。真的梦回仙剑,爷青回!画风跟仙剑3比较贴近,只不过人物更Q版。世界观较为庞大,游戏内容量大管饱,整体还算不错。
传统回合制RPG,是我喜欢的游戏类型。之前一直在愿望单里,看到游戏有重大更新且打折了,就买了。故事剧情是作者自己原创的,目前体验下来游戏的故事叙述挺不错的,画风也比较讨喜,很符合我的味口。据说后续还会出手机版,期待一下~
TypeError 是什么鬼
游戏很有小时候经典传统rpg的味道,回合制的玩法老派却不过时,整体剧情走向颇有深意,值得深入游玩。
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| — | 9 | 44% | — | |
| $329.3K | 1.1K | 82% | $8.99 |
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| $8.2K | 72 | 76% | $4.99 | |
| $8.2K | 104 | 91% | $4.49 |